if dragons can destroy cities- can i?

Post » Wed Nov 03, 2010 12:26 pm

i am a "disturbed" little child, i want to burn down houses and blow monuments up. my shrink and local counsellor tell me not to do these things. i also struggled to raise an army against the city of Plymouth. skyrim is a video game, so i shouldn't get into much trouble .
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ILy- Forver
 
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Post » Wed Nov 03, 2010 12:40 pm

i am a "disturbed" little child, i want to burn down houses and blow monuments up. my shrink and local counsellor tell me not to do these things. i also struggled to raise an army against the city of Plymouth. skyrim is a video game, so i shouldn't get into much trouble .

You know, while I would like to see destroyable cities and the possibility of completely depopulating a region until it could rebuild itself (Or I rebuilt it), I'd be a bit too worried about some NPC stealing a sweet roll causing all of Whiterun to burn down to ask gamesas to implement it. If they could make it so that one pick pocketing doesn't cause mass slaughter in the town square, I'd be okay with this one.
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Peetay
 
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Post » Wed Nov 03, 2010 1:35 am

thats a good idea but then there would be no prisons courthouses etc. in my game^^ the rest doesn't bother me and can stay ;)
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Rob
 
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Post » Wed Nov 03, 2010 7:57 am

Since interiors are still separate cells, no, you will not be able to destroy even a single building, much less a city.

If dragons destroy cities you can be sure it will be a scripted event.
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Margarita Diaz
 
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Post » Wed Nov 03, 2010 2:07 am

Since interiors are still separate cells, no, you will not be able to destroy even a single building, much less a city.

If dragons destroy cities you can be sure it will be a scripted event.



are you sure?
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BaNK.RoLL
 
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Post » Wed Nov 03, 2010 12:40 pm

Where has it been said that dragons can destroy cities? They can attack and terrorize it, but I don't remember hearing anything about destroying it.
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Karine laverre
 
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Post » Wed Nov 03, 2010 9:47 am

If dragons destroy cities you can be sure it will be a scripted event.


I'd agree, the problem of cells could probably be worked around, but I think we can safely assume that if there are only five major cities in the game, Bethesda isn't going to make it possible for any of them to be destroyed permanently except through scripted events. In short, if dragons destroy any cities, it's going to be part of the story. Now, they might start fires in cities, and maybe kill non-essential NPCs, maybe we'll even get some scripted environmental damage like broken walls or something if a city is under attack from a dragon, I'd imagine it wouldn't be impossible for the game to detect if a city is being attacked and activate a script that causes some destruction, but I doubt we'll see entire cities destroyed as part of such attacks. Any damage such attacks might cause other than the deaths of NPCs who won't be replaced will likely be repaired. And I certainly can't see us leveling entire cities, as that requires destructible environments, something I'm pretty sure we won't see. I suppose it's conceivable that a few objects might be possible to destroy, like how in Fallout 3 cars could explode when shot, but I doubt that would happen on any major scale.

Where has it been said that dragons can destroy cities? They can attack and terrorize it, but I don't remember hearing anything about destroying it.


It hasn't, to my knowledge. But it seems that some players automatically assume that "attack" translates into "destroy", whereas its entirely plausible that dragons will do just that, attack cities, but not actually be able to destroy them.
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Georgia Fullalove
 
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Post » Wed Nov 03, 2010 5:35 am

Aren't all dragons behavior unscripted? Attacks and all...
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Alexandra walker
 
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Post » Wed Nov 03, 2010 3:40 am

Aren't all dragons behavior unscripted? Attacks and all...


Just because they're behavior isn't scripted doesn't mean that dragon attacks can't occur as a part of quests. I'd assume the whole "unscripted" thing means in part that in combat, they don't have scripted patterns, and are therefore hopefully unpredictable. Free roaming dragons probably aren't scripted in which cities they attack, but it seems rather unlikely that the developers would make a game where fighting dragons is a central aspect of the story and not having it be part of at least a few quests.
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Jason King
 
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Post » Wed Nov 03, 2010 4:04 pm

Cities aren't separate cells, according to Pete Hines. Not at the moment, anyhoo.
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A Lo RIkIton'ton
 
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Post » Wed Nov 03, 2010 1:04 pm

Cities aren't separate cells, according to Pete Hines. Not at the moment, anyhoo.


That probably just means that the exteriors of cities are in the same world space as the rest of the game's outdoor areas, like it was in Morrowind (Well, except Mournhold, but that's another story.) Presumably, buildings still have loading screens for interiors.
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Roberto Gaeta
 
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Post » Wed Nov 03, 2010 6:39 am

Cities aren't separate cells, according to Pete Hines. Not at the moment, anyhoo.

A lot of Pete's comments have been uncertain at best.
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Darlene Delk
 
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Post » Wed Nov 03, 2010 5:11 pm

Don't you remember how Todd was saying at QuakeCon "In our games you can't just go and blow up a tavern"? Yeah not going to happen.

Remember how the Deadra could destroy a whole city in Oblivion, but you couldn't? Yeah, pretty much like that I'm going to assume.
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Silencio
 
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Post » Wed Nov 03, 2010 6:31 am

That probably just means that the exteriors of cities are in the same world space as the rest of the game's outdoor areas, like it was in Morrowind (Well, except Mournhold, but that's another story.) Presumably, buildings still have loading screens for interiors.
I agree, and for that reason, dragons burning down cities is rather likely. If interiors were part of the same, world space, I would ask Pete to please leave the jokes to professionals. I believe - if Mr. Hype's forecast is reliable - dragons will terrorize towns, and what town can be terrorized, if the buildings are indestructible? This is my sentiment, at least.

When I entered, I thought the topic would be about Dovahkiin, bellowing his thu'um, in the center of town. I imagined Katamari Damacey, only with wind.
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Emilie Joseph
 
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Post » Wed Nov 03, 2010 11:44 am

Don't you remember how Todd was saying at QuakeCon "In our games you can't just go and blow up a tavern"? Yeah not going to happen.

Remember how the Deadra could destroy a whole city in Oblivion, but you couldn't? Yeah, pretty much like that I'm going to assume.



no, daedra just happened to be in a glorified village on fire so the locals blamed them
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victoria gillis
 
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Post » Wed Nov 03, 2010 11:27 am

I believe we have confirmation that our character can destroy a sawmill to adversely affect a town's economy. If this is true perhaps it isnt so far fetched to implement buildings with different states.. I'm guessing access to the interior cells would be either on or off in this case, but the exteriors could burn and react dynamically.

Scripted or no, its a land under attack by a race of dragons, we will see far worse devastation than Kvatch.
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lauraa
 
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Post » Wed Nov 03, 2010 9:18 am

Yeah it will be good idea.You are powerful lich/or some of this crap and see on burning city.Day after you see that the city is not burning.After that day you see that they bring resources to rebuilt city.....that would be awesome. :D
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Neliel Kudoh
 
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Post » Wed Nov 03, 2010 5:16 pm

Could they not just have to block a door, lock it completely then just swap out the intact building with a burning one.
Or even just leave it open but have the insides ruined and ablaze.

The Bruma Mages guild in Oblivion did this, I know it was scripted but still.
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Rob
 
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Post » Wed Nov 03, 2010 5:38 am

I think there will be destructive environments...
But to some extent. Due to interiors being in seperate cells, blowing up houses would mess things up?

Things will be able to burn at least, which is cool :)
I'm guessing smaller things will be fully destructable. Like grates, barrels, probably trees too.
It's possible a few bits and pieces of a house is destructable. But only a few pieces.

I'd hope for something more like this concerning buildings and stone, and such:
If you have this sharp big sword you can hit the building or stone, and it will leave a mark.
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Trey Johnson
 
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Post » Wed Nov 03, 2010 3:09 am

If you can fly and breath fire , i guess you can. :rolleyes:
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Adrian Powers
 
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Post » Wed Nov 03, 2010 1:22 pm

I'd hope for something more like this concerning buildings and stone, and such:
If you have this sharp big sword you can hit the building or stone, and it will leave a mark.


That has already been done in lots of games, via decals.

Actual REAL destructible environment...that's another thing. I think Crysis 2 has it, though....
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Chloe Mayo
 
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Post » Wed Nov 03, 2010 2:58 pm

Well the 'randon' dragon attacks can leave furrows in the ground, maybe that means you'll be able to blast craters or even dig?
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Allison C
 
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Post » Wed Nov 03, 2010 11:35 am

If they are going to have any sort of destroyed city, they have to do them better than Oblivion. http://chorrol.com/files/66/obx03B.jpg. Towers shouldn't hold their shape perfectly when they've been knocked over.. Not to mention, the glass window didn't even break.
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rheanna bruining
 
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Post » Wed Nov 03, 2010 3:14 pm

i just read the title and instantly fell in love with the idea.

unfortunately, i don't see this happening, unless you can find a way to turn into a dragon or grow to gigantic sizes.
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Sami Blackburn
 
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Post » Wed Nov 03, 2010 12:56 pm

I would like destroying cities.... but theirs a problem... buildings have loading times and then if you destroy it then a problem occurs.....
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Matthew Aaron Evans
 
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