No, I do not want to ride a dragon. I want to kill them. All of them. :batman:
Once again let me state this:
In Daggerfall you could fast travel to
anywhere from the start of the game. But it also cost you gold and depending on if you selected to travel safely or not you might not have full health once you reached your destination. In Morrowind they removed that altogether in favor of stilt striders, mark & recall, interventions etc. Then in Oblivion they brought back Daggerfall's system but this time they made it so you had to have actually been to the place first before you cold fast travel there -excluding cities- and made it so you didn't have to "choose" how to travel. Which honestly was a good move, because the point in fast travel is you want to get to your destination without having to trek your way through the forest for the 50th time and fight X amount of creatures along the way. If you want to do that you walk or ride your horse.
I am in full support of fast travel because I know not everyone has the time to spend 8 hours a day playing. They don't have time for that and just want to experience the story. Also, let me point this out. Game world wise you do not "warp" to your destination in Daggerfall or
Oblivion. Time actually passes in the game world. You as a person outside of the game just choose to not experience that because you don't have the
real world time to do so.
With all that being said, I still want more "immersive" forms of fast travel so the Role-Players out there will be happy. All it takes is Bethesda adding a carriage outside every city or something like that. Speaking of carriages, I really hope we can drive those in Skyrim if they are in the game.