Dragons shouting Dragon Shouts

Post » Tue Jul 26, 2011 5:39 am

I don't know about dragons having multiple types of shouts (ie fire and slowtime, or relenting force and stormcall) but i do think their individual powers should be just as powerful, or maybe even more powerful than that same shout used by the player at the 3rd 'tier'.
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Samantha Pattison
 
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Post » Tue Jul 26, 2011 7:10 am

No way, It would be extremly frustrating having a dragon call in a storm and have it shock you repeatedly. The open plains would become a death trap.


Imagine this a dragon is on your tail, you can make it to a nearby dungeon before it gets to you. It uses the speed shout and is now 3 meters behind you


Why the hell would you not want these things? They sound awesome!

What I'm hearing from this thread is that there are people who don't want dragons to be FARKING AWRESOME, or to be challenging, or to be frightening, and to that I say "What the hell is wrong with you people?" The dragons damn well better use multiple shouts. I better have to whip out all my potions and protective spells and uber-arrows and whatnot every damn time I run into one of those things. If I'm level one and I see a dragon I want to [censored] my pants and run away screaming like a little girl. [censored] kids these days. You want everything handed to you on a silver platter. "Oh, I just want to be able to kill dragons no matter what level I am." NO. BAD GAMER. GO SIT IN THE CORNER AND THINK ABOUT WHAT YOU SAID.
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Neko Jenny
 
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Post » Tue Jul 26, 2011 12:28 am

A long twenty minute battle isn't dragged out when every second you're on the brink of death.

Like fighting that one black winged guy in Kingdom Hearts 2, Sephoroth I think it was. Bloody hell that guy was a tough cookie. The fight lasted long, and the whole time I was chugging potions because one solid hit combo from him nearly killed me. Before the fight I had to go all over the place just to get the right stuff to build a sword strong enough to give me a chance. And the fight was long, but it wasn't drawn out because like I said every moment my life was at risk.

I didn't have time to look at the clock, because I would have died.

And once I finally did win, the sense of acomplishment was amazing. The new weapon I got was awsome, but it was more than that. My mind was drained, because I had been so focused on not getting my back side handed to me. It's those kinda moments where you crack open a beer afterwards and say "Damn that was awsome."

I hope dragons are like that. Something you fear for 25 levels till you got the gear and the knowhow. And even then they're epic battles, lasting 15 to 20 minutes and all the while you're very life at risk the entire time. And finally when you're strong enough to handle normal dragons with relative ease, every now and then they sprinkle a second dragon in, so just as you let that sign of releif go you hear the flapping of wings behind you. And even beyond that, you'll hear rumors of a stronger dragon holding out in a cave. So you stock up and head out once you think you're ready. And when you get there you know this dragon's different, much much stronger, but you go in anyway because you want it's loot bad.

And when you come out after the fight you're healing drinks are gone, you're weapons are all but broken, you're armor is busted, but you have a dragon soul and some special loot to show for it. Those are the things you tell you're friends about. Thats when everything the game had done wrong is forgiven, and the sixty bucks were worth it.

Todd already said the game's tracking when you see dragons. They're not going to be like Oblivion gates with one every 50 yards. You'll see one every two hours at most. And sometimes they'll just pass you by. So I say, when they do stop to fight us, make them worth fearing.

I don't need any advantages when fighting dragons. I've had to make my own luck anyway because it's been so bad. The fight's should at the very least be even when we're at the same level with the same shouts. At least. If anything they should be stronger even when we're a higher level than them, with shouts that last longer and are stronger than ours. But at the least they should be even with us - not weaker so we have an advantage over them.
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meg knight
 
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Post » Tue Jul 26, 2011 3:56 am

Why the hell would you not want these things? They sound awesome!

What I'm hearing from this thread is that there are people who don't want dragons to be FARKING AWRESOME, or to be challenging, or to be frightening, and to that I say "What the hell is wrong with you people?" The dragons damn well better use multiple shouts. I better have to whip out all my potions and protective spells and uber-arrows and whatnot every damn time I run into one of those things. If I'm level one and I see a dragon I want to [censored] my pants and run away screaming like a little girl. [censored] kids these days. You want everything handed to you on a silver platter. "Oh, I just want to be able to kill dragons no matter what level I am." NO. BAD GAMER. GO SIT IN THE CORNER AND THINK ABOUT WHAT YOU SAID.

i want some advantage that only my character has when fighting a dragon. (And no i'm not sitting in the corner) If there was a limited amount of dragon's then sure make each fight extremely hard and long. But if we will always fight them i want at least a 45% chance of winning since it is a dragon(we are dragonborn), Not a 15% chance. I want to feel powerful and not like some rat who got in a lucky shot on a large cat.
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Harry-James Payne
 
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Post » Tue Jul 26, 2011 11:35 am

i want some advantage that only my character has when fighting a dragon. (And no i'm not sitting in the corner) If there was a limited amount of dragon's then sure make each fight extremely hard and long. But if we will always fight them i want at least a 45% chance of winning since it is a dragon(we are dragonborn), Not a 15% chance. I want to feel powerful and not like some rat who got in a lucky shot on a large cat.


We are one person, killing something all by our lonesome that should by all rights take a small army or entire guard garrison to kill. I think that is plenty enough.
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Kahli St Dennis
 
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