» Fri May 27, 2011 6:34 am
Long time no post it seems...
Well, I have some good news and some bad news (was it ever anything different?).
Now, the good news is, I again made a lot of progress.
Female textures, body meshes and replacer templates (cloth wraps, remember?) for TFF are all done.
Inspired by opinions, suggestions and general feedback from M1A2 ABRAMS in a regular PM exchange over the long period of silence in this thread I managed to improve meshes and textures of my dragons yet further and am actually even more pleased by the results now.
I was actually at the point of returning to work on my scripts again and fixing the most bothering bugs there are.
I can imagine some of you liked the bigger, mightier wingarms I incorporated first. So I hope you won't be disappointed too much about learning that I altered the wingarms towards a somewhat more "traditional" shape, further distinguishing their different anatomy to regular arms, and thus also changed the shape of the wings when spread. While I was at it though I also finally managed to fix most of the old rigging issues of the wings, which bothered me to no end but I was previously unable to fix them whatever I tried. So now the folding of the wings looks more fluid and smooth with less unwanted effects and visual disturbances than ever. (Might need new UV-unwrapping though!)
Overall it's looking closer to my own imagination now and the additional work on these meshes resulted in a double win for me. Their final shape is still undecided though and what you see here is likely bound to get further altered soon.
I have to thank whoever first came up with the idea of weight-painting meshes while affected by animations here, as it was an incredible ease to immediately see how a certain vertex was affected by changing its weight for a specific bone and create a folding of the wings with most of the previous unwanted distortions finally ruled out.
http://img188.imageshack.us/img188/7079/newdragonwings1.jpg
http://img43.imageshack.us/img43/1875/newdragonwings2.jpg
http://img44.imageshack.us/img44/651/newdragonwings3.jpg
http://img44.imageshack.us/img44/5043/newdragonwings4.jpg
Being reminded that reptiles actually "aren't" amphibians I reduced the glossyness of the normalmaps which resulted in far superior quality structure of the scales, especially when affected by magic shaders and the like.
http://img17.imageshack.us/img17/4858/lessglossynormalmaps.jpg
The female wings now also are no longer unproportional "man-wings" and the overall view of a pretty female dragon was really pleasing my eyes finally.
I was just about to take some nice pictures of Drake and Kaira finally in couple-scenes and loving-poses (no sixual content, mind you! They're too young for that.)... when along came the bad news.
My laptop suddenly started acting up yet again, giving me the same visual disturbances as last time before I sent it in for repairs, until it finally locked up.
First I was thinking overheating issues, but the case wasn't even warm on top of the graphics card's cooler and Oblivion was only running for 5 minutes until the bluescreen lockup.
It was telling me NV4DISP was the issue and halting the system the only solution, however, some intensive checks with the Dell utilities revealed the video memory is damaged which is causing those random pixels of different colors where there shouldn't be any. At least that's what I think will happen when the expected content of a certain address in video memory is "00000000" but instead you get a "10101010" (which is what the utilities told me).
Now either I have to wonder what actually was repaired by Dell, or how by The Nine it is possible that I receive a pretendedly "new" graphics card with exactly the same issue my last one had, just this time the issue doesn't only appear after 4 years of working reliably but instead already after 2-3 months!... Or could it be something on my side which is literally "frying" graphics cards? Why wasn't that diagnosed by the Dell technicians then? Can Oblivion "kill" NVidia cards after 5 minutes of usage?... And why does only the NV4DISP thing from Windows XP cause a lockup while an old driver in Win98 (which is what the Dell utilities are booting in and which I was running for over 10 hours that day) does display the disturbances but stays stable and reliable without any lockups for hours at end?
I can't even boot WinXP anymore now without a lockup right after 5-10 mins, and always it is this NV4DISP thing from the NVidia drivers causing it.
This being a laptop, and thus there being no way to use recent ForceWare drivers on it (as suggested by windows on many occasions) due to laptop manufacturers not allowing them to support laptop cards, of course doesn't help either.
Well, to make a long story short, I'm again stuck with this little netbook replacement to work on, unable to access my files or to continue work on anything... so unfortunately, as much as it hurts, the project is now "on hold" yet again... until this issue gets "again" sorted out.
Things are just getting better and better... aren't they? :shakehead:
This Is Definitely Not My Year! :lmao: :wacko: :blink: :flame: :banghead: :brokencomputer: (<-- but at least I still have those smilies)