[WIPz/RELz] Drake's Anthro-Dragon Race (#3)

Post » Fri May 27, 2011 4:36 am

OK that's my fave retex so awesome looking



do you mind if i edit it slightly
I'm just gonna recolor it

If your talking about the retexture I did then feel free. Drake did most of the work so its the same as his works. Anyways it was just an overlay after recoloring it the way I wanted.
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Laura Mclean
 
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Post » Fri May 27, 2011 5:11 am

I beleive I've found a bug, or a very rare one anyway...seems that with the pre-beta Dragon Race enabled, I get serious 'chopping' in gameplay...where it runs smooth for 5 seconds, then freezes for 1 second, then 5 second normal and then 1 second freeze again. This only happens in public places, where other characters are around. Turning off the Dragon Mod causes my game to crash even on non-dragon character saves. I'm not sure what is exactly causing this, as I haven't changed my graphics settings to something my machine can't handle (ran 100% smooth on it before trying out the Dragon mod, now it gets choppy). I tried your Anthro-Dragon before trying this one, and had no problems at all. I have another mod I recently got enabled but all that does is add 1 armour and 9 weapons or so, even then I tried that mod before the Dragon mod and it never caused me problems.
And yes, I'm running OBSE version 17. Otherwise none of my other mods would work. XD

Could this be the result of a script not functioning correctly?
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Claudia Cook
 
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Post » Fri May 27, 2011 6:46 am

It's just getting better and better...
...more and more bugs to be found... and I'm still unable to even look into it!
Why do those things never happen to me?! I wouldn't ever release anything so buggy, if it WAS so buggy for me as well!
Even if it means loosing all my files in case of a system break, if it's really that buggy, then to hell with it!... I can still start from scratch every time...

Maybe only play-testing on such an old machine wasn't the brightest idea I ever had... but I don't possess any other rig to test it on...
Maybe it needs a "good" rig to experience the real issues at all...

Fixing my rig, as inferior as it might be, also takes longer than I expected... DELL wants 160? for a replacement fan... for a 2-year old laptop!

And tell you what? The thing which makes me shake my head the most is their "explanation" for this price...
They won't simply "send" me the fan for around 30-50? plus shipment... no, they have to have it brought by one of their "technicians"!
Of course this costs a lot, now after all warranty wore out a year ago.

I paid over "3.000?" for this rig. I am very well willing to pay a price far above 20? for a new fan.
But why the heck do they have to send a damn technician along with it for a sum of 160?... just to do what I did "twice" already now, disassembling and reconstructing the whole damn laptop case with all internal wires and connectors... and it still runs, mind you!

Now that's the best practical applyance of "annoying your customers" I've ever seen. :facepalm:
"Service" they call that?!... I don't think so!
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Andrea Pratt
 
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Post » Fri May 27, 2011 4:14 pm

It's just getting better and better...
...more and more bugs to be found... and I'm still unable to even look into it!
Why do those things never happen to me?! I wouldn't ever release anything so buggy, if it WAS so buggy for me as well!
Even if it means loosing all my files in case of a system break, if it's really that buggy, then to hell with it!... I can still start from scratch every time...

Maybe only play-testing on such an old machine wasn't the brightest idea I ever had... but I don't possess any other rig to test it on...
Maybe it needs a "good" rig to experience the real issues at all...

Fixing my rig, as inferior as it might be, also takes longer than I expected... DELL wants 160? for a replacement fan... for a 2-year old laptop!

And tell you what? The thing which makes me shake my head the most is their "explanation" for this price...
They won't simply "send" me the fan for around 30-50? plus shipment... no, they have to have it brought by one of their "technicians"!
Of course this costs a lot, now after all warranty wore out a year ago.

I paid over "3.000?" for this rig. I am very well willing to pay a price far above 20? for a new fan.
But why the heck do they have to send a damn technician along with it for a sum of 160?... just to do what I did "twice" already now, disassembling and reconstructing the whole damn laptop case with all internal wires and connectors... and it still runs, mind you!

Now that's the best practical applyance of "annoying your customers" I've ever seen. :facepalm:
"Service" they call that?!... I don't think so!


That sounds like what Micosoft did when the 360s were first released. Red rings of death left and right. And getting a new one was a horrible hassle. Some people even had the bad luck of getting a new system and getting another RROD
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Sarah Kim
 
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Post » Fri May 27, 2011 6:13 am

It's just getting better and better...
...more and more bugs to be found... and I'm still unable to even look into it!
Why do those things never happen to me?! I wouldn't ever release anything so buggy, if it WAS so buggy for me as well!
Even if it means loosing all my files in case of a system break, if it's really that buggy, then to hell with it!... I can still start from scratch every time...

Maybe only play-testing on such an old machine wasn't the brightest idea I ever had... but I don't possess any other rig to test it on...
Maybe it needs a "good" rig to experience the real issues at all...

Fixing my rig, as inferior as it might be, also takes longer than I expected... DELL wants 160? for a replacement fan... for a 2-year old laptop!

And tell you what? The thing which makes me shake my head the most is their "explanation" for this price...
They won't simply "send" me the fan for around 30-50? plus shipment... no, they have to have it brought by one of their "technicians"!
Of course this costs a lot, now after all warranty wore out a year ago.

I paid over "3.000?" for this rig. I am very well willing to pay a price far above 20? for a new fan.
But why the heck do they have to send a damn technician along with it for a sum of 160?... just to do what I did "twice" already now, disassembling and reconstructing the whole damn laptop case with all internal wires and connectors... and it still runs, mind you!

Now that's the best practical applyance of "annoying your customers" I've ever seen. :facepalm:
"Service" they call that?!... I don't think so!

I am sorry to hear that.whilst laptops are portable, their parts are two or three times as much as a desktop unfortunately. 160? for a fan? That's probability the price of one third of the price of your laptop by now. On top of that things usually break after the warranty expires. If you know the exact fan type you could just buy one outright and install yourself (if you know how to.) As for sending your whole laptop away, one of my roommates did and it took him about 6 weeks or so before they sent it back to him apparently fixed.

As for your bugs, I'm sorry I wasn't able to script in a can of RAID and send it to ya or at least a giant boot to squash em all with. <_<

@Zuperbuu

I experianced this as well. What it actually is a script checking in game every 5 to 10 frames. To handle this little annoyance (which is in the readme.)


Open the console and type:
set drakethedragonracequest.framestoskip to XXX


I actually put 999 as a number. It works and does not lag as much. I have yet to have any serous problems.
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Steven Nicholson
 
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Post » Fri May 27, 2011 11:47 am

Well, it's not for sending my laptop in, it's for one of their technicians coming to me!... Why this would be necessary is too far beyond me, I'm afraid.
I only want a damn replacement fan. I don't need anybody to install it! Of course their technician coming over here costs a lot, they're paid a fix price per hour and for the miles they have to travel, but that's not even necessary. This is just wasting both mine and the technician's time and money!
My largest concern is that this little fan thing is that much customized by Dell that I won't find a third-party-replacement anywhere.

set drakethedragonracequest.framestoskip to XXX

Actually it's "DrakeDragonRaceQuest". There's no "the" in it.
But did you really tell the scripts to wait for "999" frames until the next check for slot changes takes place?!
And it still works?? My, how many frames per second that must be on your rig...
Come think of it, with an average of 60 FPS, which is quite high usually, it will still wait 999 / 60 ~= 16 seconds between the checks! Isn't that a bit long a reaction time?
Hmm, maybe script processing frames and rendering frames is not happening synchronously, which would make it possible to have much more FPS for scripts than for rendering... but still... :confused:

However, this setting is there for fine-tuning. That's its only purpose. So whatever setting makes your game less stuttering, make use of it.
I will never ever expect any logical, reliable or even consistent behavior from the GameBryo engine, now that's for sure! I've just seen too much already.
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C.L.U.T.C.H
 
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Post » Fri May 27, 2011 7:58 am

Well, it's not for sending my laptop in, it's for one of their technicians coming to me!... Why this would be necessary is too far beyond me, I'm afraid.
I only want a damn replacement fan. I don't need anybody to install it! Of course their technician coming over here costs a lot, they're paid a fix price per hour and for the miles they have to travel, but that's not even necessary. This is just wasting both mine and the technician's time and money!
My largest concern is that this little fan thing is that much customized by Dell that I won't find a third-party-replacement anywhere.


Actually it's "DrakeDragonRaceQuest". There's no "the" in it.
But did you really tell the scripts to wait for "999" frames until the next check for slot changes takes place?!
And it still works?? My, how many frames per second that must be on your rig...
Come think of it, with an average of 60 FPS, which is quite high usually, it will still wait 999 / 60 ~= 16 seconds between the checks! Isn't that a bit long a reaction time?
Hmm, maybe script processing frames and rendering frames is not happening synchronously, which would make it possible to have much more FPS for scripts than for rendering... but still... :confused:

However, this setting is there for fine-tuning. That's its only purpose. So whatever setting makes your game less stuttering, make use of it.
I will never ever expect any logical, reliable or even consistent behavior from the GameBryo engine, now that's for sure! I've just seen too much already.

Opps sorry for that. I did not notice that I added "the" in there.
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leigh stewart
 
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Post » Fri May 27, 2011 3:51 pm

First off, fantastic mod Drake. I've encountered a few bugs myself though, including that stuttering one but I fixed it the same way lordsoulstrike did, used that command line to set the frame skip much higher. Set mine to about 10000 though, might lower it later. The other problem I have though is I can't get the winks to fold back normally, even after saving and reloading several times, they keep sticking straight out. That and there's a bit of a texture problem while wearing armor. In my game at least when you equip chest armor but no gauntlets, then your forearms have basically a default human skin texture up to the hands. which are normal.
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Marlo Stanfield
 
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Post » Fri May 27, 2011 10:16 am

First off, fantastic mod Drake. I've encountered a few bugs myself though, including that stuttering one but I fixed it the same way lordsoulstrike did, used that command line to set the frame skip much higher. Set mine to about 10000 though, might lower it later. The other problem I have though is I can't get the winks to fold back normally, even after saving and reloading several times, they keep sticking straight out. That and there's a bit of a texture problem while wearing armor. In my game at least when you equip chest armor but no gauntlets, then your forearms have basically a default human skin texture up to the hands. which are normal.

I was just going to modify my post. If you set it really high it takes forever for the script to change the meshes to the dragon ones. I would suggest when you reload to lower the amount of frames skipped then make a save. Then reload that save with the lower frame rates skipped. That may work for you.
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saharen beauty
 
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Post » Fri May 27, 2011 10:17 am

Hmm. As of now, having a higher frameskip count shouldn't have much affect on gameplay right now, other than on processing speed. Almost all of the swaps should happen in Inventory mode, with the exception of when you first get your tail/wings, bound items, and hotkeyed items. Of course, once Dragon NPCs get added in, it might be necessary to lower the frameskip. But really, how often do NPC's equip and unequip items? the only occurrences I can think of are guards taking their armour off to sleep, and the small group of NPCs that equip armour when you attack them.

And for the record, I've been having the stuttering as well. But, even without mods Oblivion didn't exactly run smoothly for me, so I didn't think too much of it.

Arthis; the arm texture problem is because the clothing you're using hasn't been modified to work with robert's male body, which this mod uses. There are a few mods that alter all of the stock clothing to fit robert's, the one I'm using is http://www.tesnexus.com/downloads/file.php?id=20328.
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Milad Hajipour
 
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Post » Fri May 27, 2011 8:45 am

Ah thanks for the help RatherInconsiderateFellow, that's very considerate of you. Sadly though I didn't change the frameskip in the mod until after several saves and reloads to try and fix the wings, no luck there. I just hope this mod isn't incompatable with nGCD, Streamline or FCOM
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Kelsey Hall
 
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Post » Fri May 27, 2011 5:33 am

Hmm, with a frameskip of 10.000, do you really still get your clothing/armor swapped while in the inventory? It should take my scripts "ages" to react on you equipping something...
That's weird... guess I have to change my picture of Oblivion's script processing and what "frame" means in relation to this... 10000 frames passing in less than a second while in the inventory... then "frames" really must mean something completely different and unrelated here.

Arthis, you still don't get the wings' pose initialized even when loading a saved game?
Maybe the quest script's execution died somehow...
Check if the quest script which controls this is still running, by typing "GetQuestRunning" or "IsQuestRunning" or something like that and then "DrakeDragonIdleQuest" into your console. Have a look at its variables via "sqv" ("ShowQuestVariables"). If "init" isn't "1", it's very likely the script never executed.
You can manually restart the quest via "StartQuest". Or if it "is" running and "init" is "1" but you still don't get the wing pose normalized, try "set DrakeDragonIdleQuest.init to 0" in the console (that's what a game load or restart should do).
If this still doesn't trigger the wing pose normalization, there must be some other animation mod interfering by having another special idle animation playing under all conditions or something... I don't really know what could be done in this case. A mod constantly setting your idle to its own desired animation will kill just about all other mods using special idles to do neat things...

As for the 3 mods you mentioned... I don't know of any possible way they could be incompatible right now.
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KU Fint
 
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Post » Fri May 27, 2011 5:17 pm

Hmm, with a frameskip of 10.000, do you really still get your clothing/armor swapped while in the inventory? It should take my scripts "ages" to react on you equipping something...
That's weird... guess I have to change my picture of Oblivion's script processing and what "frame" means in relation to this... 10000 frames passing in less than a second while in the inventory... then "frames" really must mean something completely different and unrelated here.

Whoops. That was based on an incorrect guess as to how the scripts handled in inventory. Somehow I had imagined that in inventory mode the scripts triggered on equip (or unequip) rather than on the same frame timer. Ignore that idiotic assumption, please. Having tested it ingame, the scripts take the same amount of time in and out of inventory. I think. I didn't actually measure.

On that note, is it possible to have the scripts set so they run either whenever an item is equipped, rather than on a timer?
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Bryanna Vacchiano
 
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Post » Fri May 27, 2011 11:36 am

Well that was odd, but good news is everything is fixed and running fine. that link a very considerate fellow sent me fixed the texture problem, and the wings pretty much fixed themselves. All I had to do was hit R to go into a third person view as soon as I loaded my game then it worked fine. I don't know why but I'm not going to question it. With frameskip set so high I don't have to worry about slowdowns anymore either and if I change equipment I can always reset it back to 10 to quickly adjust things.
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Tiff Clark
 
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Post » Fri May 27, 2011 5:28 am

I am sorry to hear that.whilst laptops are portable, their parts are two or three times as much as a desktop unfortunately. 160? for a fan? That's probability the price of one third of the price of your laptop by now. On top of that things usually break after the warranty expires. If you know the exact fan type you could just buy one outright and install yourself (if you know how to.) As for sending your whole laptop away, one of my roommates did and it took him about 6 weeks or so before they sent it back to him apparently fixed.

As for your bugs, I'm sorry I wasn't able to script in a can of RAID and send it to ya or at least a giant boot to squash em all with. <_<

@Zuperbuu

I experianced this as well. What it actually is a script checking in game every 5 to 10 frames. To handle this little annoyance (which is in the readme.)


Open the console and type:


I actually put 999 as a number. It works and does not lag as much. I have yet to have any serous problems.


THANK YOU! ^___^
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Kelly Osbourne Kelly
 
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Post » Fri May 27, 2011 8:45 am

Bad news :(

Your newest version of mod lags my game... When im in imperial city or another location with large amount of npcs it lags like hell (i was testing it with other races and it lags same). After disabling mod and activating old version lags are gone......
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Brentleah Jeffs
 
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Post » Fri May 27, 2011 2:47 am

This is bad indeed... but not news. The last 5-6 or so posts were about exactly this problem and ways to at least reduce the stutter.
I don't know where it's coming from though, and as already told I also can't perform any tests currently.
This is really driving me crazy... I almost wish I hadn't released it yet... but then I would've got notified of these bugs only after the real beta was released... so I guess it's not all that bad...
It's just exactly the thing happening I was afraid of when considering public or rather semi-private releases... even if my laptop would still be able to run the game, I wouldn't have made much progress lately because of all those bug reports and beggings for help... oh, well...


Don't get me wrong, I "need" those bug reports... and I still "love" to help with all the little knowledge I can share...
It's just totally the wrong time... if you know what I mean... :blink:
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Ezekiel Macallister
 
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Post » Fri May 27, 2011 1:42 am

Just consider it as a guard in case of your computer biting the dust, which was the intended purpose of releasing it early(?) and you shouldn't feel too guilty. Bugs are bound to happen, I just feel bad that your release hasn't gone up to your expectations. It's happened to me plenty of times when I created a program or designed a game and discovered that things didn't exactly go according to plan. Good luck on getting your fan fixed.
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Verity Hurding
 
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Post » Fri May 27, 2011 2:48 am

Really Drake, you should feel pretty good, considering this is basically an alpha release there's an almost amazing lack of problems, and the ones there were are easily fixed. Your mod could use a little tweaking and refining, but more importantly it works, and rather well.
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Kerri Lee
 
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Post » Fri May 27, 2011 7:13 am

Thanks for the heads up. :embarrass:

I guess there's no more need to convince me the premature release wasn't all that bad... as the worst case, "my computer biting the dust" as quoted, just happened today...
I can't use my laptop anymore now and there's no way to access my files.

I'm posting from a replacement system my brother/boss lend me for working... of course it's unable to perform any modding or even playing... it's just a little netbook after all.

So, I guess getting my files to some place safe in the end was a real life-saver... even if I can't continue at the moment anyways. :huh:
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An Lor
 
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Post » Fri May 27, 2011 5:17 pm

Thanks for the heads up. :embarrass:

I guess there's no more need to convince me the premature release wasn't all that bad... as the worst case, "my computer biting the dust" as quoted, just happened today...
I can't use my laptop anymore now and there's no way to access my files.

I'm posting from a replacement system my brother/boss lend me for working... of course it's unable to perform any modding or even playing... it's just a little netbook after all.

So, I guess getting my files to some place safe in the end was a real life-saver... even if I can't continue at the moment anyways. :huh:


wow! that svcks!

i hope you get a new PC soon. what great timing to upload the files that would have svcked more to lose all of that.
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Devils Cheek
 
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Post » Fri May 27, 2011 8:11 am

Well, I'll definitely be out of modding for a while without my reliable old machine.

For whoever is interested, it seems I just entered learning mode again today.
We found a replacement fan for about 30? incl. shipment from a 3rd party store, guaranteed to fit into my Dell XPS Gen 2, and ordered it.
Now that a new one was on its way my brother took the opportunity and had a closer look into the "insides" of the faulty fan... and I mean "totally dismantling it".
What fell out when the rotor was disconnected from the motor was a quite big chunk of hardened solid dust or dirt... this one was blocking it from movement by lying inside the gears.
Then he oiled the whole thing, reassembled it again, and guess what? It was running faster than ever before, with absolutely unused performance in cooling!

But that's not even the best part! As I told, my laptop isn't working anymore, regardless of the state of any fans or something.
The graphics card, my reliable old GeForce Go 6800 Ultra, started giving me strange alternating artifacts or whatever you call these disturbances on my displays. It got worse and worse the longer it was running, till it locked up, or it locked up immediately prior to booting any OS... there was no visual cause or origin of this, not even a "rule" about when this will happen or when not. It was just acting totally random, it seemed.

Today my brother told me of something I would have never believed, being the Applied Computer Sciences student I am.
We had a really interesting "evening meal"... sort of...
...gently disconnected and thoroughly cleaned little GeForce on french toast, "baked" for about 30 minutes at 150?C in the oven!
Yes, you read correctly. We really "baked" my graphics card!... I can't believe I did this... even less that it actually seemed to help! Imagine that!

Google for "bake graphics card" (actually I don't know if this will yield any results. I searched in german) and you'll find "many" threads with people discussing about actually "baking" graphics cards in their ovens and this way getting rid of the artifacts I suffered, details like what duration or temperature, hot air or top and bottom heating, etc... and of course also how "insane" this is... but it's still proven to help.

From my numberless engineering courses, which were part of my studies at university, I'm able to understand the technical details they were talking about for the cause of why this does help at all.
The solder the manufacturers used for a huge range of graphics cards turned out to be of minor quality and tends to "break" under great heat. We're only talking of less than microscopic nano breaks in the molecular structure itself, but that's still enough to constantly reduce the conductivity of these connections the more hot the card gets... until they're no longer conductive at all and the contact's broken.
Now the idea behind "baking your graphics card" is to heat up the solder to a degree where it starts getting soft and less solid (usually somewhere around 100 to 180?C, depends on the card and the solder used) without actually "melting" yet. So those nano breaks they mentioned will "seal" themselves again and you should ideally gain something around the same time of faultless working you had right after buying it.
If then those artifacts return, you could always "bake" it again.

Sounds crazy? Damn, sure!... I mean "baked GeForce"??... "What else do you want to serve with it, sir? Maybe some French Fries and a Caesar's Salad?" :rofl:
But it seems to at least "help"... believe it or not...

First run we started slowly, with 30 mins at only 112?C... initial test revealed little to no improvement, but it didn't get worse at least... for what it's worth... I mean, the card's not working anymore... how could I possibly damage it yet more?... Even if I finally kill it totally... where's the difference to "not working at all right now"?
The next run was at 150?C then, for about the same time. This one however led to a state of running constantly and stable for about 1 hour and a few minutes, until the artifacts returned.
We were running Half-Life 2 and some stress-test benchmarks with the "burn it" option enabled... it didn't ever get higher than 95?C, as then the NVidia PowerMizer kicked in to throttle it down for a few seconds, so the temperature almost immediately dropped back down to 55 and started rising at exactly the same curve again.

At this opportunity I also "realized" why the last months my Oblivion was "mysteriously" running way much extremely slower than I was used to...
...well, always check your PowerMizer settings to not have it constantly forced down to lowest performance settings! What was 5 FPS before became 50 FPS after turning it back up to normal high-performance settings!... I can't believe I could actually miss that! :banghead:

Alright, tomorrow we will give it another session in the oven, possibly for the last time, so hopefully this time the artifacts will "stay" away.
Damn... I "baked" my GeForce! I still can't believe it... I "must" be crazy! :shakehead:
Then we will see... we will see...
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Jeff Turner
 
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Post » Fri May 27, 2011 1:46 pm

That's fascinating. I can relate to dust problems. I had never blown dust out of my computer and the first time I did so, there was a noticeable jump in performance. Not much, but definitely noticeable.

Baking graphics cards now, that is a new one. I'd imagine that it voids the warranty, but if the warranty is already expired, it probably doesn't hurt anything. However, there probably is a point at which baking the card doesn't do anything to fix problems, at which point the only choice is to get a new one.

I hope that you get your computer fixed soon.
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Brandon Bernardi
 
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Post » Fri May 27, 2011 7:45 am

That's fascinating. I can relate to dust problems. I had never blown dust out of my computer and the first time I did so, there was a noticeable jump in performance. Not much, but definitely noticeable.

Baking graphics cards now, that is a new one. I'd imagine that it voids the warranty, but if the warranty is already expired, it probably doesn't hurt anything. However, there probably is a point at which baking the card doesn't do anything to fix problems, at which point the only choice is to get a new one.

I hope that you get your computer fixed soon.



You got a paypal account drako?
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TOYA toys
 
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Post » Fri May 27, 2011 2:59 am

You got a paypal account drako?

Ehm, no, not yet... nothing like this actually.

I was thinking about registering for one a while ago, as it was the "only" way to pay the monthly fee for an online RPG that really caught my interest... however, I didn't know what exactly PayPal does, how it works and all the legal implications... plus I didn't have 1 single cent to spend on things like this, with a bank account balance close to "0" at this time.
Now it's better. I'm getting paid well for my job more or less regularly, but still a monthly fee for a game I won't even get time to play regularly (regardless of how much I'd want to) is out of the question.
Then a couple days ago one of the sources to acquire a replacement fan from required this method of payment, but we found another way to manage this, so again I didn't sign up at PayPal in the end.

But just out of curiosity (yeah, I know, "curiosity killed the cat"... but I never heard of it happening to dragons as well)... why you're asking? :shrug:
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Yama Pi
 
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