[WIP] Dramatic Molag Mar

Post » Fri Mar 11, 2016 1:36 am

DRAMATIC MOLAG MAR



Hey all, and welcome back to everyone who has following our progress.




Dramatic Molag Mar is a TES: III Morrowind mod currently under development. Its aim is to completely overhaul the city and adjacent areas with new and original content. Since June 2015 over 600 models and 80 characters have been added. These days the focus is on expanding its quests, and fleshing out the interiors of the world.



After a three month hiatus we've returned to streaming every weekday, at 12 Noon Eastern, 9AM Pacific.



In this thread we'll recap the latest developments of the project with weekly updates, and give a chance for those of you who can't make it to the show to have their voice heard. I'd love to hear your suggestions, comments, and ideas in the thread below.



Thanks for the read everyone!



Mod Gallery: http://imgur.com/a/1yN8I



Twitch Stream: http://www.twitch.tv/londonrook

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Reven Lord
 
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Joined: Mon May 21, 2007 9:56 pm

Post » Fri Mar 11, 2016 7:19 am

Looking great! Molag Mar feels like it had so much unused potential. The frontier fortress in all its moodiness. Do you plan on fleshing out the interaction and activity related to the pilgrimages?


Ohh and is the nets covering the canton exterior walkways protection against rockslides or blighted cliffracers? :)
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Kirsty Collins
 
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Joined: Tue Sep 19, 2006 11:54 pm

Post » Fri Mar 11, 2016 2:07 am

Those exterior nets are mighty fine.

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Scotties Hottie
 
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Joined: Thu Jun 08, 2006 1:40 am

Post » Fri Mar 11, 2016 5:24 am

Thanks for the stream, was enlightening and entertaining. :thumbsup:

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Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Fri Mar 11, 2016 3:15 am

Definitely looking forward to this project being released. You've created a lot of really neat assets for it and some cool interiors.



Also, you keep streaming in the wee hours of the morning for me! :P

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Haley Merkley
 
Posts: 3356
Joined: Sat Jan 13, 2007 12:53 pm

Post » Fri Mar 11, 2016 12:15 am

Praise Jesus, you're alive! Had me worried there for a second. :P



Glad to see you're still active and streaming man! Hope all is going well with you.

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Britney Lopez
 
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Joined: Fri Feb 09, 2007 5:22 pm

Post » Fri Mar 11, 2016 7:52 am

First up, thanks for everyone who joined today! It was a blast seeing you guys in chat! Because I'm moving tomorrow, I'll be back streaming next week on Monday, and then we'll stick to a normal schedule.



During the last week we finished up a few ruins, created a range of new lantern meshes, and started roughing out a new bandit camp! You can find a new gallery with the details here: http://imgur.com/a/Vhckt







I'm not planning on fleshing out the pilgrimages, but the economy and the local infrastructure behind it. If I was ever to do a dedicated religious overhaul I wouldn't want to create any unnecessary conflicts. But there's plenty of content to go around.


As for the netting, yeah it's an added layer of protection; against ashstorms, cliff racers, that sort of thing. Mostly though it's there just to set a mood and look cool!


Thanks for the interest everyone, and I can't wait to see you all next week!
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louise hamilton
 
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