And, for those not familiar, this is a Roleplaying and Q&A thread. There will be lots of roleplaying, humour, and pretty pretty colours.
http://www.gamesas.com/index.php?/topic/1224224-help-me-mold-my-character/
http://www.gamesas.com/index.php?/topic/1224652-help-me-mold-my-character-thread-2/
http://www.gamesas.com/index.php?/topic/1226496-the-amulet-of-daedras-call/
The basic idea behind this RP is that the Dragons have returned, and the events of Skyrim are underway, but there are far fouler plots afoot under the surface. Plots so dark that they pose a threat not just to the world of Nirn, but to the very stability of existence itself. What and where these threats exists is not known yet, but this series of RP's is known for organically creating enemies, so don't despair.
Oh, and we really don't like to follow these rules http://www.gamesas.com/index.php?/topic/747418-so-you-think-you-can-rp/, so if you don't like rules, but like to RP, then this is a great place to come.
*Well, okay, we do have SOME limits, thought those really only come down to the Forum's limits and regulations.*
So, without further Ado, let those who wish to join be known, and I shall put you up here. No theoretical limit on number of participants, but if I and the other Senior Rp's here think it is too crazy, we will block out new sign ups. Also, I am a bit too lazy to reformat all of the WIP characters into the RP format, so could everyone repost their characters here.
Thank you for cooperating with my laziness.
:celebration:
I'll begin:
Belan Indarys: speaking in Light Cyan.
Gender: Male
Race: Dunmer
Age: 227
Birthsign: The Lady
Bio: Belan does not like to talk about his past, and there is very little known about him. Even if you were to research the name, you would find little to no information about him.
Belan Indarys is old, but he is not helpless. He is a blademaster, and even at the advanced age of 227, he can still wield his Daedric Katana with amazing grace. Still, he must walk with a staff, but there is a fire in his eyes, especially whenever he speaks of Morrowind, longing to see Mournhold, the city of light, once again.
He is, well, a realist. Two centuries of hardship have tempered his spirit, and he knows the world is not a friendly place.
He has brown hair tied in a long braid that stretches down to his shoulders tied at the end by a string with two feathers. His face is very wrinkled, but you can still see the tattoo of the Urshilaku Ashlanders, and though he is beginning to go blind, and his eyes are turning a milky white, you can still see that his eyes once shown a brilliant red.
He fights with only one sword, and wears little armor, preferring to stay on the offense than count on pieces of metal on his chest. All he wears is a tattered, ash-stained cloak, and a once finely made robe that has faded with age.
Even after all this time though, he still believes in honor in battle.
Name: Ja'rohn
Gender: Male
Race: Khajiit
Age: 28
Birthsign: The Thief
Bio: There is not much to say about Ja'rohn, he was raised by his father, a blacksmith, and a Skooma addicted mother in a house near Solitude. He lived a largely uneventful life for the most part.
He is a quiet person but when speaking he is sly, being able to get his way easily with a few sharp words. This is useful as he trades a lot, bartering with people almost every day.
His trade is as a blacksmith. Trained by his father, a respected blacksmith, Ja'rohn is an adept blacksmith, making daggers and shortswords as a speciality. A few members of the Dark Brotherhood took note of this and now Ja'rohn acts as one their main suppliers of weaponry.
But he is bored. He loves his work but longs to feel the finest snow between his paws, the finest clothing and armor upon his body, the finest air in his lungs. It had been a long time since he had been outside of the Solitude area.
An idea formed in his head. At first he thought it was ridiculous but the more he went over it the more he started to like it. He decided one day to take his leave and travel to Riften by foot. During this time he enjoyed all the delights he longed more and more. Arriving at Riften he feels slightly saddened but hopeful, as he looks forward to meeting new people and new experiences.
He stands at the city, pondering what will happen.
Charon - Speaks in Medium Blue
Age: Unknown, estimated to be in late twenties.
Race: Imperial
Class: Night Blade Assassin
Birth Sign: Thief
Hair: Shoulder length, black
Eyes : Dark blue almost charcoal
Appearance :http://fc02.deviantart.net/fs71/f/2010/125/a/1/Dark_Assassin_by_ATArts.jpg, minus the bird and symmetrical pauldrons.
Weapons: From his past travels (in previous RP threads) he has Gold Brand and Ebony Mail. He also has a black steel wakazashi that he uses for close stealth kills and dual wielding with Gold Brand. He has a bow and quiver that he keeps on his back as well as few throwing knives.
Spells: As for spells I had a knack for alteration, illusion, destruction and a little restoration. I'm no mage but if used in the right ways the most basic spells can be handy. My main ones I use are invisibility, chameleon, fire, water breathing, night eye, basic healing (just enough to help with minor cuts, stabs, and other injuries so don’t ask me to put your intestines back in and seal it shut, I'm not that good), and some stamina and fatigue fortification for a pick me up during the long tracks and battles.
Bio: I am Charon, I was orphaned at a young age of 6 when my parents were killed by a clan of vampires. We were setting up camp when we were attacked. My father tried to fend them, actually killing a few of them, but he fell to a blade through the chest. My elder brother was helping him in the fray and managed to kill a couple himself. But they soon swarmed him and as they left him and came for me and my mother I saw his limp body torn and broken upon the ground. My mother set me just inside the tent that they had just set up and began to charge up fire in her hands. she managed to kill three of the 10 remaining but they decapitated her only a few feet from me. As they turned towards me I could see them and the endless hunger in their eyes, I knew I was going to die, and then something in me seemed to awaken. I don’t remember much after that, after the realizing something within me had changed but when my memory picked up again I was surrounded by a band of gypsy traders who were in complete shock. I looked at my hands, and then my arms and body, and then all the way to my feet. There didn't seem to be a spot on me that wasn't covered in ash or blood.
As they travelled to the nearest town they're trackers returned in disbelief. They wouldn't let me listen in but from what I could gather they had tracked me back to the camp I came from, which was about 2 days from where they had found me. All that remained of the camp were the tree's everything else was burnt to an ash. Even my family was barely there.
I was soon adopted by a Lord in Cyrodiil who had his own personal band of assassins, from what I learned, he had picked up and adopted and were trained from a high ranking Dark Brotherhood defector. Though we were assassins we learned many different arts. Everything from archery, to hand to hand combat, to swordsmanship, to studies of magicka and how to wield various spells. Our leader believed it was best to know a little of everything so to best be utilized in any situation.
Faire Nalesdane- speaks in Yellow
Race: Imperial/Ainmhi.
Age: 16.
Class: Warrior.
Weapon(s): Two simple steel shortswords.
Personality: Forever cheery and upbeat, Faire always looks on the bright side, even when in really bad situations. She's quite the runner and climber, having done a lot of that in the hills surrounding her town, which puts her hyperactivity to good use. She's quite naive and impulsive, which can lead to some interesting situations, but is surprisingly knowledgeable and interested about history and blacksmithing. She loves a good bard's tale, even if she knows the events didn't happen quite like that.
Appearance: She has long blonde hair tied up as a ponytail so it doesn't get in the way of fighting and deep violet eyes.
Preferring something practical to something pretty, Faire wears an old enchanted Ranger's coat inherited from her great grandmother. She's never really been one for wearing dresses, so dislikes any situation that requires that she wears one. Her build is athletic as she depends more on speed than strength.
Skills: Faire fights with two swords, and prefers to use them offensively than defensively. She's very fast, which can win her many battles quickly, but her current lack of skill limits her. If she fights someone with both speed and skill, she's in a little trouble. She uses Restoration magic when forced to, but much prefers healing potions if they're available. Apparently they taste like strawberries. She has a "soul of a thief", and as such is not afraid to fight dirty against an opponent. She is a natural blacksmith and made her swords all by herself. Her sweet nature makes people naturally trust her, but she is not particularly good at persuading people.
Amiel Vantus- Speaks in Maroon
age:35
Race:Imperial
Allegiance: Idealistic Empire
Occupation: Former Knight of the Imperial Dragon, now drunkard (or so people believe)
Amiel grew up in a noble family loyal to the empire. His parents instilled in him a love of the empire, and this caused hm to join the legion as soon as he came of age. His skill, charisma and family connections caused him to shoot through the ranks until he was knighted the Grandmaster of the Knights of the Imperial Dragon. When the current emperor began to work to eliminate all traces of the Septim Dynasty, the Order of the Imperial Dragon was one of his first targets. Amiel awoke one night surrounded by several armed guards. He and the others were arrested, beaten, tortured and imprisoned. Their families were executed for heresy. They had been targeted for their reverence for the first imperial dragon, Tiber Septim. Finally, Amiel and his Knight-brothers were led out for public execution. Amiel's men sacrificed themselves in order for Amiel to escape, and escape he did. Following a long chase, Amiel broke into the imperial prison and stole the greatest artifacts of the order: Chrysamere and the Lord's Mail. He then fled north to Skyrim.
Amiel now spends his time in a bar in Riften, drinking ale after ale. The town knows him as the local drunkard, but he receives full protection from the thieves' guild due to his reputation (and his "visit" to their base). His shack contains a secret compartment with a Talos shrine and his armor. He waits for someone to reintroduce meaning to his life. While his trust in the empire has been shattered, he maintains his sense of honor.
Amiel wields Chrysamere in battle, wearing the Lord's mail as well as the fists of Randagulf the Great with the rest being full ebony enchanted with healing enchantments. All together, his armor makes him a virtually invincible Paladin, and with Chrysamere's power, he is deadly. He is also skilled with a bow, wielding a Ebony bow and a complement of Ebony arrows. He does possess a weakness however: His hands are still shackled in enchanted Daedric shackles that have bound his hands since his imprisonment. Using illusion charms, he has concealed them, but he has yet to find some way to destroy them. As he is shackled on the front, he can still draw his sword with no difficulty, and the one foot of chain separating the cuffs allows him to perform basic functions and get his armor on and off. But the enchantment on the cuffs has caused his strength to diminish for years. Without a key to free him, he will be much less useful to the group.