Drivable houses mentioned in the prima strategy guide

Post » Wed Dec 02, 2015 4:20 am

This would be pretty wild, it's mentioned on a eurogamer video I think the most recent fallout one. During the character creation/perk video before the pip boy is pulled up look at the icons on the radar and there is what appears to be a car icon....very interesting
User avatar
Catharine Krupinski
 
Posts: 3377
Joined: Sun Aug 12, 2007 3:39 pm

Post » Wed Dec 02, 2015 12:47 pm

That sounds quite ludicrous. How does a car icon hint at a house that can be driven?

User avatar
darnell waddington
 
Posts: 3448
Joined: Wed Oct 17, 2007 10:43 pm

Post » Wed Dec 02, 2015 5:06 pm


It doesn't, sadly most kids listen and believe everything they hear on YouTube. Just like Fallout 4 was gonna be in San Fran lol.
User avatar
alicia hillier
 
Posts: 3387
Joined: Tue Feb 06, 2007 2:57 am

Post » Wed Dec 02, 2015 9:10 am

just the messenger lol...and the drivable house part was mentioned in the eurogamer video and the info was taken from the prima game guide, I'd post a link but my phone is [censored]
User avatar
Nicholas C
 
Posts: 3489
Joined: Tue Aug 07, 2007 8:20 am

Post » Wed Dec 02, 2015 12:42 pm

Winnebago confirmed
User avatar
Cedric Pearson
 
Posts: 3487
Joined: Fri Sep 28, 2007 9:39 pm

Post » Wed Dec 02, 2015 5:19 am

I just took a look back at the character creation video...

Yeah, there is an odd-looking icon on the compass at the very beginning of the video just before he brings up his pip-boy.

... I'm not sure what that is, though. I can certainly see how that could be a car, but it also just kind of looks like a blobby shape to me - could be a different sort of waypoint, a special location, one of your settlements, who knows?

There was that article a bit ago where the reporter was kind of running with the idea of being able to make just about anything with the settlement crafting tools. I can't remember the exact quote, but I thought it was pretty clear he was just letting his imagination run wild with the possibilities - I certainly didn't get the sense that anyone at Bethesda had told him "oh by the way - you can put wheels on your houses and drive them around." Not to mention the article was just a news story summing up information we already had access to. Basically "hey, I watched the newest videos on Bethesda.net and now I'm going to tell you what I think about those."

Chances are you can do some really cool stuff with the crafting. We don't know how "deep" the system is going to be, and of course a lot of the fun with something like that is players coming up with functions and uses the developers of the tools hadn't even thought of. So who knows what people might be able to come up with?

On the other hand - we (to my knowledge) haven't even seen "wheels" as a craft-able object in the settlement interface. So that would be kind of a limiting factor right off the bat. You can hook objects up to computer consoles and get some options to tinker with those, but it remains to be seen what objects have which properties to tinker with. We know we can change the colors of lights and have things turn on and off, and maybe there's some basic programming you could do (or someone's going to figure out how to link a bunch of consoles together to essentially get the same effect.) Beyond that, it's all pretty much speculation at this point, though.

User avatar
Rude Gurl
 
Posts: 3425
Joined: Wed Aug 08, 2007 9:17 am

Post » Wed Dec 02, 2015 7:53 am

This is the icon for VANS, no?
User avatar
Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Wed Dec 02, 2015 1:55 pm

Isn't that the corvega car factory icon that was shown at quakecon?

User avatar
Kate Schofield
 
Posts: 3556
Joined: Mon Sep 18, 2006 11:58 am

Post » Wed Dec 02, 2015 2:56 am

I'm with Cannibal on this, I think it is the VANS icon showing shortest path to our current quest.

User avatar
Sudah mati ini Keparat
 
Posts: 3605
Joined: Mon Jul 23, 2007 6:14 pm

Post » Wed Dec 02, 2015 12:25 pm

The bit on driveable houses was just sloppy journalism on Prima's part, the author failed to clarify that he was merely speculating or saying it in jest and people are now running with it...or...driving with it.

User avatar
Karl harris
 
Posts: 3423
Joined: Thu May 17, 2007 3:17 pm

Post » Wed Dec 02, 2015 10:22 am

This. It was pure, stupid, speculation. Something that should have been clarified.

User avatar
phillip crookes
 
Posts: 3420
Joined: Wed Jun 27, 2007 1:39 pm

Post » Wed Dec 02, 2015 9:33 am

Hah, a drivable house lol
User avatar
Joey Bel
 
Posts: 3487
Joined: Sun Jan 07, 2007 9:44 am

Post » Wed Dec 02, 2015 9:13 am

There is a red car with perfect red paint condition when the Player Character (PC) gets in a vertibird and the vertibird lifts off into the air in a alley way.

There is also a perfect condition red painted car in one of the parts where raiders invade your settlement in the day time in the Bethesda Softworks E3 2015 YouTube video. That was not there in the night time or something like that.

User avatar
Blessed DIVA
 
Posts: 3408
Joined: Thu Jul 13, 2006 12:09 am

Post » Wed Dec 02, 2015 10:31 am

Oh saw that last month,i assume that its a lootable car where there's loot in the trunk like houses not drivables.

https://youtu.be/vsFpH4jm-QI?t=7
you can see the house front of you and on the right you see the blue car.
User avatar
Russell Davies
 
Posts: 3429
Joined: Wed Nov 07, 2007 5:01 am

Post » Wed Dec 02, 2015 8:04 am

Speculation: That car might be the equivalent to Skyrims horses. Just a means of getting around the map faster. And thinking about it, it wouldn′t be the first time we are able to drive a car in the Fallout universe.

User avatar
Mr.Broom30
 
Posts: 3433
Joined: Thu Nov 08, 2007 2:05 pm

Post » Wed Dec 02, 2015 7:24 am

OMG! as I had not noticed this car? :o
He was not on the bridge before
Drive cars... practically confirmed!! :banana:
But I still prefer a mount :(
Cars does not seem a good idea in the world of Fallout....
User avatar
Emma louise Wendelk
 
Posts: 3385
Joined: Sat Dec 09, 2006 9:31 pm

Post » Wed Dec 02, 2015 9:33 am

It was confirmed in an interview that there are no land vehicles in Fallout 4 for us to drive. The Character article on Bethesda.net confirms the function of the VANS perk. And the bit in that article about drivable houses is a load of crap, possibly inspired by one of John Lennon's acid trips. We won't be able to drive a damn house.

User avatar
GRAEME
 
Posts: 3363
Joined: Sat May 19, 2007 2:48 am

Post » Wed Dec 02, 2015 1:44 pm

Is a drivable house a land vehicle if it's stopped? Then it's just a house... and those are confirmed!

User avatar
Ellie English
 
Posts: 3457
Joined: Tue Jul 11, 2006 4:47 pm

Post » Wed Dec 02, 2015 9:41 am

But drivable cars isn't confirmed, imagine trying to drive a car in all of the rubble and decimated roads and landscapes, and then imagine being a game developer trying to get that to work plus all of the physics/collision issues/etc. I'm 99% sure it isn't happening. Edit: The only way I'd imagine cars being used, if at all, is for fast travel without the actual animation of them driving, but considering how many locations will not be accessible by car this is also highly unlikely.

User avatar
Shirley BEltran
 
Posts: 3450
Joined: Wed Jul 26, 2006 4:14 pm

Post » Wed Dec 02, 2015 3:38 am

Why drive cars anyways?

The vertibird will most likely transport you to key location with minigun mounted on the side,better then cars.

Oooh mounted mini gun car. :bunny:

Like in Terminator 1.

https://youtu.be/P7nq-r7QWW0?t=365
User avatar
Trevi
 
Posts: 3404
Joined: Fri Apr 06, 2007 8:26 pm

Post » Wed Dec 02, 2015 3:29 pm

It may be a kind of taxi service like it was with Skyrim, you pay the man and hop into a car and it drives you into a major city or location you havent discovered yet. I bet someone will make a mod that shows car driving the whole way... just like skyrim.

User avatar
:)Colleenn
 
Posts: 3461
Joined: Thu Aug 31, 2006 9:03 am

Post » Wed Dec 02, 2015 6:01 am

It's actually a driveable land schooner .. but just for one mission when you have to chase down a land shark.

User avatar
Chris Ellis
 
Posts: 3447
Joined: Thu Jul 26, 2007 10:00 am

Post » Wed Dec 02, 2015 7:57 am

https://www.youtube.com/watch?v=1t_YHgo_HN4

Now I'm intrigued ...
22:25 what that red car in perfect state is doing on the bridge?
That car was not there before :bonk:
User avatar
Marcin Tomkow
 
Posts: 3399
Joined: Sun Aug 05, 2007 12:31 pm

Post » Wed Dec 02, 2015 6:18 am

And its gone at 22:30 :)

User avatar
u gone see
 
Posts: 3388
Joined: Tue Oct 02, 2007 2:53 pm

Post » Wed Dec 02, 2015 4:40 am

Better quality.

https://youtu.be/D5esyZPt5Jo?t=1525
User avatar
Haley Merkley
 
Posts: 3356
Joined: Sat Jan 13, 2007 12:53 pm

Next

Return to Fallout 4