Drop all unneeded items at workshop with just 1 button ?

Post » Fri Jan 15, 2016 1:37 am

Hi guys.



I'm looking for a mod that lets you drop all the unneeded items at the workshop, with just 1 button. Or at least 2-3. To stop the endless sorting.



Say you scavenge a location, get overencumbered and need to go home to drop off unneeded stuff, and you just have to push 1 button. Like the 'store all junk' button. Sure, you will have to define witch items you need first, and then all other items you pick afterwards go into the unneeded category. The needed items would be favorited weapons, some mines, equipped armor and 1 hazmat suit, stimpacks, radaways, jets, a stealthboy. All others is unneeded and can be stored in a workshop with a single button. Bam.



The thing is it's getting really game-breaking for me (and I don't think I'm the only one here) to have to separate the needed items from the unneeded ones every single time I return home to drop stuff. Or find a way to prevent them from being mixed and mingled again every time I pick up new stuff. To have the 2 categories separated at all times. Sure, the strong back lvl 4 helps with sorting items too often, but it's at lvl 30 and it uses up action points, and I'm a vats player, plus I like to start up new chars and to wait up till level 30 is...



So, any mods for this ? Maybe I haven't looked in the right place on nexus, I can't seem to find what I need.

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LijLuva
 
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Post » Thu Jan 14, 2016 9:00 pm

My first mod once the GECK is released will be auto-sorters. All my "levelers" mods have an auto sort button.


But this requires being able to implement scripting and that requires the GECK.
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Emzy Baby!
 
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Post » Thu Jan 14, 2016 9:44 pm

The T button clears your inventory of all junk when you have the workshop open. That is the best we have atm.

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Lory Da Costa
 
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Post » Fri Jan 15, 2016 1:42 am

The generic T button doesn't stop the game from taking items that you might want to use later on. Some junk items are ingredients for crafting and others are great for decoration. The game will automatically break down junk when building stuff if you don't have the required base ingredients. There's no way to tell the game to not scrap certain junk items. If you want to prevent those junk items from getting scrapped, you'll have to store them outside of any workbenches. That means that on each trip back to your home you have to manually dump items into the right container. If you mess up (happens quite frequently with the amount of junk items that you pick up) you'll have to go through a massive list of junk items to find the item you misplaced.



It would help immensely if you could just scrap individual items from within the workshop interface, without having to take them out of the workshop, drop them, enter build mode and manually scrapping them. You should also be able to tell at a glance which basic materials (wood, steel, oil, aluminum, adhesive etc) you have. Those materials should have a checkmark besides them so you could make the workshop only list items that contain that basic material. Combine that with the ability to toggle the auto-scrapping on/off and you'd have much finer control over which items to scrap.

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Joie Perez
 
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Post » Thu Jan 14, 2016 4:42 pm

I expect to see that kind of functionality, and more, once the geck comes out.....

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Sheeva
 
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Post » Thu Jan 14, 2016 8:46 pm

Yes, skyrim mods had this, smartest way was simply to place items to program the container so pre war monies don't get stored in junk you place it in an container and activate none junk.


Not storing shipments would probably had to be an setting same with not storing rare/ unique items.

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Cameron Wood
 
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Post » Thu Jan 14, 2016 5:04 pm

I've been saying this for a while. There needs to be a tab in your inventory that just contains your own 'personal' items. Whatever clothing, armor, guns, aid, etc. that you carry along with you all the time should be able to go into a 'personal property' tab of sorts. Then you should be able to just 'store all' through a simple press of a button.

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Bethany Short
 
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Post » Thu Jan 14, 2016 2:57 pm


Exactly.

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Quick Draw III
 
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