Dropping your crap about ? Morrowind style or Oblivions ? or

Post » Tue Jul 12, 2011 9:54 am

I'm on PC and love the decorating aspect when playing Oblivion, but got tired of stuff getting knocked over or rearranged when I re-entered my house.

I finally installed the "Decorator Assistant" mod a few weeks ago. It helped a lot and even let me put sheilds and weapons on the walls. There are a few buggy things with the mod, so I always save before arranging an object.

I prefer Oblivion's "crap" arranging system overall, even before the mod. It was actually Morrowind's container storage limitations that irritated me.
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x_JeNnY_x
 
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Post » Tue Jul 12, 2011 10:16 am

wai do u tipe liek teh ub3r l33t 4w3zome nuub?

On-topic: I honestly don't care how my items are dropped.
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Joanne Crump
 
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Post » Tue Jul 12, 2011 11:01 am

I don't recall what Morrowind did so much better over Oblivion. Oblivion allowed you to manipulate, move, and place items exactly how and where you wanted to. It didn't work well with books, which has been touched on, and if you happened to bump into something, it caused issue. But if you were smart about it, it worked very well.

Just have Skyrim be Oblivion, but with improved physics, so things aren't so touchy. Make it so it's easier to place books on shelves, etc. Then all is well.
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Thema
 
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Post » Tue Jul 12, 2011 12:48 pm

The ability to display things would be nice. Though I'll probably just do my usual dragon's hoard thing: make a massive pile.
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barbara belmonte
 
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Post » Tue Jul 12, 2011 4:03 am

so in morrowind you could actually drop stuff and depending on how you positioned your self could actually place stuff in cool spots and make it face ways you wanted

in obliion any thing you dropped could not be placed any where cool and would flip flop about and in soem instances fall through teh floor and be lost for ever (game breaking in my oppinion if you saved after wards )

so what will teh drop system for skyrim be like ??


I think that the dropping mechanism should work with the right stick up and down controlling the vertical elevation of the object, while sideways would control the pivoting of the object. Or they could have a system like when you observe a treasure you picked up in Uncharted.
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Jonathan Windmon
 
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Post » Mon Jul 11, 2011 9:43 pm

The ability to display things would be nice. Though I'll probably just do my usual dragon's hoard thing: make a massive pile.


Exactly! This is Skyrim, we don't need to put things on these so called "shelves", we have a perfectly good floor!
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Ann Church
 
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Post » Tue Jul 12, 2011 9:51 am

Doesnt matter to me, I didnt decorate in Oblivion because there werent that many unique items, plus the physics engine just caused the slightest bump to send them flying.
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Haley Cooper
 
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Post » Tue Jul 12, 2011 1:55 am

Spelling is for winners. Stay in school, kids.

Ontopic; couldn't care less. Decorate something worthwhile, something real, something to be proud of. Not something in a video game.


Why post something completely nonconstructive to the board?

With your logic, why even play videogames? And if so, why are you on this board?
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Vahpie
 
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Post » Tue Jul 12, 2011 12:47 pm

...in obliion any thing you dropped could not be placed any where cool and would flip flop about and in soem instances fall through teh floor and be lost for ever (game breaking in my oppinion if you saved after wards )
so what will teh drop system for skyrim be like ??


Not sure what you mean that you could not place anything. Everything in the screenies below was hand placed in the game by me. I modded that display room in the Glenvar Castle mod, and displaying my stuff is one of the most fun parts of these games for me. I HOPE we can do it in Skyrim as well. I'll truly be crushed if not, but I'm expecting it to be just like Fallout 3 and New Vegas, so I'm not too worried.

http://ypdesign.com/tes/glenvar/display.htm

EDIT: Just to clarify, I'm talking about all the weapons on the display pedestals and mannequins that I hand placed, lol.
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Joe Bonney
 
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Post » Tue Jul 12, 2011 8:14 am

Those were glitches in Oblivion. It wasnt the "Oblivion system of dropping items" >_>


It happened consistently enough that it was pretty much the de facto system. :P
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ijohnnny
 
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Post » Tue Jul 12, 2011 4:09 am

Personally I'd enjoy a new system; click an empty space or shelf and you can place items there similar to placing them in any box. Or, alternatively, selecting a flat surface, like a tabletop, and then selecting an item and one of several pre-chosen areas on the surface to display the item.
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Laura
 
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Post » Tue Jul 12, 2011 9:33 am

Morrowindmorrowindmorrowindmorrowindmorrowind!

Simply no further point of discussion here - if I were to choose between the two, simply being able to point and click items into the world like in MW is vastly preferable over Oblivion's cumbersome dragging. Unfortunately I wouldn't be surprised if they don't do that because of how awkwardly it would handle on a controller.

It'd be even better if you could enter a sort of "editor view" and place down items that way, and possibly even designate items to not have physics unless picked up. You know, so we can mount things on the walls and whatnot.
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natalie mccormick
 
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