Dual-Wielding Parry

Post » Thu Jul 28, 2011 8:02 am

A thing i've been wondering about after i saw the Tod Howard demo where he's dualwielding... Was... I never saw him parry while dual-wielding.

So was wondering if it's going too be possible, i expect it to be but does any of u know?
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Sammygirl
 
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Post » Thu Jul 28, 2011 9:06 am

yes
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ruCkii
 
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Post » Thu Jul 28, 2011 8:35 am

yeah, when he is fighting the nord with the shield and the dreads, right before todd does the "finishing move" u can see he puts up his left sword hand to block
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CHARLODDE
 
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Post » Thu Jul 28, 2011 6:45 am

If a man (or a woman) can't parry with two swords, he should consider a change of career or tools. :gun:
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Krystal Wilson
 
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Post » Thu Jul 28, 2011 2:34 pm

It's been stated in an intervied that you won't be able to parry while using magic. So dual wielding magic spells or using a magic spell with a weapon won't have a parry/block option. That said i honestly doubt there will be any parrying/blocking when dual wielding weapons either. Especially if you look at an xbox controller they only have the left and right trigger to work with since the bumpers and other button will be used for jumping/magic spells/quick switching etc.

I would seem unlogical that dual wielding weapons won't be able to block, but it sure looks that way if you ask me :(.
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Sammykins
 
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Post » Thu Jul 28, 2011 10:32 am

It's been stated in an intervied that you won't be able to parry while using magic. So dual wielding magic spells or using a magic spell with a weapon won't have a parry/block option. That said i honestly doubt there will be any parrying/blocking when dual wielding weapons either. Especially if you look at an xbox controller they only have the left and right trigger to work with since the bumpers and other button will be used for jumping/magic spells/quick switching etc.

I would seem unlogical that dual wielding weapons won't be able to block, but it sure looks that way if you ask me :(.


nah man, you hold the left and right half way and i bet thats how you parry
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Ruben Bernal
 
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Post » Thu Jul 28, 2011 7:32 pm

I'd love to dual-wield two platypusses...platyipi...Agent P's ;)

As to weapons, I'd assume so...seems like common sense. :shrug:
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adame
 
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Post » Thu Jul 28, 2011 7:38 pm

I think I'd puke all over my TV if I can't block while dual-wielding. :sick:
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Marlo Stanfield
 
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Post » Thu Jul 28, 2011 6:12 am

There's been no confirmation either way, and the general consensus from the gameplay vid is that you can't.
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Setal Vara
 
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Post » Thu Jul 28, 2011 12:14 pm

If blocking is timed should be possible to block at minimum with left hand while dual weilding. Enemy swipe and press button to parry/block. Personally hope left hand sword or shield and right hand magic allows blocking.
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Sarah Evason
 
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Post » Thu Jul 28, 2011 1:25 pm

There's been no confirmation either way, and the general consensus from the gameplay vid is that you can't.


It would be quite a shame, cross parry or double parry (when you hold your blades parrallel) do exist. Well, maybe Todd went berserk during his game and didn't care about blocking.
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Suzy Santana
 
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Post » Thu Jul 28, 2011 2:12 pm

i think it wud be pritty stupid to let u use two weapons at once but cant block with them or use a spell and a weapon but cant block it defeats the purpose of useing them cuz your just guna get destroyed if an enemy just keep hitting u
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Lance Vannortwick
 
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Post » Thu Jul 28, 2011 3:39 pm

It would be quite a shame, cross parry or double parry (when you hold your blades parrallel) do exist. Well, maybe Todd went berserk during his game and didn't care about blocking.


yeah, I mean in real life, the only reason someone would use two swords, is to use one for blocking. It really should be in.
It also absolutely svcks that you cannot have a spell in one hand, and a shield in the other. The only way around that would be the addition of some seriously good defensive spells, like the rune that pushes enemies away etc, so I guess it could work.
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Lil Miss
 
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Post » Thu Jul 28, 2011 4:39 pm

The way I see it everything needs an aadvantage and a disadvantage, to make your choice more meaningful.

Sword and Shield = Low Attack, High Defense.

Two Hander = Medium Attack, Medium Defense.

Two One-Handers = High Attack, Low Defense.
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Irmacuba
 
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Post » Thu Jul 28, 2011 3:59 pm

just think about some enemys in OB that used daggers they just kept hitting you with not stop attacks if you cant block your just guna get knockd down and killd + todd said that blocking is going to have more timeing you cant just hold block down so if your cant block at all cuz your useing two weapons or a spell and a weapon how are u going to win
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Carys
 
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Post » Thu Jul 28, 2011 9:13 am

They really need to allow parries, with two-handers, dual wielding, or a single weapon for that matter. When magic is equipped I can understand disallowing it, but equipping only one weapon shouldn't mean it's impossible to parry.
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Steven Nicholson
 
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Post » Thu Jul 28, 2011 6:50 pm

If a man (or a woman) can't parry with two swords, he should consider a change of career or tools. :gun:


Agreed.

I would seem unlogical illogical that dual wielding weapons won't be able to block, but it sure looks that way if you ask me :(.


Fixed :)
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Kat Lehmann
 
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Post » Thu Jul 28, 2011 9:18 am

Perhaps they prevent dual sword users from parrying in order to balance the playstyles ? However, it forces people to play a certain way, that's a bit sad.


yeah, I mean in real life, the only reason someone would use two swords, is to use one for blocking. It really should be in.


Agreed. There's a scene like that in game of throne (I won't spoil). And in rapier fencing, a dagger was frequently used to block the ennemy's blade, allowing to land a riposte.
Ok, rapier fencing is renaissance and doesn't suit medieval times, but even in medieval times they had professionnal fencers.
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Paula Ramos
 
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Post » Thu Jul 28, 2011 11:17 am

Anyone ever consider maybe Todd was such a Demi-god in the demo he didn't need to block? Cuz, really, the main reason a person blocks is to avoid taking damage, so if Todd is so powerful that he doesn't care about taking damage, what's the point in him blocking?

I'm sure the ability to block or parry will be available to people who dual wield, it's just a matter of BGS being able to balance the offense and defense of each playstyle, so players wont gravitate to one specific type of melee because its more effective. they want you to be able to play how you want and not be any worse off than the guy down the block who plays a different way. block or parry with two one-handed weapons will likely be the least effective form of defense in Skyrim, as far as melee combat goes, but it will be possible
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Kayla Keizer
 
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Post » Thu Jul 28, 2011 5:42 am

Anyone ever consider maybe Todd was such a Demi-god in the demo he didn't need to block? Cuz, really, the main reason a person blocks is to avoid taking damage, so if Todd is so powerful that he doesn't care about taking damage, what's the point in him blocking?


Now that you mention it, it seems terribly obvious. The guy had like 999 hit points so yes, some bandits couldn't really bother him. But still, I'm a little paranoid these days...
Some guy posted a demo of OB during the E3 in 2005 and there were lots of nice things that finally were cut, so who knows.
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George PUluse
 
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Post » Thu Jul 28, 2011 11:12 am

Now that you mention it, it seems terribly obvious. The guy had like 999 hit points so yes, some bandits couldn't really bother him. But still, I'm a little paranoid these days...
Some guy posted a demo of OB during the E3 in 2005 and there were lots of nice things that finally were cut, so who knows.



I totally understand people are anxious about features being left out at the expense of the game itself, but you really think blocking is going to get the axe? Oblivion had things taken out because the game wasn't stable with them in... i highly doubt blocking with two weapons constitutes as making the game unstable lol.

the way i see it is, this game isn't doing anything remarkable, or groundbreaking, so the chances of things getting taken out because the game isn't ready for them is very slim. I'm more worried about what they might not put in altogether (were-creatures, two-spell combinations, enchanting arrows, ect.). I think it's safe to assume a dual wielding parry is a logical addition to the game that's focus is fighting things.
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Breanna Van Dijk
 
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Post » Thu Jul 28, 2011 11:09 am

They probably ran out of buttons.
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Alexx Peace
 
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Post » Thu Jul 28, 2011 6:07 am

My personal hopes for dual wield blocking or parrying is tap trigger = block/parry and pull trigger = attack. For those of you who don't know the difference between tap and pull, tap would be pressing and releasing so that the trigger snaps back out, and pull would be pressing and releasing with your own control.
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Imy Davies
 
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Post » Thu Jul 28, 2011 5:17 pm

Blocking with any weapon/shield/spell combination should only be achievable by inputting some rediculously long Mortal Kombat type code.
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Sweet Blighty
 
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Post » Thu Jul 28, 2011 12:13 pm

Blocking is for the weak and fearful. :meh:

I wish they would develop better side-stepping/dodging mechanics.
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glot
 
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