I agree, Im sick of all this "that's not fallout" crap. I swear, sometimes I think FO fans can be such babies. I'm a resident evil fan, and you don't hear me [censored]ing about how they turned it into a shooter (its mostly the story that pisses me off). With FO3, bethesda turned FO into an RPGFPS. If your going to make it an FPS, do it right not half ass. FO4 needs better gun controls and sounds and I'd like to see features like this added to the series. I'd also really like the option to make one of the buttons a grenade toss button. This should be optional of course. I'd probably just replace the button to switch to third person with it.
Some of us are just as sick of all this it needs better shooter mechanics ranting.
Fallout was not, is not and should NEVER be a *censored* FPS. It was, stil is (to some extent) and should ALWAYS be first and foremost a cRPG.
Personally I feel that dual wielding does not fit the Fallout setting given the 'theoretical' limited availability of ammo combined with the heavy accuracy hit that dual wielding should inflict on those who use it. If they do decide to foist dual wielding on us in a future Fallout, I seriously hope that it inflicts a hideously heavy accuracy penalty as well and that they also do not increase the amount of ammunition in the game world to let those who charge in with all guns blazing without a care as to their ammunition consumption. If they do allow it, I hope that if it's constantly used we will rapidly run out of ammunition and then have to try to engage in combat while being unable to use the characters favoured combat style.
We already have more than enough FPS's and action games which allow those who want to to blaze away with guns akimbo and we don't "need" it in every single game which involves gun combat. Just because dual wielding is overused in action films, FPS and action games doesn't mean that it 'has' to be added to every game which includes firearms as a means of killing opponents.
I think a large part of what helps keep games interesting is Variety and making every game basically a reskinned clone of every other game would mean that all games would be tediously identical in how they play with the only 'slight' variation being the graphics.
Edit: @Gray Fox. Agreed even though I'm definately on the opposite side of the fence. There are people who are blindly set in their ways on all sides of every debate and refuse to allow that the other side may have a point. (this probably also applies to myself with at least some things to be honest).