Dual wielding perk.

Post » Tue Dec 29, 2009 4:52 pm

If they raise the level cap in the next DLC they should incorporate a Dual wielding perk. If its a possible function you could dual wield melee weapons or guns. For example: two 9mm Pistols or two 10mm pistols. A 9mm pistol and a 10mm pistol. Even dual wield 9mm sub-machine guns, so on and so forth................ If you replaced the "look down the sights" trigger with another "fire" trigger itd work perfectly. Personally, dual Fully upgraded silenced 10mm pistols would be the bomb. Ultimate Assassin.
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Lilit Ager
 
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Post » Tue Dec 29, 2009 8:58 pm

i like the idea, but i doughy they'll do it, i mean..... its fallout..... how would that work in vats?
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HARDHEAD
 
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Post » Tue Dec 29, 2009 7:51 am

i like the idea, but i doughy they'll do it, i mean..... its fallout..... how would that work in vats?

Easy, you take the normal chance and take it by half. You wont be nearly as accurate unless your up close because you can't look down the sights. You arent as accurate but double the damage when your close enough to hit them.
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Dewayne Quattlebaum
 
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Post » Tue Dec 29, 2009 10:19 am

No.
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Michelle Smith
 
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Post » Tue Dec 29, 2009 7:32 pm

No because? You dont like change or.......... Just say why, please. I wana know why or why not the fans think its a good or bad idea. :shrug:
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Sarah Edmunds
 
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Post » Tue Dec 29, 2009 6:17 pm

I really wish they would do this - its the cowboy way! I don't care about melee weapons but two six shooters? Oh yeah!
Its a shame - I think its too hard for the modders to do but Beth could do it with some serious hits to accuracy I think it would rock...
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Samantha Pattison
 
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Post » Tue Dec 29, 2009 2:25 pm

I really wish they would do this - its the cowboy way! I don't care about melee weapons but two six shooters? Oh yeah!
Its a shame - I think its too hard for the modders to do but Beth could do it with some serious hits to accuracy I think it would rock...

has anyone considered the reload on any of the guns??
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john palmer
 
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Post » Tue Dec 29, 2009 7:23 am

I really wish they would do this - its the cowboy way! I don't care about melee weapons but two six shooters? Oh yeah!
Its a shame - I think its too hard for the modders to do but Beth could do it with some serious hits to accuracy I think it would rock...

I didnt even think about dual 44.'s :D I love those. It'd be all western style.
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Bambi
 
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Post » Tue Dec 29, 2009 9:40 pm

No because? You dont like change or.......... Just say why, please. I wana know why or why not the fans think its a good or bad idea. :shrug:


The reload would make no sense, the game engine wouldn't allow for it without a completely new one, and it's not something matches Fallout.
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Setal Vara
 
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Post » Tue Dec 29, 2009 6:46 am

The reload would make no sense, the game engine wouldn't allow for it without a completely new one, and it's not something matches Fallout.

whos to say that it cant? Lore?
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Siidney
 
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Post » Tue Dec 29, 2009 8:28 pm

1.Games evolve that's what they do. I wouldnt play them if they didnt. A small change wont make fallout NOT fallout. You might as well say upgrading guns ISNT fallout.

2.As for the reloading MW2, Cod black ops, Halo 3, Left 4 Dead 2, all have dual wield capabilities. Clearly they've made a ways to get dual wield reloads to make "sense" :rolleyes: I realize they're all 1st person games but you can watch people reload their Dual wielded weapon in the games and nothing appears to not make "sense" Im sure obsidian could find a simple and easy way to do it.

3.Have some faith. :fallout:
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Jesus Lopez
 
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Post » Tue Dec 29, 2009 12:15 pm

How would you reload a gun if both your hands have a gun? Vats would get messed up. It would also mean alot of animation work.

I am not against duel wielding but I also don't want magic reloading.
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Neliel Kudoh
 
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Post » Tue Dec 29, 2009 6:37 am


2.As for the reloading MW2, Cod black ops, Halo 3, Left 4 Dead 2, all have dual wield capabilities. Clearly they've made a ways to get dual wield reloads to make Unrealistic sense :rolleyes: I realize they're all 1st person games but you can watch people reload their Dual wielded weapon in the games and nothing appears to not make "sense" Im sure obsidian could find a simple and Cod way to do it.



Fixed.
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Kristian Perez
 
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Post » Tue Dec 29, 2009 7:42 pm

Your worried about unrealistic? Are you serious? Super Mutants, Vault Experiments, Laser guns, Death claws, Rad Scorpions, Ghouls capable of living hundreds of years, a guy capable of holding up to 300Lbs with no physical change in appearance that all seems realistic to you? I dont think a little unrealistic reloading is gunna matter.
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Dark Mogul
 
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Post » Tue Dec 29, 2009 9:19 am

Your worried about unrealistic? Are you serious? Super Mutants, Vault Experiments, Laser guns, Death claws, Rad Scorpions, Ghouls capable of living hundreds of years, a guy capable of holding up to 300Lbs with no physical change in appearance that all seems realistic to you? I dont think a little unrealistic reloading is gunna matter.


Everything you listed makes sense in the terms of the Fallout Universe all but the carrying thing. The new Fallouts do make it easier for people to carry more stuff without being weighed down.

Still how do you would reload revolvers if you have one in each hand? It would make no sense. The animation would be messed up or there would be no animation. It would just be stupid.
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Gemma Archer
 
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Post » Tue Dec 29, 2009 8:17 am

Everything you listed makes sense in the terms of the Fallout Universe all but the carrying thing. The new Fallouts do make it easier for people to carry more stuff without being weighed down.

Still how you would reload revolvers if you have one in each hand? It would make no sense. The animation would be messed up or there would be no animation. It would just be stupid.

Exactly you cant just throw some cod magikca in there.
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brandon frier
 
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Post » Tue Dec 29, 2009 7:43 am

Exactly you cant just throw some cod magikca in there.

pfft.... I bet you they could. Who pays enough attention to reloads to care? If you say you do, I feel bad.... for you. :rolleyes:
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Brandi Norton
 
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Post » Tue Dec 29, 2009 7:08 am

Fallout is realistic, in the case of a futuristic post-apocalyptic wasteland. The things that happen in it are somewhat realistic. All the crazy things there are explained scientifically. Experiments gone wrong (or right in some peoples' opinions), isn't all that unrealistic. We already have genetic engineering, even cloning has been "successfully" tested. Dual wielding guns that you have to reload could be there, granted they let you get radiated to the point where a mutated hand grows out of your stomach.
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I love YOu
 
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Post » Tue Dec 29, 2009 2:20 pm

pfft.... I bet you they could. Who pays enough attention to reloads to care? If you say you do, I feel bad.... for you. :rolleyes:


:facepalm:
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Patrick Gordon
 
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Post » Tue Dec 29, 2009 12:07 pm

:facepalm:

Thank you styles.
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Alexxxxxx
 
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Post » Tue Dec 29, 2009 8:18 am

I fail to see anything about Fallout that is realistic. Fallout is nothing like what would actually happen in a post apocalyptic world. Here http://www.youtube.com/watch?v=0v6S2BgpgWU <<<<<<<<<< I can see a fallout character doing this ITS A GAME anything is possible. THis is how you would reload.
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Queen of Spades
 
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Post » Tue Dec 29, 2009 7:02 pm

I'd rather they not raise the level cap but decrease EXP bonuses with quests and such so we don't level to quickly. The game loses a certain feeling once you reach level cap to be honest.

Add tons of more perks for every classbuild possible. And please some more traits.
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Irmacuba
 
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Post » Tue Dec 29, 2009 6:49 pm

I fail to see anything about Fallout that is realistic. Fallout is nothing like what would actually happen in a post apocalyptic world. Here http://www.youtube.com/watch?v=0v6S2BgpgWU <<<<<<<<<< I can see a fallout character doing this ITS A GAME anything is possible. THis is how you would reload.

Ok thats not real guns also. 2. thats time consuming. 3. You would get killed taking up that much time. 4. how would they animate that?
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REVLUTIN
 
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Post » Tue Dec 29, 2009 7:05 am

The reload would make no sense, the game engine wouldn't allow for it without a completely new one, and it's not something matches Fallout.

I don't care for dual wielding but saying it doesn't match Fallout doesn't sound right.
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Alexandra Ryan
 
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Post » Tue Dec 29, 2009 8:21 am

Ok thats not real guns also. 2. thats time consuming. 3. You would get killed taking up that much time. 4. how would they animate that?

Then I suppose you would need the speed reload perk. Whatever if your biggest concern is the "reloading" I'll leave you to it.

try this one then http://www.youtube.com/watch?v=gFVKK9gmwE8
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Zoe Ratcliffe
 
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