Dual wielding two handed weapons

Post » Thu Nov 25, 2010 10:52 am

One of my favorite series of past generations is the Baldur's Gate: Dark Alliance series. I keep thinking of Dark Alliance 2. The barbarian character had a perk where he would be able to weild 2 great axes. Essentially, he'd be wielding A two handed weapon in one hand.
Would anybody else be all for an idea like this? It seems that a stronger character with a mastery of two handed and one handed weapons should be able to better use weapons than a weaker character. I think this perk would be a great addition to Skyrim.
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Joanne
 
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Post » Thu Nov 25, 2010 7:05 pm

If you held a two handed weapon in one hand it would cease to be a two handed weapon.
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Harry-James Payne
 
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Post » Thu Nov 25, 2010 9:56 am

Mmm... not even the strongest man in the world would be able to dual wield two two-handed weapons efficiently. Actually, "simple" dual-wielding requires a lot of ability, and it has been rare in history to see warrior dual-wielding two sword or two maces (the common thing was a sword and a dagger).

It wouldn't be realistic at all. And yes, I know that TES don't aim to be realistic, but they tend to be "believable" fantasy.
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Dean
 
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Post » Thu Nov 25, 2010 2:09 pm

Nobody in the world can do magic, yet it's in the game. What's your point?
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sophie
 
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Post » Thu Nov 25, 2010 8:50 pm

If you held a two handed weapon in one hand it would cease to be a two handed weapon.

this man speaks the truth.
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Fluffer
 
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Post » Thu Nov 25, 2010 10:41 am

That's kind of impossible, but whatevs.
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Star Dunkels Macmillan
 
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Post » Thu Nov 25, 2010 6:10 am

But magic is possible in that fantastic game. It's something that exists there. However, weapons run the same in out world and in Tamriel.
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Cartoon
 
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Post » Thu Nov 25, 2010 9:17 pm

Sorry but it was in another fantasy game and I just always thought it was a fun feature.
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Kirsty Collins
 
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Post » Thu Nov 25, 2010 11:45 am

I've seen the concept used a few a times in RPG's like Dark Alliance.
Myself it just breaks that thing that makes a game a fun to into what makes a game silly.

However if they made the perk system fully intergrated in who the PC is and how the character plays maybe it will be in.
Thus if strength or stats are used, leave it for a strength 100 Orc, Nord or even athletic Redguard, Giants.. and even other larger foes.
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Tanika O'Connell
 
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Post » Thu Nov 25, 2010 8:25 am

Sorry but it was in another fantasy game and I just always thought it was a fun feature.


Actually that feature appears in lots of games (WoW, for example). But, as I have said, at least as I see it, TES tend to be more realistic than most other fantastic games.
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Shiarra Curtis
 
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Post » Thu Nov 25, 2010 4:52 pm

Nobody in the world can do magic, yet it's in the game. What's your point?

True, and it would be quite possible to use a twohand weapon in each hand, however it will have drawbacks, as you only use one hand you will hit far slower with the big weapon and do little damage, it would also be very hard to block unless you blocked long down on the sword close to the hand, high up and the enemy would have litle problem pushing your sword away.

This is not a turn based rpg where dual wield give you one hit with each weapon in the round, they aim for pretty realistic weapon physic.
Note that the part with blocking would is also true for weapons with very little mass like lightsables.
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JESSE
 
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Post » Thu Nov 25, 2010 5:55 pm

Please don't throw out the "BUT THAT'S NOT REALISTIC!!!" argument in this thread.
You're playing the Elder Scrolls. You're killing dragons with fireballs shooting out of your hands. Shut up about realism. :rolleyes:
That being said, no, I don't want to be able to dual wield 2 handers. I get enough of that from my Fury Warrior in World of Warcraft.
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Chenae Butler
 
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Post » Thu Nov 25, 2010 5:19 pm

I've seen the concept used a few a times in RPG's like Dark Alliance.
Myself it just breaks that thing that makes a game a fun to into what makes a game silly.

However if they made the perk system fully intergrated in who the PC is and how the character plays maybe it will be in.
Thus if strength or stats are used, leave it for a strength 100 Orc, Nord or even athletic Redguard, Giants.. and even other larger foes.

I agree it should be a perk that would have to be unlocked later in the game and the character must have a strength requirement.
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Samantha Wood
 
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Post » Thu Nov 25, 2010 12:13 pm

No.
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Chloe Botham
 
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Post » Thu Nov 25, 2010 8:37 am

One of my favorite series of past generations is the Baldur's Gate: Dark Alliance series. I keep thinking of Dark Alliance 2. The barbarian character had a perk where he would be able to weild 2 great axes. Essentially, he'd be wielding A two handed weapon in one hand.
Would anybody else be all for an idea like this? It seems that a stronger character with a mastery of two handed and one handed weapons should be able to better use weapons than a weaker character. I think this perk would be a great addition to Skyrim.

I don't see the point, the swing would be awfully slow and you'd just drain your stamina really fast. Dual-wielding is all about overwhelming your opponent with a flurry of fast, consecutive hits.
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Raymond J. Ramirez
 
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Post » Thu Nov 25, 2010 8:22 pm

Please don't throw out the "BUT THAT'S NOT REALISTIC!!!" argument in this thread.
You're playing the Elder Scrolls. You're killing dragons with fireballs shooting out of your hands. Shut up about realism. :rolleyes:
That being said, no, I don't want to be able to dual wield 2 handers. I get enough of that from my Fury Warrior in World of Warcraft.


When I say "realism", I'm not saying that I want Skyrim to be like our world. I know perfectly that I can't throw fireballs, but that's something "realistic" in Tamriel, because it's a completely different world. However, some things are the same here than there. I can understand dual-wielding two two-handed weapons in a game like WoW, which is far more fantastic in every sense. But things that work in other games wouln't be coherent (that's the word!) in TES.
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abi
 
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Post » Thu Nov 25, 2010 7:59 pm

What makes me not want to be able to do this is the impracticality of it, not the fact that it's not "realistic". Practically speaking, it makes no sense. You'd be a slow, ridiculous target for your enemies to kill. Just no point really.
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Kill Bill
 
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Post » Thu Nov 25, 2010 9:32 pm

That's more of a "cartoon superheroics"-level ability. It's not even "not realistic", it's beyond regular unrealistic fantasy stuff.

Just doesn't seem like something that'd fit in an ES game.
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Nathan Hunter
 
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Post » Thu Nov 25, 2010 2:03 pm

It would be like using weapons made for bigger people. Besides the needed strenght, which is not so big deal, there is the balance issue. You are wielding a weapon intended to someone with more mass than you. Maybe it could make sense for argonians, who could compensate the balance loss with their tail, but in theory argonians are using their tail to mantain balance already, so...
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Ashley Hill
 
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Post » Thu Nov 25, 2010 11:37 am

if you can run and jump around and even swim in heavy armor, why wouldnt you be able to dual wield 2H weapons? there would have to be some sort of balance. in D & D, you wouldnt be able to use your weapons very effectively and you'd have to sacrifice many useful skills just to take that path. i've always wanted to play with such a character.
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Angus Poole
 
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Post » Thu Nov 25, 2010 7:52 pm

Please don't throw out the "BUT THAT'S NOT REALISTIC!!!" argument in this thread.
You're playing the Elder Scrolls. You're killing dragons with fireballs shooting out of your hands. Shut up about realism. :rolleyes:
That being said, no, I don't want to be able to dual wield 2 handers. I get enough of that from my Fury Warrior in World of Warcraft.
Okay, IT'S NOT BELIEVABLE!

See, it's different. One depends upon RL, while this one depends on the context of the game world. As such, even then it still isn't believable, unless that person was a 10ft giant.
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jenny goodwin
 
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Post » Thu Nov 25, 2010 7:36 pm

if you can run and jump around and even swim in heavy armor
People already can in real life (maybe not the last one, but the first 2 definitely!)
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Stephy Beck
 
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Post » Thu Nov 25, 2010 4:41 pm

People already can in real life (maybe not the last one, but the first 2 definitely!)

people can carry 2H weapons in 1 hand too and even swing them around although probably not effectively. and if swimming in Heavy armor is in, which you acknowledge is possibly unlikely, why not dual 2H weild? its far easier and less believable than swimming in heavy armor imho.
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Misty lt
 
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Post » Fri Nov 26, 2010 1:03 am

people can carry 2H weapons in 1 hand too and even swing them around although probably not effectively. and if swimming in Heavy armor is in, which you acknowledge is possibly unlikely, why not dual 2H weild? its far easier and less believable than swimming in heavy armor imho.

Well for those of us that feel things like swimming with heavy armor should be reduced as it is (such as borrowing a bit from Daggerfall's swimming mechanics), it doesn't exactly help matters to throw even more problematic things into the fray.

Simply because the game already has some instances of less-believable occurrences doesn't mean that we should use that as a justification to add more.
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CHangohh BOyy
 
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Post » Thu Nov 25, 2010 5:07 pm

people can carry 2H weapons in 1 hand too and even swing them around although probably not effectively. and if swimming in Heavy armor is in, which you acknowledge is possibly unlikely, why not dual 2H weild? its far easier and less believable than swimming in heavy armor imho.
Alright, if we're going to allow dual 2h weapons, then it must be done believable. In other words, the weapon will, at the very best, be too awkward to hold effectively, causing wide and erratic movements with a great loss of damage. to those who can't even hold it up, they'll just drab it around and flail around like a magikarp.

And the swimming in heavy armor, do you really want to get naked every time you go out to swim? That's more of annoyance than anything. But I have it even better, if you are carrying too much, you'll sink. Try carrying 100lb of stuff on your back, while trying to swim.
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sharon
 
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