Duel Wielding Shields?

Post » Sat Feb 19, 2011 7:26 am

Yo dawg, I heard you like defence, so we put a shield on your shield so you can defend while defending.

:lmao: Can't wait for "Pimp my Shout". :tops:

Immersion should be a banned word on this forum.

Indeed :smile:

the real question should be.. can you snowboard on your shield? I mean it's Skyrim.. come on Bethesda make it so. Don't ruin my immersion :biggrin:

Cowabunga!!!
Someone is bound to make a mod for it :lol:
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Petr Jordy Zugar
 
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Post » Sat Feb 19, 2011 10:46 am

Hmmmm

I could see a case for using two mid-sized or small-sized shields to try and block/stop an attack. In Oblivion you had to sheath your weapon and pray for the best, which I never enjoyed. I would much prefer a mechanic in which we attempt to succeed a fight by holding up a pair of shields (even if small ones).

But that might not look right either, so I guess I don't see much of a case for dual-shields...
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James Shaw
 
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Post » Fri Feb 18, 2011 9:08 pm

I just thought of a finisher for dual shields...

Smack the guy across the face with the first shield then uppercut him with the other.
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Robyn Lena
 
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Post » Sat Feb 19, 2011 3:32 am

I can think of no safer way to play as a pacifist, not that I ever do or ever have played as a pacifist mind you. I won't be doing this since I prefer to just kill people who get in my way, but I don't see why it should be prevented. If it actually is possible, keep it in there for comic effect.
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Sarah Bishop
 
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Post » Sat Feb 19, 2011 8:36 am

No I will not, IMHO that sounds stupid and impractical.
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Luna Lovegood
 
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Post » Fri Feb 18, 2011 11:18 pm

When I heard about how the dual wielding worked, this was the first thing I thought of.
I'm not going on any rant about how stupid the idea is. Because there are bigger things to worry about.
Like how I'm going to survive the next nine months.
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Carlos Vazquez
 
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Post » Sat Feb 19, 2011 4:18 am

Using 2 small shields could work, especially if they are modified to be used as weapons (sharpened edges, spikes, what-not). It could work with slower swing times and lower damage potential but with an increased defensive capacity.



Right, and if Bethesda is already planning on "finishing moves," why can't you shield bash and opponent to the ground before finishing them with a graphic decapitation or crushing of the skull with your offhand shield? I think it sounds brutish, intense and exactly in the spirit that Skyrim seems to be keeping. A viking would do it, so I vote YES. :)
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Phillip Hamilton
 
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Post » Sat Feb 19, 2011 10:33 am

just posting to bring it to the front! bwhahahahaa.
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Maria Garcia
 
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Post » Fri Feb 18, 2011 8:44 pm

just posting to bring it to the front! bwhahahahaa.
such evil :flame:
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Natalie Taylor
 
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Post » Fri Feb 18, 2011 11:49 pm

almost guaranteed to be out if you read up on how shields work in that spanish or italian magazine (if they were real)


But i'd love to see it modded in some how.
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Austin Suggs
 
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Post » Fri Feb 18, 2011 10:26 pm

I'm sorry but I just don't even understand why someone would want to do that. It doesn't make any sense, it's not practical, not to mention WHY? There's no point whatsoever to duel wield shields.
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CArlos BArrera
 
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Post » Sat Feb 19, 2011 12:54 pm


Please, Todd. Allow me to play as an armadillo shield-bashing juggernaut and I will forgive you for every single weapon you've previously removed from the series.

:stare:

A thousand times this.

I want to be a mad shield bashing juggernaut.
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Jeffrey Lawson
 
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Post » Sat Feb 19, 2011 5:12 am

Think about Demon's Souls and how awesome it was to just be able to equip anything you wanted in any hand. Maybe you wouldn't because it's impractical and stupid, but by just having the ability to do so adds a layer to the game that I can really appreciate.

P.S. I want perks to use two-handed weapons in one hand! Or at least faster swing speed...
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Inol Wakhid
 
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Post » Sat Feb 19, 2011 12:18 pm

in demon's souls you could and it was damn funny and it could in fact be usefull when you were in battle against a boss with friends
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Sun of Sammy
 
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Post » Sat Feb 19, 2011 12:52 pm

I like this.. are puppets included in the dual weild style as well...

Ohhhh no they're not Mister Punch.
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ladyflames
 
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Post » Sat Feb 19, 2011 10:33 am

I doubt it will be in skyrim, but it would be kind of cool :)

It'd be cool to find some bodyguard of a maiden, defending her while wearing full plate armor and two shields ^^
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Kelvin Diaz
 
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Post » Sat Feb 19, 2011 12:38 am

I would like to begin my argument for the raging debate over whether the PC should have the option of dual wielding shields by quoting Kimera, who succintly describes my position.

There are some points in life where you just have to say "[censored] common sense", and punch people with shields.

I vote yes.


Having established said side I am advocating, here is a list of counters to numerous arguments and accusations that it is improper, unfitting, impractical and all in cases quite simply wrong, to have the ability to dual wield shields, if one so desires.

Firstly, on the topic of 'immersion'.

Haha "Breaking Immersion" seems to be a big topic on this forum now. So much so that people seem to just say it about anything they disagree with.

How would the ability to equip two shields break someone's immersion into the game? If anything, it seems like if you clicked on a second shield and it was like "Nope, you're not allowed to do that. It's impossible to hold two shields in real life.", that would be a little more 'immersion-breaking'.

That being said, I don't care.


As Frozen50 has said, how can an option that can realistically be attempted in real life then be applied to a game, draw away from any measure of immersion? The simple fact exists, that we can wield two shields simultaneously in real life (however cumbersome that may be), and it can easily occur with the current combat system Skryim is employing.

whats so much different between dual shields and spiked knuckles on each hand? we arent specifically talking about tower shields here...maybe bucklers in each hand or small square shields to induce blunt force deaths.


everytime some says it would look stupid, i cant help but think of giving the shields a razor sharp edge that could be capable of slicing opponents.


Both EatsDaWolf and thyco raise the issue that, contrary to some current beliefs, shields can be used for offensive capabilities, and can fall under more categories of equipment other then the predefined, standard term of 'shield'. Essentially we see the item dubbed 'shield' take on qualities similar to blunt weapons, fist weapons, bucklers, armored gauntlets and to a certain degree, tonfa. The offensive possibilities are far greater when exercised with a degree of creativity. Certainly the addition of spikes and edges allows more direct methods of engaging in combat, but the dual use of blocking/parrying and attacking exist, regardless of whether this is an uncommon combination. The path of combat can be made with anything, when one realises that anything can exist as a potential weapon. Let us not forget the http://www.uesp.net/wiki/Morrowind:Sheogorath%27s_Quest, however an unlikely weapon it may be.

Finally, I have referenced EtherealShadow to put forward the notion that the ultimate decision should lie in the hands of the player.

I agree. I don't really care if other people feel the need to try to fight with two shields (why?) but if you want to, then why the hell not.


Dual wielding shields only increases the already staggering amount of possibilities to customise your character, adding a unique flavour to your play style, and lore. Listing through the numerous posts of 'What will your character be?', popular suggestions include having an eccentric character style, whether it be a crazed Argonian, a Bosmer thief with a body not dissimilar to one of the moons of Jupitor, or a Nord without a beard (how preposterous).

No I will not, IMHO that sounds stupid and impractical.


So long as the option exists, then will both parties be satisfied. If you desire to take it upon yourself to wield two shields, so be it. If not, then please, there is no obligation for you to leap into combat as a moving wall.

Before I finish my rather long, but fun rant, I'd like to cite Tubi, who emphasises the defensive potential of dual shields.

Yo dawg, I heard you like defence, so we put a shield on your shield so you can defend while defending.


In conclusion, it would be delightful if shields were able to be dual wielded, as there exists a practical combative aspect in both terms of offensive and defensive capabilities, while also providing another flavour of variety to the PC. Lastly, the inclusion of this feature in the game will satisfy the needs of both opposing parties, in that it is totally optional for a player to wield shields in such a way.

However, I have a rather telling suspicion that the Devs, as wonderful and bright as they are, will not let this make the final cut. For is it not written: "There's a feeling in my water"?


EDIT: Spelling corrections.
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Arrogant SId
 
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Post » Sat Feb 19, 2011 3:26 am

Uh, it's not a possibility.
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Austin England
 
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Post » Fri Feb 18, 2011 9:38 pm

I really hope this is ingame... I want to smash peoples heads in with shields so bad... spiked shields...
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jessica robson
 
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Post » Sat Feb 19, 2011 3:30 am

such evil :flame:



yes, and I have done it again! behold the Forum Topic Ressurection spell!! :flame:
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Manuela Ribeiro Pereira
 
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Post » Fri Feb 18, 2011 11:42 pm

I don't know about duel shield. It would be kinda fun indeed, but then you would need an offensive and a defensive trigger. I feel this is pretty unnecessary. If they can get the feel of close-up combat right, I would be pretty happy.
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Monika Fiolek
 
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Post » Sat Feb 19, 2011 6:34 am

Highland clansmen had a weapon called a "Dirk and Targe" that you could easily dual wield in a terrifying manner. I'll explain how they used it in battle in the 18th century. They ran to within spitting distance of their enemy, fired a musket volley into them, dropped the musket and charged the rest of the way. The Targe itself is basically a buckler with a big spike on the end which you use to charge into your first enemy:

http://farm4.static.flickr.com/3220/2739535531_f0a163c066.jpg

Then you used your sword on the next enemy with a downward swing.

Under your targe, you secreted a dagger called a dirk behind your targe which swung out to slash the third guy in line.

Other side looked like this:

http://www.oregonknifeclub.org/dirk01.jpg

The next guy in line got the sword, and the soldier was back in the common fighting stance.


The reason I explained all of this is because it shows how you can actually use a shield as a weapon to kill, and not just stun.

Dual wielding dirk and targes would be terrifying to face.
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FoReVeR_Me_N
 
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Post » Sat Feb 19, 2011 2:42 am

I just leave it here 3:00
http://www.youtube.com/watch?v=7BgVHaZx2S8

When I first read that we would be able to dual wield in game informer my immediate thought was "Shields!" And the video Dragon_Stalker linked gives a great example of how ridiculously fun it could be.

Spoiler
would like to begin my argument for the raging debate over whether the PC should have the option of dual wielding shields by quoting Kimera, who succintly describes my position.



Having established said side I am advocating, here is a list of counters to numerous arguments and accusations that it is improper, unfitting, impractical and all in cases quite simply wrong, to have the ability to dual wield shields, if one so desires.

Firstly, on the topic of 'immersion'.



As Frozen50 has said, how can an option that can realistically be attempted in real life then be applied to a game, draw away from any measure of immersion? The simple fact exists, that we can wield two shields simultaneously in real life (however cumbersome that may be), and it can easily occur with the current combat system Skryim is employing.





Both EatsDaWolf and thyco raise the issue that, contrary to some current beliefs, shields can be used for offensive capabilities, and can fall under more categories of equipment other then the predefined, standard term of 'shield'. Essentially we see the item dubbed 'shield' take on qualities similar to blunt weapons, fist weapons, bucklers, armored gauntlets and to a certain degree, tonfa. The offensive possibilities are far greater when exercised with a degree of creativity. Certainly the addition of spikes and edges allows more direct methods of engaging in combat, but the dual use of blocking/parrying and attacking exist, regardless of whether this is an uncommon combination. The path of combat can be made with anything, when one realises that anything can exist as a potential weapon. Let us not forget the http://www.uesp.net/wiki/Morrowind:Sheogorath%27s_Quest, however an unlikely weapon it may be.

Finally, I have referenced EtherealShadow to put forward the notion that the ultimate decision should lie in the hands of the player.



Dual wielding shields only increases the already staggering amount of possibilities to customise your character, adding a unique flavour to your play style, and lore. Listing through the numerous posts of 'What will your character be?', popular suggestions include having an eccentric character style, whether it be a crazed Argonian, a Bosmer thief with a body not dissimilar to one of the moons of Jupitor, or a Nord without a beard (how preposterous).



So long as the option exists, then will both parties be satisfied. If you desire to take it upon yourself to wield two shields, so be it. If not, then please, there is no obligation for you to leap into combat as a moving wall.

Before I finish my rather long, but fun rant, I'd like to cite Tubi, who emphasises the defensive potential of dual shields.



In conclusion, it would be delightful if shields were able to be dual wielded, as there exists a practical combative aspect in both terms of offensive and defensive capabilities, while also providing another flavour of variety to the PC. Lastly, the inclusion of this feature in the game will satisfy the needs of both opposing parties, in that it is totally optional for a player to wield shields in such a way.

However, I have a rather telling suspicion that the Devs, as wonderful and bright as they are, will not let this make the final cut. For is it not written: "There's a feeling in my water"?


EDIT: Spelling corrections.


Spoiler'd for length.

Now after reading Feronasu's post I feel that Bethesda should certainly implement this. Shields are treated as a one-handed item so I don't see why this wouldn't be in the game unless they specifically code it so it's impossible.
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Darren
 
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Post » Sat Feb 19, 2011 8:27 am

if shield bash is in then it makes sense. you just keep shield bashing an enemy until they get annoyed enough and walk away.
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carley moss
 
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Post » Sat Feb 19, 2011 2:26 am

this thread is a joke, dual wielding shields... never been done in history of anything that i could recall why make skyrim the first game to fail it?
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He got the
 
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