I have a suggestion.
Overall hypothermia works very well for me and brings allot to my gaming experience. While playing I run past flickering lamp posts and since the mod detects that it got a flame I get a temperature rise. This never was a problem until I started being in Better Cities IC; I am cooked alive, especially in the water district tunnel that got allot of lamps.
So onward to my suggestion:
1. Only make "flame" rise the temp when standing still.
2. If there are worries about surviving cold when only heated when standing still - make shelter & fire together be less cold.
About #2, maybe even when it's minus 90 a fire will still heat allot? Then #2 is not necessary, but would be nice anyway
If it is felt that only standing still and get the "flame" effect is not enough why not add running too, as to still get a heat effect when there is a big fire going on. Thus walking would only work to avoid the extra heat.
3. Or make running and walking make the "flame" less warming.
Also I almost forgot; Emmas companion mod Vilja always get a cloak and use it no matter the ini setting.
Cheers!
EDIT: If one is cold heating up is fairly easy, just get a fire going. But cooling down is hard. I am using LAME magick replacer since I am using Integration quest mod - and I bought the spell Snow ball that is using the magic effect of Frost damage. So it should work right? I just dont get any lowering of the temperature when casting that though. END