Hello there, I've been leaving a few replies in the thread for the mod on TES Alliance as I didn't know this is the place to discuss issues with it (perhaps a link to this thread on the mod download page?). I'm going to post my comments here as I assume they've been missed.
---
I believe I have found a bug/conflict. When used in combination with L.A.M.E. and playing a conjurer, you can buy a spell for a "Bound Bow / Arrows". This summons a daedric bow along with 100 arrows that weight 0 kg. However this creates an issue with the quiver capacity limit. Namely that if you try to fire the arrows afterwards,then
sometimes but not always, 80 of the bound arrows will drop to the ground. They will stay there even after the bind spell expires. Then you can pick them up and use them as normal (i.e. equip/unequip, move to arrow case and so on). Obviously this is easy to ignore for someone who doesn't want to abuse his mods as cheating but still, perhaps something that can be looked at? Perhaps the Quiver Arrow Limit shouldn't apply to bound arrows, since they can be considered to materialize as you draw them or something (after all, they weight 0 kgs)
Another (small) thing is that you won't be able to make DPA modify the bound bow by itself (because it lasts so little and you can't drop it) so the only solution was to bind the bow, save the game, exit oblivion, start it again and load that game. Then DPA went through the bow during initialization and from then on, all future bounds were ok.
Through some trial and error, I've managed to trace the an issue with your speed attribute getting permanently damaged and not tripping when moving backwards, to the MOVS SI Optional Combat Settings.esp which comes from the http://www.tesnexus.com/downloads/file.php?id=28537. It makes sense because that too modified backward moving speed. This is easily resolved by repairing attributes via the UOP special item.
Deactivating the MOBS mod, made the issue go away mostly although it still occurs now and then (once I had my markmanship stuck at 0 as well) and now the speed doesn't get stuck so often and I also started falling down while moving backwards. Perhaps make a note that these two are not compatible atm.
---
The last few days I've started noticing another possible bug. At random times it seems like all the scripts of the mod will start malfunctioning.I will notice that I will start swaying every time I notch an arrow and it will not stop as per the normal "hold your breath" rule. In fact the swaying will continue even after I fire the arrow or even switch weapons, only stopping after I open a menu, but happening again the next time I notch. When this starts happening, I will also notice that the bowstring sound has gone away and that I cannot denotch anymore by looking straight downwards. The only solution I've found for this is to restart the game. Unfortunately this happens with some frequency and I'm not sure what might be causing it.
This is my load order
Spoiler Using Obse 0018 and Oblivion Stutter Remover 4.1.0
00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Mart's Monster Mod.esm [Version 3.7b3p3]04 Progress.esm [Version 2.0]05 HorseCombatMaster.esm** TNR - THE REDGUARDS.esp** TNR - THE DUNMER.esp** TNR - THE IMPERIALS.esp** TNR - THE BRETONS.esp** TNR - THE ALTMER.esp** TNR - THE BOSMER.esp** TNR - THE NORDS.esp** TNR - THE ORCS.esp** TNR - THE KHAJIIT.esp** TNR - THE ARGONIANS.esp** TNR ALL RACES FINAL.esp** TNR - ShiveringIsles no helms.esp06 Unofficial Oblivion Patch.esp [Version 3.3]07 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]08 Oblivion Citadel Door Fix.esp09 DLCShiveringIsles.esp0A Unofficial Shivering Isles Patch.esp [Version 1.4.0]0B MOBS SI.esp [Version 1.2.2a]0C Natural_Weather_HDR_by_Max_Tael.esp0D Natural_Habitat_by_Max_Tael.esp0E Natural_Water_by_Max_Tael.esp0F ln.esp++ Symphony of Violence.esp++ Diverse Voices.esp10 PCSoundAnnah.esp [Version 2.6]11 IWR-Lights.esp12 IWR-Windows.esp13 IWR-Shutters.esp14 kuerteeAutoSaveAndTime.esp15 kuerteeAutoFirstThirdPersonView.esp16 P1DmenuEscape.esp17 sr_super_hotkeys.esp18 DLCHorseArmor.esp19 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]1A DLCOrrery.esp1B DLCOrrery - Unofficial Patch.esp [Version 1.0.3]1C DLCVileLair.esp1D DLCVileLair - Unofficial Patch.esp [Version 1.0.5]1E DLCMehrunesRazor.esp1F DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]20 DLCSpellTomes.esp21 DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]22 DLCThievesDen.esp23 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]24 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]25 Francesco's Optional Vendor Tweaks.esp26 Francesco's Optional Leveled Quests.esp27 Francesco's Optional Leveled Arena.esp28 Francesco's Optional Files 2.esp29 Mart's Monster Mod for Fran.esp [Version 3.7b3p3]2A Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]2B Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]2C Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.7b3p]2D Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]2E Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]2F Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]30 Mart's Monster Mod - Fran's leveled quests.esp [Version 3.7b3p3]31 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]32 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]33 Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]34 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]35 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]36 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]37 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]38 Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]39 Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3]3A DLCBattlehornCastle.esp3B DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]3C DLCFrostcrag.esp3D DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]3E Knights.esp3F Knights - Unofficial Patch.esp [Version 1.0.9]40 Mart's Monster Mod - Knights.esp [Version 3.7b3p3]41 DLC_MOBS.esp42 xuldarkforest.esp [Version 1.0.5]43 xulStendarrValley.esp [Version 1.2.2]44 xulTheHeath.esp45 XulEntiusGorge.esp46 xulFallenleafEverglade.esp [Version 1.3.1]47 xulColovianHighlands_EV.esp [Version 1.2.1]48 xulChorrolHinterland.esp [Version 1.2.2]49 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]4A xulBravilBarrowfields.esp [Version 1.3.2]4B xulLushWoodlands.esp [Version 1.3]4C xulAncientYews.esp [Version 1.4.3]4D xulAncientRedwoods.esp [Version 1.6]4E xulCloudtopMountains.esp [Version 1.0.3]4F xulArriusCreek.esp [Version 1.1.3]50 xulPatch_AY_AC.esp [Version 1.1]51 xulRollingHills_EV.esp [Version 1.3.2]52 xulPantherRiver.esp53 xulRiverEthe.esp [Version 1.0.2]54 xulBrenaRiverRavine.esp [Version 1.0.2]55 xulImperialIsle.esp [Version 1.6.5]56 xulBlackwoodForest.esp [Version 1.0.4]57 xulCheydinhalFalls.esp [Version 1.0.1]58 xulAspenWood.esp [Version 1.0.2]59 xulSkingradOutskirts.esp5A xulSnowdale.esp [Version 1.0]5B Natural_Vegetation_by_Max_Tael.esp5C P1DkeyChain.esp [Version 5.00]5D Toggleable Quantity Prompt.esp [Version 3.2.0]5E RshAlchemy.esp5F RshAlchemyRecipes.esp60 Deadly Reflex 5 - Timed Block with no damage or durability changes.esp61 DeadlyReflex 5 - Combat Moves.esp62 Duke Patricks - Actors Can Miss Now.esp63 ProgressMBSP.esp [Version 1.0]64 ProgressSBSP.esp [Version 1.0]65 RealisticLeveling.esp66 bgBalancingEVCore.esp [Version 10.52EV-D]67 bgMagicEV.esp [Version 1.7EV]68 bgMagicItemSigil.esp [Version 1.68EV]69 bgMagicEVStartspells.esp [Version 1.68EV]6A bgMagicBonus.esp [Version 1.7EV]6B bgMagicEVAddEnVar.esp [Version 1.68EV]6C bgMagicEVPaperChase.esp [Version 1.68EV]6D bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV]6E bgBalancingOptionalLessHealth.esp [Version 10.0UV-U]6F bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]70 bgBalancingEVOptionalFangs.esp [Version 10.0EV-D]71 bgBalancingEVOptionalMoreEyes.esp [Version 10]72 bgBalancingEVOptionalNPCDiversity, Vanilla.esp [Version 10.0EV-D]73 bgMagicEVShader.esp [Version 1.7EV]74 bgMagicShaderLifeDetect.esp [Version 1.68]75 bgMagicLightningbolt.esp76 Bashed Patch, 0.esp77 Duke Patricks - Combat Archery.esp [Version 3.2]78 Streamline 3.1.esp
Again, thanks for the great mod. Regardless of the few issues I've listed here, it remains one of my favourites.
PS: I just downloaded the 3.3.1 beta as well and I'm curious to see how it will affect the bound arrows.