BETA
get it here:
http://tesalliance.org/forums/index.php?/files/file/1017-duke-patricks-safe-save/
REQUIREMENTS
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OBSE 20 or better needed.
This mod monitors your combat and other game progress and calculates a Save Score based on how hard of a fight you had and other factors. Once you reach the Save Score Objective number or more the mod will Autosave your game under 1 of 4 savegames called DPSafeSave, but ONLY when it is most likely safe to do so unlike other types of autosaves.
This SAFE Autosave will be delayed if the game conditions would corrupt the file or result in a " moment of imminent death " save.
Some of the factors that are detected and delay the DP autosave are: Dangerous Water, In Combat, falling, Knocked State, near by traps (20 feet or less), player health is dropping such as from poison. The calculation logic to accomplish all this is clever but simple, as such the mod is not 100% full proof. But this mod was made as a personal mod just to patch this irritating issue in my game with Autosaves.
The Combat aspect of the Save Score only advances when you are in combat and in physical contact with your opponents ( being hit or hitting them.) This includes range combat and spell casting.
I plan to expand this over the next few weeks as well to include such things as number of chests opened, time passed, distance traveled and others. More scripting to prevent corrupt files and I may add more INI settings to allow control over the entire system as much as I have time to do.