So, that plus a limit to the number in your quiver, right?
I wonder if you could make use of this: http://www.tesnexus.com/downloads/file.php?id=31470 for resources,
And whether I can make this compatible in order to limit NPCs as well: http://www.tesnexus.com/downloads/file.php?id=27731
I wonder if you could make use of this: http://www.tesnexus.com/downloads/file.php?id=31470 for resources,
And whether I can make this compatible in order to limit NPCs as well: http://www.tesnexus.com/downloads/file.php?id=27731
Yes! definitely try and limit the NPCs as well. the default (?) behaviour of unlimited arrows for the NPCs is unrealistic and not at all fun.
A dozen arrows in a quiver is often the number you will see in literature. Most of the museum exhibits I have seen for foot archers would not hold more than twenty practicality (meaning you would not fear that they would bind up in the quiver in the heat of battle!). The Mongols horse archers used large quivers of 60 to 80 but only because they had a horse to haul the extra large quivers.
So for game purposes, do we call it 12, 20 or cheat a little and call it 60?
I am ok with 30 to kinda split the difference between game and reality.
So for game purposes, do we call it 12, 20 or cheat a little and call it 60?
I am ok with 30 to kinda split the difference between game and reality.
30 sounds very good. or perhaps you could have different sized quivers sold at shops or even lootable?