This is how I add the item:
if getgameloaded == 1 || GetGameRestarted == 1
If player.getitemcount aadpAutoDoubleNockItem == 0
player.additem aadpAutoDoubleNockItem 1
endif
endif
So the only way you could get 3 of this item is to remove the item from your inventory!
I made this item a quest item so you cannot do that manually!
That means you have a conflicting mod that dynamically removes/replaces OR cloneforms all/some of your inventory including quest items.
That is very very bad and you should find what mod in your load is doing that.
But I am not sure HOW a player (who is not proficient with reading scripts) would go about finding that "naughty" mod.
You would have to look as the script in your mods to find the remove commands and associated set quest flag commands.
In this ONE case I could add another check to see if you have a bow in your inventory first or add script to remove extra ones in your inventory. But many other mods add items in the same way I have shown above to the player. So you could end up with the same issue with other mods. If you have not seen this issue before then that could mean it is a mod you just added in the last 2 or 3 weeks.
I do remember "something" about some Companion mods using cloning inventory items for some work around of some kind. Some mod could be cloning my item (it would then have a DIFFERENT FORM ID) and putting it in your inventory for some reason. I am not sure how that could be fixed on my end at all. Well maybe I could do a check with the name of all the items in your inventory but that is getting very convoluted.
In fact I have COBL too and Wrye incorporated the older denock and they both work fine together. Either point down or use grab key.
What I am noticing is that I now have 3 auto-doublenock inventory items in my inventory. Hmmm?
Recently played through most of Tears of the Fiend - did they get added when I had two companions? Seems I cleaned saved the mod when updating to the newer arrow case version though - is it possible on clean saving that the inventory item is not removed (stored in save file or something)?