[Relz] Duke Patricks - Near Miss Magic And Arrows Alert The

Post » Sun Dec 11, 2011 6:33 pm

[Relz] Duke Patricks - Near Miss Magic And Arrows Alert The Target (Rev 7)

OBSE 18 needed



get it here:

http://www.tesnexus.com/downloads/file.php?id=16150



For the most advanced SCA combat with sword and shield:
http://www.spookyfx.com/book/tromp.html
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Mike Plumley
 
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Joined: Wed Sep 05, 2007 10:45 pm

Post » Sun Dec 11, 2011 9:11 am

Thanks for the new version.

I've had the old version installed for a long time, so this is an instant upgrade.

The fact that you can barely miss with several arrows or fireballs without the target noticing at all, is one of the real immersion-breakers, so having a mod that fixes this is a must. And getting an improved version is of course even better :)
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asako
 
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Joined: Wed Oct 04, 2006 7:16 am

Post » Sun Dec 11, 2011 12:19 pm

Hey Duke-

thanks much for the update!

Question though - the original mod (or last revision) had a meshes folder. Is this now not needed?

Basically a trigger box mesh.

thanks
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Taylor Thompson
 
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Joined: Fri Nov 16, 2007 5:19 am

Post » Sun Dec 11, 2011 11:41 am

My wood elf has become quite cocky of late.........what with her skill at the bow. :shakehead: The increased challenge this mod will bring should wipe that smile off her face now and then. :mellow:

Thanx mucho.
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Mario Alcantar
 
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Post » Sun Dec 11, 2011 4:41 pm

I too would like to express my heartfelt thanks. Keep up the great work!
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Shiarra Curtis
 
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Joined: Thu Jan 04, 2007 3:22 pm

Post » Sun Dec 11, 2011 4:44 pm

I've always been using your great mods and I can't wait to give this new version a go. Thanks for making my OB experience so much better. ;)



Cheers,
Pushkatu!
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lucy chadwick
 
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Post » Sun Dec 11, 2011 4:42 pm

Masterpiece ! Thanks for this awesome mod !
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Lisa Robb
 
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Post » Sun Dec 11, 2011 6:12 pm

Thank you!
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sarah
 
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Post » Sun Dec 11, 2011 9:12 pm

Thanks for this. Instant download!
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Dan Scott
 
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Post » Sun Dec 11, 2011 10:14 pm

This sounds amazing.

I'm having trouble getting it to work though. I get the 'WTF I'm a missing mesh' graphic on my arrows and spells while they're in flight, and NPCs don't seem to notice that I'm shooting right over their heads.
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GPMG
 
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Post » Sun Dec 11, 2011 6:31 am

Thank you. Downloaded and added to my game. Now to test.
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celebrity
 
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Post » Sun Dec 11, 2011 11:03 am

Hey all I just got word from Duke ... he asked me to post this:
oops...forgot to pack in the MESH for the mod.

Without this mesh (and if you never used the mod before) you will see a big yellow WTF flying thru the air and the trigger will not work at all!

I will upload the file again WITH the mesh this time
when I get home from work, sorry for the inconvenience.

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Melissa De Thomasis
 
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Post » Sun Dec 11, 2011 9:35 am

Awesome, thanks.
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Emily Jeffs
 
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Post » Sun Dec 11, 2011 9:13 am

Hey all I just got word from Duke ... he asked me to post this:


Well, that solves my problem. I will grab the new download tomorrow.
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Astargoth Rockin' Design
 
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Post » Sun Dec 11, 2011 4:23 pm

Awesome mod !

I'm waiting for the low character patch btw :P really, please could you make one for the Exhaustion mod
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Life long Observer
 
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Joined: Fri Sep 08, 2006 7:07 pm

Post » Sun Dec 11, 2011 6:13 pm

I tried to email you about about that a while back but your in box was full again.

:shrug:

Yes, I will be remaking my fatigue and exhaustion mod, I am not using any at the moment and I am getting tired of "not" getting tired!

But this will not be until I get my new Archery mod done (I am about 1/2 done).

Can you make a Climbing animation (like up a latter)?
This would help with my archery mod.

Right now I do not allow NPC to climb straight up to the player, but only for lack of a NPC climb animation.



Awesome mod !

I'm waiting for the low character patch btw :P really, please could you make one for the Exhaustion mod

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Luna Lovegood
 
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Post » Sun Dec 11, 2011 7:43 am

Can you make a Climbing animation (like up a latter)?
This would help with my archery mod.

Right now I do not allow NPC to climb straight up to the player, but only for lack of a NPC climb animation.

Sure :) I will make one
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mimi_lys
 
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Post » Sun Dec 11, 2011 9:24 am

WIP
http://img709.imageshack.us/img709/5030/10012010171803.jpg
http://img709.imageshack.us/img709/9599/10012010171833.jpg
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Fanny Rouyé
 
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Post » Sun Dec 11, 2011 7:50 am

SWEET climbing animations!
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leni
 
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Post » Sun Dec 11, 2011 9:47 pm

I posted a video of the climbing animation on my sit.
http://oblivionreanimated.webs.com/apps/videos/videos/show/6554794-climbing-animation-
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Alyesha Neufeld
 
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Post » Sun Dec 11, 2011 5:06 pm

UK47Howard,
Hate to break it to you, but I believe the request was for an animation of climbing a ladder
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Penny Wills
 
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Post » Sun Dec 11, 2011 9:01 am

no no, he has it right, climbing a "whatever" straight up is what I was after.
I have NPC climbing grades and piles of rocks but I had NOT tried to do any kind of straight up climb
(like a castle wall ) in part because I had no animation for it.

Now I will have to actually think about HOW I will do this for npc.
(it will need to be very different than my script are now for climbing piles of rocks)

DAM, wow UK47Howard...I did not realize you were that advanced in animating!
I expected this to take a MUCH longer time to get done.

How did you learn how to do this (animating)?


UK47Howard,
Hate to break it to you, but I believe the request was for an animation of climbing a ladder

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Red Bevinz
 
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Post » Sun Dec 11, 2011 2:30 pm

How did you learn how to do this (animating)?

How I learned to animate :
Actually animating with blender is kinda easy, but get his animation to work in game is hard as hell, it took me ages to figure out how to export correctly.
And I learned it by myself.

Did you see the video, if you don't want to sign up, send me a PM.
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Nicole Mark
 
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Post » Sun Dec 11, 2011 7:22 am

Any chance you will reload your combat overhaul mod as well? Was the best I had ever played!
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Ian White
 
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Post » Sun Dec 11, 2011 11:20 am

http://oblivionreanimated.webs.com/apps/videos/videos/show/6575512-climbing-animation-ingame
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XPidgex Jefferson
 
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