[Relz] Duke Patricks - Near Miss Magic And Arrows Alert The

Post » Mon May 02, 2011 11:01 pm

[Relz] Duke Patricks - Near Miss Magic And Arrows Alert The Target (Rev 7)

OBSE 18 needed



get it here:

http://www.tesnexus.com/downloads/file.php?id=16150



For the most advanced SCA combat with sword and shield:
http://www.spookyfx.com/book/tromp.html
User avatar
Cedric Pearson
 
Posts: 3487
Joined: Fri Sep 28, 2007 9:39 pm

Post » Tue May 03, 2011 12:20 am

Thanks for the new version.

I've had the old version installed for a long time, so this is an instant upgrade.

The fact that you can barely miss with several arrows or fireballs without the target noticing at all, is one of the real immersion-breakers, so having a mod that fixes this is a must. And getting an improved version is of course even better :)
User avatar
Tracey Duncan
 
Posts: 3299
Joined: Wed Apr 18, 2007 9:32 am

Post » Tue May 03, 2011 2:24 am

Hey Duke-

thanks much for the update!

Question though - the original mod (or last revision) had a meshes folder. Is this now not needed?

Basically a trigger box mesh.

thanks
User avatar
Stephanie I
 
Posts: 3357
Joined: Thu Apr 05, 2007 3:28 pm

Post » Tue May 03, 2011 8:52 am

My wood elf has become quite cocky of late.........what with her skill at the bow. :shakehead: The increased challenge this mod will bring should wipe that smile off her face now and then. :mellow:

Thanx mucho.
User avatar
Amy Gibson
 
Posts: 3540
Joined: Wed Oct 04, 2006 2:11 pm

Post » Mon May 02, 2011 10:22 pm

I too would like to express my heartfelt thanks. Keep up the great work!
User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Tue May 03, 2011 7:53 am

I've always been using your great mods and I can't wait to give this new version a go. Thanks for making my OB experience so much better. ;)



Cheers,
Pushkatu!
User avatar
Laura Simmonds
 
Posts: 3435
Joined: Wed Aug 16, 2006 10:27 pm

Post » Mon May 02, 2011 11:24 pm

Masterpiece ! Thanks for this awesome mod !
User avatar
Colton Idonthavealastna
 
Posts: 3337
Joined: Sun Sep 30, 2007 2:13 am

Post » Tue May 03, 2011 9:54 am

Thank you!
User avatar
Arnold Wet
 
Posts: 3353
Joined: Fri Jul 07, 2006 10:32 am

Post » Tue May 03, 2011 1:21 am

Thanks for this. Instant download!
User avatar
CArlos BArrera
 
Posts: 3470
Joined: Wed Nov 21, 2007 3:26 am

Post » Tue May 03, 2011 10:44 am

This sounds amazing.

I'm having trouble getting it to work though. I get the 'WTF I'm a missing mesh' graphic on my arrows and spells while they're in flight, and NPCs don't seem to notice that I'm shooting right over their heads.
User avatar
Matthew Aaron Evans
 
Posts: 3361
Joined: Wed Jul 25, 2007 2:59 am

Post » Tue May 03, 2011 12:02 am

Thank you. Downloaded and added to my game. Now to test.
User avatar
pinar
 
Posts: 3453
Joined: Thu Apr 19, 2007 1:35 pm

Post » Tue May 03, 2011 6:14 am

Hey all I just got word from Duke ... he asked me to post this:
oops...forgot to pack in the MESH for the mod.

Without this mesh (and if you never used the mod before) you will see a big yellow WTF flying thru the air and the trigger will not work at all!

I will upload the file again WITH the mesh this time
when I get home from work, sorry for the inconvenience.

User avatar
Dan Scott
 
Posts: 3373
Joined: Sun Nov 11, 2007 3:45 am

Post » Tue May 03, 2011 7:59 am

Awesome, thanks.
User avatar
Lloyd Muldowney
 
Posts: 3497
Joined: Wed May 23, 2007 2:08 pm

Post » Tue May 03, 2011 8:54 am

Hey all I just got word from Duke ... he asked me to post this:


Well, that solves my problem. I will grab the new download tomorrow.
User avatar
Monika Krzyzak
 
Posts: 3471
Joined: Fri Oct 13, 2006 11:29 pm

Post » Tue May 03, 2011 4:20 am

Awesome mod !

I'm waiting for the low character patch btw :P really, please could you make one for the Exhaustion mod
User avatar
Steve Bates
 
Posts: 3447
Joined: Sun Aug 26, 2007 2:51 pm

Post » Mon May 02, 2011 9:54 pm

I tried to email you about about that a while back but your in box was full again.

:shrug:

Yes, I will be remaking my fatigue and exhaustion mod, I am not using any at the moment and I am getting tired of "not" getting tired!

But this will not be until I get my new Archery mod done (I am about 1/2 done).

Can you make a Climbing animation (like up a latter)?
This would help with my archery mod.

Right now I do not allow NPC to climb straight up to the player, but only for lack of a NPC climb animation.



Awesome mod !

I'm waiting for the low character patch btw :P really, please could you make one for the Exhaustion mod

User avatar
Gavin Roberts
 
Posts: 3335
Joined: Fri Jun 08, 2007 8:14 pm

Post » Tue May 03, 2011 1:35 am

Can you make a Climbing animation (like up a latter)?
This would help with my archery mod.

Right now I do not allow NPC to climb straight up to the player, but only for lack of a NPC climb animation.

Sure :) I will make one
User avatar
Justin
 
Posts: 3409
Joined: Sun Sep 23, 2007 12:32 am

Post » Tue May 03, 2011 2:23 am

WIP
http://img709.imageshack.us/img709/5030/10012010171803.jpg
http://img709.imageshack.us/img709/9599/10012010171833.jpg
User avatar
C.L.U.T.C.H
 
Posts: 3385
Joined: Tue Aug 14, 2007 6:23 pm

Post » Mon May 02, 2011 7:36 pm

SWEET climbing animations!
User avatar
Janine Rose
 
Posts: 3428
Joined: Wed Feb 14, 2007 6:59 pm

Post » Tue May 03, 2011 1:32 am

I posted a video of the climbing animation on my sit.
http://oblivionreanimated.webs.com/apps/videos/videos/show/6554794-climbing-animation-
User avatar
Krystina Proietti
 
Posts: 3388
Joined: Sat Dec 23, 2006 9:02 pm

Post » Mon May 02, 2011 10:51 pm

UK47Howard,
Hate to break it to you, but I believe the request was for an animation of climbing a ladder
User avatar
Melissa De Thomasis
 
Posts: 3412
Joined: Tue Feb 27, 2007 6:52 pm

Post » Tue May 03, 2011 7:51 am

no no, he has it right, climbing a "whatever" straight up is what I was after.
I have NPC climbing grades and piles of rocks but I had NOT tried to do any kind of straight up climb
(like a castle wall ) in part because I had no animation for it.

Now I will have to actually think about HOW I will do this for npc.
(it will need to be very different than my script are now for climbing piles of rocks)

DAM, wow UK47Howard...I did not realize you were that advanced in animating!
I expected this to take a MUCH longer time to get done.

How did you learn how to do this (animating)?


UK47Howard,
Hate to break it to you, but I believe the request was for an animation of climbing a ladder

User avatar
Penny Wills
 
Posts: 3474
Joined: Wed Sep 27, 2006 6:16 pm

Post » Tue May 03, 2011 7:11 am

How did you learn how to do this (animating)?

How I learned to animate :
Actually animating with blender is kinda easy, but get his animation to work in game is hard as hell, it took me ages to figure out how to export correctly.
And I learned it by myself.

Did you see the video, if you don't want to sign up, send me a PM.
User avatar
Nomee
 
Posts: 3382
Joined: Thu May 24, 2007 5:18 pm

Post » Tue May 03, 2011 12:29 am

Any chance you will reload your combat overhaul mod as well? Was the best I had ever played!
User avatar
Sabrina Schwarz
 
Posts: 3538
Joined: Fri Jul 14, 2006 10:02 am

Post » Mon May 02, 2011 11:45 pm

http://oblivionreanimated.webs.com/apps/videos/videos/show/6575512-climbing-animation-ingame
User avatar
Wayne Cole
 
Posts: 3369
Joined: Sat May 26, 2007 5:22 am

Next

Return to IV - Oblivion