Dumbing down armour

Post » Sun Aug 22, 2010 6:09 pm

I want cloaks back.

They would be nice, but only if Bethesda can manage realistic cloth physics that both look natural and don't case clipping issues. Otherwise, I'd rather not have them.

As for armor:

1.) I think it's safe to assume that we are not going to see one-piece armor, as is the case with the Fallout series. The only reason Bethesda continued that system is to stay true to the originals, after all. Well, this one has apparently been settled. That's good to know.

2.) I want more customization in armor. I would like to once again be able to wear clothing underneath armor, robes/cloaks/etc. over armor. I would like pauldrons separated both from the cuirass slot and from each other, and gloves separated from each other as well.

3.) Yes, this is how it worked in Morrowind. No, wishing for this system, or at the very least, a similar one, does not make me a Morrowind fanatic. It makes me a person who liked the system the game used and would now like it to return.
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Rachel Briere
 
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Post » Sun Aug 22, 2010 10:11 pm

I'm a game artist, I have created many entire outfits for Oblivion and Fallout

In terms of content creation, I see a very tiny, basically negligible increase in difficulty and time saving between the 2 outfit systems. How is it supposed to save money?

At the end of the day providing diversity is a sell point. And imo earns money.



Yay Ghogiel! I love the bonemold and Dreugh armor you made, use it all the time. Dang I miss medium armor.
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Lisa Robb
 
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Post » Mon Aug 23, 2010 8:27 am

The armour system in Skyrim wont have seperate helmets, instead they are part of the suit itself kind of like how it was done with the ME2 DLC armours. I believe when asked why Todd Howard said something along the lines of trying to stop people taking advantage of enchanting seperate pieces of armour to have a certain percent of chameleon or something then equiping all the pieces and having the total chameleon effect as 100%


Either Todd Howard has absolutely lost his mind, or you are a troll for spreading false info.
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Czar Kahchi
 
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Post » Sun Aug 22, 2010 11:24 pm

Either Todd Howard has absolutely lost his mind, or you are a troll for spreading false info.

It's the second one. He's already been confirmed wrong (Pete Hines has said armor has multiple pieces, and of all the things to combine the torso armor and helmets would be the last pairing that would make sense).
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Sian Ennis
 
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Post » Mon Aug 23, 2010 3:51 am

I hope to god they did not lessen the armor slots...thats a form of player customization and to lessen that on us would be...horrible. This is one of the things that less does not = better in any shape or form
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Budgie
 
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Post » Sun Aug 22, 2010 8:18 pm

It's the second one. He's already been confirmed wrong (Pete Hines has said armor has multiple pieces, and of all the things to combine the torso armor and helmets would be the last pairing that would make sense).


Appreciate It!
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Lil Miss
 
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Post » Sun Aug 22, 2010 4:53 pm

I think some people need to realize that it isn't good marketing to show your characters wearing a mismatch of deadric, steel, fur, and glass armor. People will come away thinking your artists are special in the head or something. :whistling:
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Kieren Thomson
 
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Post » Mon Aug 23, 2010 1:25 am

I think some people need to realize that it isn't good marketing to show your characters wearing a mismatch of deadric, steel, fur, and glass armor. People will come away thinking your artists are special in the head or something. :whistling:

The Mad Max-style outfits in Fallout 3 look a little "special in the head" too, but that hasn't stopped them. Asymmetrical design with a lot of mismatched parts has been something character designers have considered "gritty" and "cool" for at least the last few decades.
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lauren cleaves
 
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Post » Mon Aug 23, 2010 4:42 am

@ZzAr.:hu
True but so far the armor combinations (assuming they are combinations) shown are made of pieces that actually fit with eachother, they more or less have the same theme.
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Hairul Hafis
 
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Post » Sun Aug 22, 2010 5:54 pm

The Mad Max-style outfits in Fallout 3 look a little "special in the head" too, but that hasn't stopped them. Asymmetrical design with a lot of mismatched parts has been something character designers have considered "gritty" and "cool" for at least the last few decades.

thats becasue Fallout is a different style they have to craft their armor from the stuff they find in ES games armor can be crafted
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Stephanie Nieves
 
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Post » Mon Aug 23, 2010 1:48 am

thats becasue Fallout is a different style they have to craft their armor from the stuff they find in ES games armor can be crafted

I used Fallout as an example, but it's not just a Fallout thing. Even when it makes no sense, a lot of character designers will give their characters piecemeal outfits because they think it looks "cool". Even when it http://www.finalfantasycosplay.net/wp-content/uploads/2009/09/tidus-1.jpg. Has Bethesda done this? No. Pete Hines already confirmed that armor comes in multiple pieces. But the fact that mixing together a pile of different armors can make a character look ridiculous doesn't really confirm anything on its own, because that's been common in the design of a lot of characters throughout different kinds of media for a long time.
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nath
 
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Post » Mon Aug 23, 2010 2:56 am

As a AAA RPG I hope it has more Armor slots then Halo reach, which actually gets no benefits from the individual pieces just makes you look cool. It would be strange for a shooter to have more armor customization options then in an RPG where said armor actually makes a difference.
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BlackaneseB
 
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Post » Sun Aug 22, 2010 8:42 pm

As a AAA RPG I hope it has more Armor slots then Halo reach, which actually gets no benefits from the individual pieces just makes you look cool. It would be strange for a shooter to have more armor customization options then in an RPG where said armor actually makes a difference.

Not really. Regardless of genre, customizations that make absolutely no difference in terms of gameplay tends to be far easier than customizations that actually have an impact beyond aesthetics. There's a reason that the most complex character customization options (in terms of how they look) are almost always found in games where those options have absolutely no impact on gameplay.
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Krista Belle Davis
 
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Post » Mon Aug 23, 2010 7:39 am

Not really. Regardless of genre, customizations that make absolutely no difference in terms of gameplay tends to be far easier than customizations that actually have an impact beyond aesthetics. There's a reason that the most complex character customization options (in terms of how they look) are almost always found in games where those options have absolutely no impact on gameplay.


Yeah you're right, I'm just hoping to see a good system. I wouldn't be too upset if it were like Fallout 1/2 but I would be very pleased if the 5 slots from OB returned. I just find it strange that a shooter might have more customization in it then a RPG were a good amount of the players are WAY into getting there characters to fit a part.
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Scotties Hottie
 
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Post » Mon Aug 23, 2010 1:54 am

Either Todd Howard has absolutely lost his mind, or you are a troll for spreading false info.


Latter.
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brandon frier
 
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Post » Mon Aug 23, 2010 3:55 am

I believe Hines's twitter says multiple slots.
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W E I R D
 
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Post » Sun Aug 22, 2010 8:32 pm

They also merged gauntlets.

Regardless of if you care or not, it played a major role in my immersion, because your gearset could be all that more unique.

Personally, I hope Pauldrons are added (as left and right) again, and that gauntlets are again seperated.

Exactly, the games were simplified to suit a broader thus dumber audience who were in need of user friendly systems. My solution, send the one button; trigger-happy morons back to COD and HALO or MOH for the less fortunate morons. As much as we like them we know the majority of our peers on them are morons who lack the patience and skill required for RPG's... Or in the case of COD are FIFA addicts who were mistakenly given an XBOX for Christmas instead of a PS3, Or came to the conclusion that the only programs that work on their PC's are Messenger and the Internet?
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Keeley Stevens
 
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Post » Mon Aug 23, 2010 4:13 am

If the body parts now have customization, I can't imagine they're reduce the options for armour customization.

That which scares me is not related to this, it's that there has been no mention of spell creation!
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Brad Johnson
 
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Post » Mon Aug 23, 2010 9:47 am

Exactly, the games were simplified to suit a broader thus dumber audience who were in need of user friendly systems. My solution, send the one button; trigger-happy morons back to COD and HALO or MOH for the less fortunate morons. As much as we like them we know the majority of our peers on them are morons who lack the patience and skill required for RPG's... Or in the case of COD are FIFA addicts who were mistakenly given an XBOX for Christmas instead of a PS3, Or came to the conclusion that the only programs that work on their PC's are Messenger and the Internet?


I love how have less slots for armor is dumbing down the game. Dumbing down the game would mean that it is less complicated. Well let's see, there is no thought to having alot of slots or fewer slots. It's not like equipping armor is rocket science. It's basically, "fill each slot", you know what else has that same mode? A babies toy that you insert the star in the star hole and the square in the square hole. It's not a matter of dumbing down when you get fewer slots. Fewer slots work the same mechanic and protection as multiple slots. The only difference is that you can't make your characters shoulders look different. That's not dumbing down, it's just people get angry that they can't wear two different pauldrons (often hideous combinations that I see in Morrowind screens) or even slightly different pauldrons. It would be nice to have the pauldrons back for customization but it is in no way, shape or form, "dumbing down the game for a "dumber audience" when armor doesn't take any brain power to process. Now if you have that much trouble grasping more armor slots mentally, that's your deal.
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Amiee Kent
 
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Post » Mon Aug 23, 2010 4:24 am

I don't see the point in "Left boot, left pauldron, left glove"

But I do see the point in breaking them down to that level.

"Boots, Greaves, Curiass, Pauldrons, Gloves, Helmut"

Bring back pauldrons i say!
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Stacy Hope
 
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Post » Mon Aug 23, 2010 4:10 am

I don't see the point in "Left boot, left pauldron, left glove"

The point is customization. What if I want to wear this glove with that other glove, or this pauldron with that other pauldron, or maybe no other pauldron/glove for a cool asymmetrical look? Now, boots, I wouldn't mind too much if they were still together, for the simple fact that wearing to different sized boots would probably mess with walking animations, else making them look silly.
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Sabrina Steige
 
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Post » Mon Aug 23, 2010 12:16 am

This is just something on my mind - do you think they would dumb down armour slots so instead of Helmet, Greaves, Cuirass, Gauntlets and Boots , and instead of adding more customization to it a la Morrowind, they would dumb it down to a Fallout 3 style with just a helmet and lower body?

Hope not. A lot of people actually used armor for fashion in Oblivion more than for practical AR use. It allows for more customization of ones character, too.
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Alkira rose Nankivell
 
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Post » Mon Aug 23, 2010 8:50 am

I don't see the point in "Left boot, left pauldron, left glove"

But I do see the point in breaking them down to that level.

"Boots, Greaves, Curiass, Pauldrons, Gloves, Helmut"

Bring back pauldrons i say!


More enchantments!
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Jeffrey Lawson
 
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Post » Mon Aug 23, 2010 4:21 am

More enchantments!

Enchatment? Enchantment!
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Jeremy Kenney
 
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Post » Mon Aug 23, 2010 2:57 am

Exactly, the games were simplified to suit a broader thus dumber audience who were in need of user friendly systems. My solution, send the one button; trigger-happy morons back to COD and HALO or MOH for the less fortunate morons. As much as we like them we know the majority of our peers on them are morons who lack the patience and skill required for RPG's... Or in the case of COD are FIFA addicts who were mistakenly given an XBOX for Christmas instead of a PS3, Or came to the conclusion that the only programs that work on their PC's are Messenger and the Internet?


You're completely, 100% right, Bethesda purpsoefully removed pauldrons as seperate pieces of armour after discovering that FPS players harbour an irrational hatred towards shoulder armour. In fact, I heard a rumour that Beth was origionally planning to use this as a marketing stratergy, something along the lines of: "Oblivion, now with 100% less pauldrons".

On a less sarcastic note, it always irks me when people just assume that mainstream gamers DETEST any form of customisation, the most likely scenario is that they appreciate it just as much as we do. I too was a bit dissapointed when I found out that Oblivion had cut the number of armour slots down, but after a while, I came to accept it. And to be perfectly honest, I usually ended up wearing a full suit of X armour in morrowind anyway, mix 'n' matching armour just looked silly IMO. I would like to point out that I would be upset if they cut it down to two piece sets, but I guess I would learn to live with it.
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Ally Chimienti
 
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