This was my original post in this thread:
One of the dictionary definitions of steamlining is "simplifying," and this is what it generally means when it is used in reference to video games (especially RPGs). It also means "mainstreaming," as in "brought to the mainstream for ‘everyone’."
Many gamers say that Oblivion, Dragon Age 2, and Mass Effect 2 were all ‘streamlined.’ And I'm concerned that Skyrim will be added to this list, based on some of what we know about the game.
Oblivion streamlined Morrowind's fast travel (which consisted of an entire transport network: silt striders, ships, gondolas, and propylon chambers teleports) . . . which was simplified down to a clickable map (instant free-fast-travel-from-anywhere). The result was Fast Travel without having to even walk to a transport location, and with no fees or any other consequences attached to it . . . ALL the game play depth of Morrowind's Fast Travel was lost . . . yet this is what many here seem to want in Skyrim. You can call it "dumbing down," if you liked . . . I just use the term streamlining, because it is much less offensive.
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Look, I too finding the removal the older attributes system as an unfavorable act of squandering something with huge gaming potential that was not yet fully realized in the previous titles (though the removal of the constrictive classes system something that I'm absolutely happy with,) but there's just too much opinions stated as fact and gross assumptions in the way that you put your arguments that people might find it hard to see it your way. I'm sorry.
Ok, please provide a specific example of a when I've posted any "opinions stated as fact" or made any "gross assumptions," because there is no way that I can respond to such general accusations.