Dungeon/Barrow crawling.

Post » Sun Dec 11, 2011 8:01 am

I am done with it. I really am. 150? Seriously?

I am done after the 40th or so. It's repetitive, always is underground and it seems like the land above has no interesting points to visit. Sure, I will still crawl in forts, buildings and whatnot but I refuse another dungeon crawl, how tempting the loot and design might be, it's not the greatest strength of TES for me.

TES should have had the sub-sub title: Skyrim - Dungeon Crawler. I find it rather offending the beauty of Skyrim's lands is merely used for travelling before you are send to the umpteenth dungeon by the Radiant Story. Do note I love this game, it's just I can't stand the dungeon re-visiting constantly.

Rant is over and please refrain saying I should stop playing or utilize more variety with my gaming, I already do this.

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Emma-Jane Merrin
 
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Post » Sat Dec 10, 2011 6:29 pm

Do note I love this game, it's just I can't stand the dungeon re-visiting constantly.

Then don't do dungeon re-visiting constatly? No but on a more serious note I clear a dungeon every 1 hour or so, alot of content in the outside world compared to the dungeons.
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Nicole Coucopoulos
 
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Post » Sun Dec 11, 2011 1:04 am

I just got the delver achievmant and i STILL love to go in every dungeon. To me, Thats what this game is about! But that is why TES is awesome, you can do WHATEVER you want. So if the dungeons are getting repetitive, do something else.
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Matt Fletcher
 
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Post » Sun Dec 11, 2011 1:04 am

I'm having a great time with them. Some are easy, some are tough and I do a lot of other things in-between. I try out different tools/weapons/spells and have different powers and shouts for each one I do. Keep mixing it up...the game has so much it would be hard to have the dungeon be the same thing twice. My experience anyway. :)

:tes:
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JUDY FIGHTS
 
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Post » Sun Dec 11, 2011 5:05 am

Two things:

1. I really love the radiant AI quest-assignment system – not because I like doing all those quests (sometimes I do, sometimes I don't), but because it basically an admission that one dungeon's just as good as another. In Oblivion, I felt like I had to explore EVERY CAVE JUST IN CASE. In Skyrim, I feel like I can wander a bit more, and if I feel like doing some random cave-diving later, I can ask at an inn for some bounties or just check the map for something that hasn't yet been marked "cleared." It's all very low-pressure.

2. I got the Delver achievement upon killing a dragon on top of a mountain (at a dragon map marker). I think you don't literally have to go into "dungeons" to make it work.
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Damned_Queen
 
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