While looking around some old posts here, I came through one which argued that some dungeon critter patterns can be predicted, namely by the text you get above the screen when you reach them, and their names.
What I can say, is that's it's true! And I can vouch for some of them:
1 - If a message appears that there's "you stumble on an open grave", it's probably filled with undead.
2 - If it says there's a "rune scratched on the dirt", be prepared for Daedra.
Same thing with names, aka in the Alikr Desert there are a lot of "Hermitages" (guess the developers thought it was a good idea to hold your own death cult there in nifty isolation). Every time I was sent to one of these places, they were crawling with monks, and the occasional undead and daedra too. Similarly, a dungeon you might be sent all too often in Lailyn is named a "Prison", and it's filled with human enemies.