Dungeon Poll

Post » Wed May 18, 2011 9:44 pm

"All of the Above", and, "a mix of small, med, and large". Variety is the spice of life.
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OJY
 
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Post » Thu May 19, 2011 7:49 am

This was because they were all one and the same. Make fewer Ayleid ruins, make them in such a way that it could be believable they were once inhabitted, and don't seem to have been built for the sole sake of harming the loot-thirsty adventurer, put remanants of the Ayleid culture in it, perhaps even alive Ayleids, make it more challenging and more unique, so that one could really contemplate and love their elegant architecture, put some rare artifact in the deepest areas of an immense pallace, protected by very nasty traps, and I'm sure everybody would LOVE the few or even lonely Ayleid ruins that could appear...

^this. :celebration: It makes it even more believeable to have their loot spread around I mean I loved taking the dwemer loot keeping it and sitting it up in my house.
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neil slattery
 
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Post » Wed May 18, 2011 10:28 pm

So few votes for Ayleid ruins? Too bad, I think they were beautiful and quite atmospheric.
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Cash n Class
 
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Post » Thu May 19, 2011 12:24 am

All of the above except Ayleid and Daedric ruins. They belong in Cyrodiil and Morrowind, not Skyrim.
Agreed, though I'd like it if the imperial forts were toned down. It would make sense that a bunch would be abandoned and wrecked, due to the loss of imperial presence after its fall.

Alyeid ruins do not fit, BECAUSE THERE WERE NO ALYEIDS IN SKYRIM, PEOPLE! As for daedric dungeons, THIS ISN'T MORROWIND! Morrowind had them, because they worshiped the daedra. Everywhere else, you'd be more likely burned at the steak, disemboweled and fed your own intestines. Plus, the nords are hugely gun ho about their pantheon, especially Shor. Hell, they waged genocidal wars against the mer because the mer believe in the opposite of their favorite god and fought them since the beginning of the kalpa.

While I voted for Falmer ruins I only want to see one or two ruins for them, I want them to remain very mysterious.
And to further add, they're out of the way in the coldest, most snow covered areas of Skyrim. Why? Because no one else has seen any real civilization or much indication that there were Falmer, save for Nord boogieman stories and wild theories they may have become the Rheiklings.


Keep some continuity, people. The lands of Tamriel are different from each other. Lets stop suggesting to add stuff for the kicks and giggles when it makes no sense in lore or anything.
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Tracy Byworth
 
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Post » Thu May 19, 2011 2:43 am

All of the above except Ayleid and Daedric ruins. They belong in Cyrodiil and Morrowind, not Skyrim.
While I voted for Falmer ruins I only want to see one or two ruins for them, I want them to remain very mysterious.



I cannot disagree more. While I would not want Aylied or Daedric ruins to become ubiquitous to the point of players feeling like they are playing prior games all over again, it is only logical that along the Skyrim/Morrowind border and along the Skyrim/Cyrodil border, there would likely be at least a smattering of rare Daedric and Ayleid fortresses. That the mountains betwixt Morrowind and Skyrim would fail to house even one Daedric ruin is almost inconcievable.

This would add greatly to the historical verisimilitude of the game, while also greatly increasing the exploration and wonder value, offering greater variety, and true rare gems and treasures.
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Amy Gibson
 
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Post » Thu May 19, 2011 2:46 am

anything but Ayleid Ruins... I am so sick of those
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Alycia Leann grace
 
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Post » Thu May 19, 2011 6:18 am

None should be small !!!

Otherwise I'd call them small holes rather than dungeons.

All of them should last a while and try to kill me in 5 minute intervals. (Bring it on bro!)
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Timara White
 
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Post » Thu May 19, 2011 10:43 am

Perhaps burial tombs, such as in Morrowind would be a nice dungeon (probably smaller dungeons) type for the game.

I definitely would want to see Daedric and Dwemer ruins in Skyrim, since those are my favorite to go to and it would make sense to have them in the game in terms of the lore.
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Oyuki Manson Lavey
 
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