» Thu May 19, 2011 8:41 am
I'd want to know more about character creation and the leveling system first.
I played the first Dungeon Siege. There was no plot, not even anything much to dress up the fact that it is a dungeon crawler. The NPCs don't speak much, and the lack of respawning enemies in a game that relies on kill-based XP really crimped character leveling.
Now, consider Dungeon Siege: Throne of Agony for the PSP (developed by Supervillain Studios). Buggy, but enjoyable. Characters are limited to three pre-made characters with upgradable skills and different class progression branches. NPCs have more to say, and they properly dress up the experience to make it feel as if I'm accomplishing something and that there is a reason to explore such-and-such a place. However, the game feels very rough around the edges, particularly with regards to each character's "story" set within the plot. In other words, the dialog reads pretty much the same for 95% of the game, no matter what character you choose. Still, I appreciate that I do have dialog options, even though they don't really amount to any consequence.
If they add on a nice plot, some puzzles, more dialog, etc. DS could turn into a nice action-based RPG (I haven't played DS2). Kind of like if Neverwinter Nights had actual real time combat, and you had to worry less about dice rolls and numbers.
So, while the game looks pretty, I'd want to know more about it before I play. One reason I stuck with DS: ToA was that it was more interactive than DS1 - ie. use of anolog stick for movement, slightly varied combat (utilizing button pressure sensitivity), and button-activated skills - whereas DS1 was "click to move here" "click to pick this up" and "click to attack". If DS3 has the option for PC users to use a game controller, that would be nice.
In general, I find hack-n-slash games svcker me in with the whole looting thing, but ultimately do not satisfy my desire for a story and character development. Without a satisfying conclusion, I'm usually left feeling like I wasted hours of my life and I don't even get a nice clever little ending that wraps up all the loose ends.