» Wed Dec 30, 2009 11:37 pm
yea i know we give them alot of $$$$$$ but it's still imho the best shooter (most fun) on ps3 and xbox atm, no?
the only other fps worth of mention are cod 4 and mw2 but they're dead and has been played to death too. And bad company 2 which is a nice game too.
Crysis 2 is a great game, but when it comes to online multiplayer, Killzone 2 is the best multiplayer FPS on the PS3. While it may not be nearly as popular in English-speaking nations (US, UK, Australia and Canada), it still continues to sell well internationally, and as tens of thousands of players on every day. Its gameplay is superior to that of its successor, Killzone 3. Guerrilla Games really treated its community like garbage, and not only refused to make changes to serious problems, but proceeded to justify their crappy design choices as well.
Crytek is struggling to keep up with the feedback because it isn't all in one place, and there are thousands of posts all over the place with all these problems people are posting. Instead of making new threads to voice your own complaints, make use of the master threads people have so Crytek can see what the real issues are.
And none of you are entitled to a perfect game simply because you forked over north of $60 for it. If there's anyone to blame for any of the issues or downgrades this game is experiencing, it's the PC community, thanks to the extreme piracy that made a very popular game also a financial flop. Games cost money to make, and designers need to be paid. The CEO of Crytek announced in an interview that a sequel would be on consoles to ensure that people would actually pay for the game, given that console games are more difficult to pirate, and that there would only be a Crysis 3 if Crysis 2 made enough money. Still, common sense dictates that if a game doesn't make very much money, you shouldn't expect a sequel to be bigger and better. That costs the developers money, and if the PC gamers really loved this series, they would've supported it so the sequel could've been all that it could be.
Something tells me that the reason Crytek isn't addressing some of the bigger issues is because - as confirmed - the PC community is still continuing to pirate the game (and are bound to whine if Crysis 3 suffers from more downgrades or never comes to be, because they feel entitled to a sequel to their favorite game done the way they want).
They don't seem to care that developers can't make a good game if they're starving. Game devs get paid crappy salaries and depend on royalty money for the majority of their income. Many have families to feed, and all have bills to pay.
I honestly really don't want to hear about Crytek and EA's corporate greed when PC gamers (who can clearly afford to upgrade their PCs to handle the original Crysis's steep hardware requirements) stole a game that cost around $60 retail because they wanted what they wanted and didn't want to pay for it. EA and Crytek made a console port to ensure that the game sold enough that they could pay their developers, as they're trying to protect people who work for their company. You can't blame them for trying to protect themselves against greedy consumers. As Crytek producer Nathan Camarillo said,
""Piracy is a real concern. The PS3 has been cracked now as well and people are downloading PS3 games and 360 games are being downloaded so that's a threat to just the industry in general. For us specifically, it was a very traumatic experience because we're really excited about the game and the quality that we were able to get into it and what we were able to accomplish... "
So yeah, you guys really should be grateful you even got a sequel to Crysis in the first place.
DX11 support is coming, but the PSN has been shut down down thanks to hacking, and no doubt Crytek is scared stiff, given what happened to their first game, and wants to wait before they update all the systems at once before the PSN comes back online. The PC has already gotten some crucial updates, and hopefully more console updates are on their way, but Crytek needs to protect itself while they're vulnerable.
If you guys really love this series, you'll continue to support it. Not just financially, but through other means. Take an anti-gaming-piracy stance so developers can afford to produce better titles, and support them in the long run.
But hey, at least they aren't Guerrilla Games, and actually give a crap about the feedback we're giving; they're just overwhelmed by the loads of threads about the same issues, instead of everything being kept neatly in one place.