"Duplicate OpCode" MWSE error

Post » Sat Aug 06, 2016 9:21 pm

My game crashed upon load and, checking the MWSE log on a hunch, I found it said the following:



Possible duplicate opcode 0x3a00

Possible duplicate opcode 0x3a01


would this have caused my game to trash? running the new version of MWSE through MGEXE


Thanks!
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Jeneene Hunte
 
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Post » Sun Aug 07, 2016 2:42 am

Everyone using the later MWSE versions will get these messages. This isn't the source of your crash, it's simply letting you know that MWSE is overwriting some MGE XE functions.


MWSELog usually isn't very useful for crash debugging unless you're a developer using the LogMessage function.

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Vickey Martinez
 
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