Duplication, should they bring it back?

Post » Sun Jun 19, 2011 11:24 pm

I really liked duplicating stuff in Oblivion, anyone know if they are going to bring it back in Skyrim or think they should?


You do realize duplication was a bug, and that those aren't intentional...right? :blink:
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Elina
 
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Post » Mon Jun 20, 2011 1:18 am

You do realize duplication was a bug, and that those aren't intentional...right? :blink:


Oh. They weren't? Herpedy durp. :goodjob:
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naomi
 
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Post » Mon Jun 20, 2011 1:48 am

You do realize duplication was a bug, and that those aren't intentional...right? :blink:

Of course i do, dosent mean it wouldnt be cool if it was offered as an optional feature for lolz. Anyway, GTA has cheat codes dont they. :thumbsup:
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Lance Vannortwick
 
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Post » Mon Jun 20, 2011 5:33 am

They never intended for it to be presented in the vanilla version of Oblivion. Why would they intentionally revive a mistake?
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Sandeep Khatkar
 
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Post » Mon Jun 20, 2011 7:44 am

They never intended for it to be presented in the vanilla version of Oblivion. Why would they intentionally revive a mistake?


Because it was an awesome mistake!! :hubbahubba:
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Reanan-Marie Olsen
 
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Post » Mon Jun 20, 2011 5:41 am

I don't imagine they're going to purposefully bring back a bug :)


This.


We could duplicate things?


And this.
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Alberto Aguilera
 
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Post » Mon Jun 20, 2011 12:48 am

They never intended for it to be presented in the vanilla version of Oblivion. Why would they intentionally revive a mistake?

Well, it was no more of a mistake than horse armor.
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Miss Hayley
 
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Post » Mon Jun 20, 2011 2:34 am

Because it was an awesome mistake!! :hubbahubba:


No, this mistake svcked. Gold became even easier to come by than before, and I hated that. It was optional, sure, but when you were low on money and you really wanted that new spell, we all did it because it was there and we couldn't resist. Lets just keep any duplication out if possible.
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Laura Mclean
 
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Post » Sun Jun 19, 2011 10:49 pm

Of course i do, dosent mean it wouldnt be cool if it was offered as an optional feature for lolz. Anyway, GTA has cheat codes dont they. :thumbsup:



Just use the console.

player.additem F 1000


Enjoy the free gold.
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Chica Cheve
 
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Post » Sun Jun 19, 2011 9:27 pm

Just use the console.

player.additem F 1000


Enjoy the free gold.



What if you are using a Console?
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Kellymarie Heppell
 
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Post » Mon Jun 20, 2011 8:24 am

What if you are using a Console?


Then you won't be doing that? :shrug:
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HARDHEAD
 
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Post » Sun Jun 19, 2011 10:00 pm

What if you are using a Console?

Wallow in misery.
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dell
 
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Post » Mon Jun 20, 2011 6:49 am

Wallow in misery.


Thanks.... -_-
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Josh Sabatini
 
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Post » Mon Jun 20, 2011 9:11 am

Thanks.... -_-


Or you could always earn money by selling items that you don't need and collecting items that are worth a reasonable amount. The way gold was intended to be made...
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Melissa De Thomasis
 
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Post » Sun Jun 19, 2011 7:29 pm

I don't imagine they're going to purposefully bring back a bug :)

Zaria summons a Golden saint, kill it and takes it weapons, wait it was in Morrowind.
However permanent summoned items was in both Morrowind and Oblivion.
Never used it except duplicating unique unenhanced items, most of them from mods before enchanting. Did use permabound items , had to arm and armor the defenders of Bruma.
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M!KkI
 
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Post » Mon Jun 20, 2011 8:05 am

Well... As much fun as I had when I discovered it, I quickly stopped using it because it didn't see the point really. the only thing worth duplicating were soul gems.


Sarcasm aside, a bug is a bug and bugs need to be patched.


Weakness to Magicka on self giving you weaknesses to positive magicka effects was an unintended part of the game by the developers, and in my opinion it made magic beautiful. Why? Because you could heighten your focus on your own magical ability in order to unlock the true potential of your mage and enhance your own potential. That came at the expense of enhancing an enemy magical effect. Now, what it did was create two magical spells. It created one that you used in order to be able lower the resistance to magic of an enemy, and it created a spell in order to enhance your own focus on your spells at the expense of your own resistance to magicka.

So what did Bethesda do? Rather than build on this unintended feature, they patched it.

Now it could be that you could create a chain of magical spells in order to get fortify health 2000 points using that effect. But the effect itself is not named correctly post-patch. . Post patch it should be called "weakness to magicka - hostile magical effects because otherwise it creates a game imbalance."

The fact is, sometimes bugs actually create a game feature that enhances the enjoyment of the game. In that case, dup'ing 10,000 watermelons caused cool physics effects, in my case, it created a spell effect that my mage could use once at the beginning of a fight in order to focus his mind and cast more effective spells, at the expense of spending longer being unable to cast spells if the mages he was fighting used a silence spell, or he would get annihilated to a worse degree than normal if the Orc beserking towards him had an enchanted war hammer. Sure you can exploit the glitch, but in Skyrim you'll be able to exploit the fact that killing lots of dragons will make your dragonshouts incredibly powerful. Personally, I don't see the difference. If the character fortifies health by up to 20,000 points and thus doesn't experience any challenge throughout the game, more fool him, he's only ruining his own experience of the game, and it won't effect my experience in any way. By the same token, you could obtain gold in Oblivion by looting the chests in *imp gall cave repetitively without killing any imps (or for that matter, the boss at the end), by just running past them all with zero encumbrance to begin with (or while only carrying the feather pants available to any character from level 1) - you're still obtaining results without a great deal of challenge, particularly at any level above level 10. But at the end of the day, is it really affecting the game experience of anyone else but you?

*I'm fairly sure that imp gall cave is the cave that only has imps in it and has some outstanding loot, but I could be wrong.
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Siidney
 
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Post » Sun Jun 19, 2011 8:06 pm

Of course i do, dosent mean it wouldnt be cool if it was offered as an optional feature for lolz. Anyway, GTA has cheat codes dont they. :thumbsup:

Did you just compare GTA to TES?

:slap:

Don't do that. :nono:
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sarah taylor
 
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Post » Mon Jun 20, 2011 2:30 am

In all my years of playing Oblivion, I've never once even tried out that exploit. Never even been tempted.

:shrug:
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[Bounty][Ben]
 
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Post » Sun Jun 19, 2011 8:30 pm

Or you could always earn money by selling items that you don't need and collecting items that are worth a reasonable amount. The way gold was intended to be made...


I hope you know that I am just kidding with this. Just having a bit of fun. I could care less if they brought back duping :P
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Robert Jackson
 
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Post » Mon Jun 20, 2011 3:27 am

Did you just compare GTA to TES?

:slap:

Don't do that. :nono:

Oh yes, I went there.
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brenden casey
 
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Post » Mon Jun 20, 2011 2:20 am

Well, it was no more of a mistake than horse armor.


Well, except for the detail that unlike the duplication glitch, horse armor was deliberately added. :rolleyes:
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Rhysa Hughes
 
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Post » Mon Jun 20, 2011 2:12 am

Some people haven't heard of what's known as an "Ascended Glitch": A good bug that's so popular it remains in future works as an intentional Feature.
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Eddie Howe
 
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Post » Sun Jun 19, 2011 11:11 pm

Some people haven't heard of what's known as an "Ascended Glitch": A good bug that's so popular it remains in future works as an intentional Feature.

Thank you sir.
+1 :spotted owl:
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jason worrell
 
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Post » Mon Jun 20, 2011 10:28 am

ITT: Sad people using exploits in a single player game.

Sad that it bothers you when it effects nothing in your game :P
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remi lasisi
 
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Post » Mon Jun 20, 2011 10:00 am

I always find it funny when I see that people who say that duplication is evil are also the people who have their computer specs as their signature. Hello, console commands? The duplication glitch is a console's console command. Ironic that consoles don't have console commands innit it? Anyways, it only affects those who use it. If you don't like, don't use it, and DON'T LOOK IT UP! If you are too easily tempted to cheat and hate cheating, don't go searching for cheats.

And what are the duplication glitches for Fallout 3 and New Vegas? Someone earlier said that every Beth game since Oblivion had them.
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Naazhe Perezz
 
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