Durability

Post » Wed May 19, 2010 7:27 am

I wanted to ask peoples opinion, does it bother you that your armor can break but it looks perfect until that 0% hits? does it bother you when you use a weapon that after smacking into another sword it does not dent or does not even scathe. I was curious, (no idea if this is an option in skyrim) but why not each 10% your armour decreases it just has a minor effect atleast of instead of looking perfect, it becomes tattered, a strap or two breaks off with it still being stuck on so not all the straps are broken. The armor gets scratched... How about it?

Why not make it so if you repair your items it shows each part your repairing and raw material can aid to the process rather than alot of raw material being worthless. (a bit ambitious i know) But it would add an RPG element into it right? or atleast when you give your item back to the blacksmith he's like ohhh..... I can fix this *grins*. And then repairs the scratches and dents and makes it shinyyyy brand new again rather than my iron sword after being equipped for a year stays exactly the same regardless of whether i'm swinging it around on the beach or in the middle of the sea..
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Tha King o Geekz
 
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Post » Wed May 19, 2010 8:10 pm

It doesn't bother me, but having a layout that shows the dmg on the armor would be a nice touch. It's all a big meh for me really :shrug:
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Stephanie Valentine
 
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Post » Wed May 19, 2010 6:52 pm

I'm a bit split on the issue. I'd like my equipment to degrade visually over time. But I'd rather have it not visually degrade at all than have it degrade in steps, causing a single enemy hit that lowers it from 51% to 50% make the entire armor piece look more beaten up.
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Jeff Turner
 
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Post » Wed May 19, 2010 7:37 pm

I'm a bit split on the issue. I'd like my equipment to degrade visually over time. But I'd rather have it not visually degrade at all than have it degrade in steps, causing a single enemy hit that lowers it from 51% to 50% make the entire armor piece look more beaten up.


I understand where you are coming from there. But then instead of that they could either make it so it degrades from going from one area to another when it reaches that or they could do a more complex system and something could happen every 2 percent and not be so bulky in the process.
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Wane Peters
 
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Post » Wed May 19, 2010 1:34 pm

Actually visually degrading equipment I saw in two mods for oblivion
Duke Patrick's Hammer-Blade Mod
http://www.youtube.com/watch?v=Q-d6eS4159c
Which allow visual destruction of shields by pieces
and
Break Undies Japaneses mod thats add fully functional mechanic for visual degrading equipment, but such interesting mechanic was used in unusual way what not all appropriate include me also, but clean mechanic of mod is really interesting.
Well but such destruction more like will be achieved only by mods, too much work need to do and devs will ignore such feature.
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Blackdrak
 
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Post » Wed May 19, 2010 4:51 pm

C: Don't care

Or to be more precise...I'd sooner the time be spent on fine-tuning gameplay and adding actual content than on eye candy "for teh immershunz lol!!one!!1!!"

:shrug:
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Bigze Stacks
 
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