"Five big cities and more than 130 dungeons."
I hope each one is unique and has a certain something that is different from others.
"Low-Fantasy" (Meaning the game does not look as vibrant, vivid and weird as Morrowind did, more like Oblivion) -> "Oblivion was for sure not over-the-top in terms of its style, but Skyrim should be considered low fantasy even more than its predecessor. Much of the locations look realistic, and could easily exist in our own world."
It seemed that way, but hopefully the atmosphere is grittier and darker than Oblivion, with a look of rugged old culture in every corner.
"Dragon stories (rumors of Dragons) are less prominent than all those Oblivion Gates were in Oblivion, which does not give you the feeling that you are doing 'useless' quests when you lay aside the Main Quest."
I think that a mistake in translation have happened, and it was meant like this: Dragon attacks are less frequent than Oblivion gates, so that you can attend side quests more, and those do not become useless.
But dragons are not rare species themselves and you might encounter them more when they are not attacking a place, like in dungeons.
"You can read in-game books in 3-D."
Heh, when comes the time that we can smell the game environment as well.
"Every item has a 3D-preview in the Flash based inventory, which you can twist, turn, rotate, etc. Sometimes you will solve puzzles by anolyzing these 3D-previews. Not only armor and weapons can be explored in great detail, also small rings and herbs can be investigated from all possible angles. Every single item in the game can be previewed in the inventory screen." "
I'm interested about those puzzles that require us to investigate inventory items in 3d.
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"The Dark Brotherhood is back."
Great news. This amounts about one faction that I'm sure is implemented, and I want more.
"More traps and puzzles."
Bring them on!
"Main Story is approximately 20 hours."
That short? I hoped for longer than that.
Spoiler "This time, the game does not start in a prison. This time you witness your own execution, approximately 200 years after the events of Oblivion. Luckily, it seems like you are more than just a helpless convict."
A nice twist of the tradition.
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Fits the environment.