Very interesting, indeed. Thanks for sharing the info! There is really nothing here that I don't like. Forced to choose something, I selected overall size because a greater quantity of excellence is a good thing.
"All weapons have different properties, which you can take advantage of by choosing the right perks. Maces ignore a percentage of armor, and axes have bleed damage over time.
Reminds me of World of Warcraft. Adds some diversion to the process of choosing a weapon.
This looks like fun. You may have to choose the proper tools for the task at hand. So, perhaps
all weapon types will be of some value.
"Low-Fantasy" (Meaning the game does not look as vibrant, vivid and weird as Morrowind did, more like Oblivion) -> "Oblivion was for sure not over-the-top in terms of its style, but Skyrim should be considered low fantasy even more than its predecessor. Much of the locations look realistic, and could easily exist in our own world."
We could have expected this. I've been in Scandinavia several times, and those countries are gorgeous, especially in the northern parts. No need for alien-like environments as in Morrowind.
I agree. This comment doesn't bother me.
"You can read in-game books in 3-D."
Amazing. I love reading books in the game, can't wait to see how this will work.
"Every item has a 3D-preview in the Flash based inventory, which you can twist, turn, rotate, etc. Sometimes you will solve puzzles by anolyzing these 3D-previews. Not only armor and weapons can be explored in great detail, also small rings and herbs can be investigated from all possible angles. Every single item in the game can be previewed in the inventory screen." "
Even more amazing. Which game featured the same kind of mechanism? World of Warcraft allowed you to "preview" your item on your character. But this is much more in-depth. Impressive.
This has loads of potential. I'm very excited about this one.