Dweller's Outfit Changes While Exploring Wasteland

Post » Sun Feb 14, 2016 1:35 am

Not sure if this is a bug or a feature -- sent an explorer last night wearing Formal Wear (for the Luck bonus), and when I checked on him this morning he'd changed into Sturdy Raider Armor, which I assume he picked up somewhere along the way. There is a set Formal Wear in his inventory, so I wasn't sure if there was some "feature" that caused him to switch outfits. Was this supposed to happen?

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Maria Leon
 
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Post » Sun Feb 14, 2016 1:28 am

Yup, they auto-equip whatever they deem is the "best" that they have. It's a "feature." Guess there's no accounting for tast in the wasteland.

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Avril Louise
 
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Post » Sun Feb 14, 2016 4:17 am

Yeah thats crazy... hopefully they auto change to something better then what you sent them out with..

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Kelly Upshall
 
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Post » Sun Feb 14, 2016 1:08 am

Ah, cool. Yeah, the Raider armor gives bonuses to Perception and Agility, both of which this particular Dweller is fully trained up in. Was hoping to use the Formal Wear to bump his Luck, but... Oh, well. :-\

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josie treuberg
 
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Post » Sun Feb 14, 2016 12:40 am

Just a heads up, the game counts Special stats higher than 10. As in they actually contribute to whatever your'e doing, be it production or exploring.



Personally, I think being able to switch outfits and weapons mid exploration makes perfect sense. An individual would wear the best thing for the situation, and this would clear up the questionable auto equipping of "better" weapons or gear. And you can clearly communicate, since you can tell them to return home.

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Ownie Zuliana
 
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Post » Sat Feb 13, 2016 3:51 pm

Thanks, good to know that outfit bonuses still stack SPECIAL stats past 10.

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Tha King o Geekz
 
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