Dwemer metal

Post » Wed Sep 01, 2010 7:23 pm

Yeah, I hate that, some weapons are actually superior in every way to others, like say steel over iron, but things like dwemer, glass, and silver should have dbenefits and drawbacks.

Like say silver should've been less durable than both iron and steel, dwemer should never be able to break, but be alot heaier, glass shuld be sharper but more fragile ETC.


I agree with this.

In addition to this, i also hate how ALL items spanning across the whole set are all leveled the same. Like, ALL daedric weapons are better than ALL ebony weapons. That's stupid. Maybe elven bows should be the best bow, and dwarven axes should be the best axe, steel warhammers could be the best, daedric shortswords could be the best shortsword, ebony long swords could be the best long sword...all random examples but you get the point.

At least some variation. Not "oh, the first word of this weapon is 'daedric' so it is 100% better than everything and is the best best best best best and everything else svcks because everything daedric is better than everything everything forever."
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Tha King o Geekz
 
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Post » Wed Sep 01, 2010 4:39 pm

I agree with this.

In addition to this, i also hate how ALL items spanning across the whole set are all leveled the same. Like, ALL daedric weapons are better than ALL ebony weapons. That's stupid. Maybe elven bows should be the best bow, and dwarven axes should be the best axe, steel warhammers could be the best, daedric shortswords could be the best shortsword, ebony long swords could be the best long sword...all random examples but you get the point.

At least some variation. Not "oh, the first word of this weapon is 'daedric' so it is 100% better than everything and is the best best best best best and everything else svcks because everything daedric is better than everything everything forever."

Daedric items are in fact made of ebony that has been through a special process. Besides, I imagine that the Dremora would generally be better at making weapons and armor than mortals.
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Hannah Barnard
 
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Post » Wed Sep 01, 2010 7:33 pm

Daedric items are in fact made of ebony that has been through a special process. Besides, I imagine that the Dremora would generally be better at making weapons and armor than mortals.


Yes, i realize that daedric weapons are made of ebony. I just don't know why you're telling me this. For example: Cheese is made from milk.

Taken into account that different races specialize in different combat types, i'd say the idea makes enough sense.

I mean seriously. I hardly find it logical to dismiss a good gameplay mechanism for an irrelevant assumption about lore.

It would require players to actually read the stats of the item, not just look at what type of item it is. Every item set should have a strong point otherwise there is no variation to anything, and we may as well use daedric everything regardless of our chracter build (my point, yet again) which makes the weapons system extremely bland.
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NAkeshIa BENNETT
 
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Post » Thu Sep 02, 2010 3:41 am

The idea might make sense to an extent, but then again...it doesn't.

Remember that you're talking about a video game; that just might be the most important point I make. Half of the crap that happens in a game would probably be illogical in the real world. And if the weapons were like that, then there would be damn near no reason to get a different weapon. Ever. And that would be EXTREEEEEMELYYYY BOOORIIIIING to me; imagine getting one weapon...and never changing it. Yeah, it'd be like that. And i personally feel the weight evens things to some degree at least.

Might as well complain about the fact that when you stab someone once...they don't go down. Admittedly different subjects, of course, but the spirit is pretty much the same: asking what I deem unnecessary realism...in a video game.

But whatever. That's just my opinion.
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k a t e
 
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Post » Wed Sep 01, 2010 3:26 pm

Honestly, I agree with you, 946000. I have several Daedric weapons, that I keep locked in display cases because I get tired of the same old thing. It's more about preference. Another thing, what if that Daedric armour breaks? It's really expensive to repair, and for stealth characters, is too heavy. If it breaks, and you can't repair it, go get more. But, Daedric is so exclusive, and hard to find, maybe you cant get more! So, go with what works - for me, Silver darts, Silver Dagger, Netch cuirass and boots, and good old fashioned training.

It's actually more about common sense.

And, back to Dwarven metal, I would suffice it to say, a bronze and steel alloy, with possible enhanced forging. But that's just me there.
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Princess Johnson
 
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Post » Wed Sep 01, 2010 3:41 pm

Yes, i realize that daedric weapons are made of ebony. I just don't know why you're telling me this. For example: Cheese is made from milk.

Taken into account that different races specialize in different combat types, i'd say the idea makes enough sense.

I mean seriously. I hardly find it logical to dismiss a good gameplay mechanism for an irrelevant assumption about lore.

It would require players to actually read the stats of the item, not just look at what type of item it is. Every item set should have a strong point otherwise there is no variation to anything, and we may as well use daedric everything regardless of our chracter build (my point, yet again) which makes the weapons system extremely bland.

But the Dremora, being immortal, are versed in all of the combat arts.
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Shannon Marie Jones
 
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Post » Wed Sep 01, 2010 7:31 pm

But the Dremora, being immortal, are versed in all of the combat arts.

And are born for battle and destruction
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des lynam
 
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Post » Thu Sep 02, 2010 2:27 am

The Dremora, being immortal and all, probably have a lot of time on their hands so I'm sure they become much better at doing just about anything than most mortals. And, sensibly, if Ebony could be made better then the Dremora would not bother forging it into Daedric weapons since I'm positive it is much simpler to make an ebony weapon. :shrug:
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joseluis perez
 
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Post » Thu Sep 02, 2010 3:37 am

I quote:

Mortals are short-lived, ignorant, and feeble by contrast with the Daedra. But you mortals are also potent engines of change and innovation, of desperate and reckless improvisation and industry. Thus do we so prize the fruits of your mundane and arcane engineering. Thus do we bargain and plunder and steal to gain these treasures. We have lived too long, and grow dull and complacent. You live too short, and so are wonderfully sharp and inventive. Does that make sense? -- http://www.imperial-library.info/book_daedra/, a high-ranking Daedroth from Battlespire

As I recall, Daedric weapons involve both ebony and a Daedroth itself. It better be stronger than a normal weapon.
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Elena Alina
 
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Post » Wed Sep 01, 2010 10:31 pm

As I recall, Daedric weapons involve both ebony and a Daedra itself. It better be stronger than a normal weapon.


All it is is Scamp soul. Which is to say...what would you get if you made one with a Golden Saint soul? :blink:
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oliver klosoff
 
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Post » Wed Sep 01, 2010 6:57 pm

I think, Dwemer weapons are made of bronze.
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Rex Help
 
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Post » Wed Sep 01, 2010 4:22 pm

No. No, sir. I doubt a race that had the ability to blanked themselves out of existence would be walkin' around with weak BRONZE weapons. A race that could literally look around and actually say that Nothing actually existed would walk around with something that requires copper and tin to make...

Boring And Therfore Wrong. BATW. Batweh. Too simple therefore we're not gonna hear it....
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Chris Johnston
 
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Post » Wed Sep 01, 2010 10:37 pm

While mapping fantasy materials to real world materials is generally bad business because when ever it happens the actual properties of the real world materials are ignored.

Never the less the bronze isn't that far fetched considering we are talking about the first Era. You shouldn't compare the Dwemer ruins to a major city but rather to the few remaining Ashlander settlements. Armor like Pelinals was actually futuristic in that time period, even to the Ayleids.

So the Dwemer use of bronze puts them ahead of what was essentially the stone age.

---

I realized that the term stone age doesn't mean when are already building sky high towers, but that's a different sort of technology, more magicka focused.
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FABIAN RUIZ
 
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Post » Wed Sep 01, 2010 8:31 pm

It's just that I have a hard time imagining such a metal that can resist rust and whatnot being mere bronze.

In consideration to the time period, perhaps. But I still can't accept that, right now at least.
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Oyuki Manson Lavey
 
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Post » Wed Sep 01, 2010 5:51 pm

It's just that I have a hard time imagining such a metal that can resist rust and whatnot being mere bronze.


Earth Bones.
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u gone see
 
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Post » Wed Sep 01, 2010 2:06 pm

It's just that I have a hard time imagining such a metal that can resist rust and whatnot being mere bronze.


To be honest. Allot of things give me that feeling. The White-Gold tower in Cyrodiil for example is seamless and doesn't show any signs of wear after a couple of thousand years. Yet these are the same people who used beats and feathers for decoration.

Now there was something about the Dwemer having used their knowledge to manipulate the earth bones and protect their constructs from degradation. I'd have to look it up, but it's not that odd considering they're not the only ones who knew how to do that.
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Haley Cooper
 
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Post » Wed Sep 01, 2010 5:06 pm

Yeah. Nomad's statement rattled that prevalent-but-obscured info inside my brain. I want to do some reading on it sometime soon, but frankly...I'm just too damned lazy to do that right now, mainly from moving and cleaning some ACs today, so yeah...I'm gonna relax today.
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мistrєss
 
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Post » Thu Sep 02, 2010 2:17 am

It's just that I have a hard time imagining such a metal that can resist rust and whatnot being mere bronze.

We got plenty of alloys and metals that can last such a long time. Making such an alloy wouldn't be beyond the Dwemer. And even so, their tech hasn't completely resisted corrosion.
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CxvIII
 
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Post » Wed Sep 01, 2010 4:13 pm

Remember that you're talking about a video game; that just might be the most important point I make. Half of the crap that happens in a game would probably be illogical in the real world. And if the weapons were like that, then there would be damn near no reason to get a different weapon. Ever. And that would be EXTREEEEEMELYYYY BOOORIIIIING to me; imagine getting one weapon...and never changing it. Yeah, it'd be like that. And i personally feel the weight evens things to some degree at least.


Why would there be no reason to get a different weapon? Why would you get one weapon and never change it? This would not effect game play like that and there would be no more reason to "never change your weapon" than there is now.

You obviously don't understand my idea in the least bit.

Here's an example.

Maybe bow's in order of quality could go:

Iron -> Steel -> Dwarven -> Silver -> Ebony -> Daedric -> Elven

While swords could go:

Silver-> Iron -> Steel -> Elven -> Dwarven -> Ebony -> Daedric

Instead of the SAME progression for EVERY weapon and EVERY set of armor. THAT is extremely boring. It means we may as well use daedric for everything rather than actually searching and looking at stats for the best weapon.

Like, maybe the dwemer metal was better suited for blunt weapons than the elven material, so dwarven quality warhammers would be higher than elven. Maybe silver swords were too soft to give the damage of iron. Just SOME variation. Rather than "Elven is ALWAYS better than dwarven, regarless of the item. Silver is ALWAYS better than steel, regardless of the item."

So now that you actually understand the idea (hopefully) give your wonderously insightful reply.
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Laura
 
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Post » Wed Sep 01, 2010 7:37 pm

To be honest. Allot of things give me that feeling. The White-Gold tower in Cyrodiil for example is seamless and doesn't show any signs of wear after a couple of thousand years. Yet these are the same people who used beats and feathers for decoration.

Now there was something about the Dwemer having used their knowledge to manipulate the earth bones and protect their constructs from degradation. I'd have to look it up, but it's not that odd considering they're not the only ones who knew how to do that.

It would just be painfully ironic if White Gold Tower so much as grew moss on its north face.

And I just looked at Daggerfall's depiction of Adamantia. Painful.
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Karl harris
 
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Post » Thu Sep 02, 2010 3:41 am

No, but now that levitation has been 'banned' I reckon it's only a matter of time. :P
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Bethany Watkin
 
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Post » Wed Sep 01, 2010 11:13 pm

If they tried to paint it, would the paint be too dracocrystalized to dry?
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Margarita Diaz
 
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Post » Wed Sep 01, 2010 2:02 pm

With all those Dragons that used to circle the Imperial City, I don't think any paint was involved.
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Captian Caveman
 
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Post » Wed Sep 01, 2010 4:17 pm

snip


...Nah...I got it. You put it in relatively simple terms, so I'd have to be drunk, high, and blind not to get that.

Some weapons are less difficult to obtain than others. An example of what I was saying: Dwarven items are more prevalent than Daedric, so with this said, if you are a character that favors axes, and Dwarven axes are the best, you could get a pretty strong weapon pretty early off, artifacts excluded. THIS would be boring as hell to me. Of course, this would be different if you are a different character, but then that would introduce a bit of unbalance in my eyes, e.g. a Thief character would have to do a hell of amount of work to get his highest quality weapon as opposed to a Barbarian or whatever other class favors axes; that might have been the idea that made me reject yours for boring and maybe unbalanced in a sense. For characters with diverse weapon skills, this might not be much of an issue. But that's delving into too much of a subjective realm of thought, for people can have different ideas about different crap after that.

But hey, like I said, this is my opinion. Many might disagree with me. And hey, in a way, it's not a bad idea; like I said, it DOES make a deal of sense. I just like the idea of the balance I mentioned.
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yessenia hermosillo
 
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Post » Wed Sep 01, 2010 9:06 pm

If they tried to paint it, would the paint be too dracocrystalized to dry?


That's like skinning a zebra and then asking 'Is it bone with stripes of muscle, or is it muscle with stripes of bone?'
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roxxii lenaghan
 
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