» Sat Nov 06, 2010 9:10 am
Okay, I think I should leave my little feedback. My English is not perfect, so be charitable, please.
The easiest way to describe my opinion is: that's an unpolished diamond. It has some minor mistakes and wanting details, but in general, it's a great mod with great idea and rather good performance. I like the climate you've created in this mod, harmonizing with the lore of the world.
For now on, I'll leave my list of mistakes that should be fixed:
* In the second part of Abandoned Cave, in this place where we find first Immortal, there are just no walkmesh. Two times the Immortal with his centurions has fallen into lava - at third attempt I've got them lying on the ground, just because I've used TCL cheat. I think it really needs to be fixed.
* Maybe the Immortals' voice-acting is bearable, but the voice-acting of that guy with the book is just terrible. He doesn't enter into his role at all, talking monotonously and like he's got a catarrh. It's not that hard to train voice-acting a bit, repeating text in the front of mirror. Furthermore, he doesn't even move his mouth while talking. It really needs to be fixed.
* That ring, which is given to us by the Immortal should have his name in capital letters.
* Is there some possibility to make a map of the skyship interiors? It's just impossible to find anything there.
* Some doors don't have the sound while opening them, and that bridge in first part of Cave doesn't have the sound while the player walks on it.
* That fire support from skyship is just useless for now. When I've heard "fire support", then I've thought about some serious fire attack from skyship, just into my foes. And what I've get? Just single, little fireball, that doesn't even wound enemy, if it don't hit him directly. It would be MUCH better, if you'll change this into - I know? - twenty fireballs with 5 meters range of serious damage. To prevent player from casting it continually and turning it into infinite rain of doom, you can add some time limit, interpreted as a time needed for skyship to reload.
Aside of that things, I don't remember any other mistakes. It's still a great mod, and it would be even better after fixing those errors that I've listed above.