Dwemers

Post » Wed Jan 26, 2011 12:10 am

Is there any chance to see in Skyrim Dwemers-made stuff?
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Khamaji Taylor
 
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Post » Tue Jan 25, 2011 11:42 pm

Is there any chance to see in Skyrim Dwemers-made stuff?


I have little doubt that weapons and armor will make yet another return as they are ingrained into TES mythos as much as Ebony and Deadric.

As far as ruins and artifacts I have doubts (yet still possible since the Dwemer had an extensive city system in the Velothi Mountains {bordering Skyrim and Morrowind}). This was played extensively in TESIII and Redguard.
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Rachael Williams
 
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Post » Wed Jan 26, 2011 2:14 am

Todd Howard:
"(...) Epic Cities that has been carving in the mountains by Dwarfs long ago (...)"

(from: Road to Skyrim: The Todd Howard Interview - Part 2 )



YES!!!
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Brittany Abner
 
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Post » Tue Jan 25, 2011 8:45 pm

While it made perfect sense for there to be no Dwemer ruins in Oblivion, they were still a setting from Morrowind that I really missed. Even if there will only be a few of them in the Velothi Mountains bordering Morrowind, that would be awesome.
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Baylea Isaacs
 
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Post » Tue Jan 25, 2011 9:22 pm

Todd Howard:
"(...) Epic Cities that has been carving in the mountains by Dwarfs long ago (...)"

(from: Road to Skyrim: The Todd Howard Interview - Part 2 )

YES!!!


Yup - and if there's a Dwemer city, we should expect Dwarven ruins... and Dwarven loot :celebration:
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Jack Bryan
 
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Post » Tue Jan 25, 2011 5:07 pm

I want another Puzzle Box
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Natalie Harvey
 
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Post » Tue Jan 25, 2011 10:05 pm

I want to toss a Dwemmer.
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Vicky Keeler
 
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Post » Wed Jan 26, 2011 1:22 am

Todd Howard:
"(...) Epic Cities that has been carving in the mountains by Dwarfs long ago (...)"

(from: Road to Skyrim: The Todd Howard Interview - Part 2 )



YES!!!



I hope we'll at least get to see some Dwemer architecture and maybe a Dwemer ghost/centurion :mellow:
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Joie Perez
 
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Post » Wed Jan 26, 2011 12:17 am

I hope we'll at least get to see some Dwemer architecture and maybe a Dwemer ghost/centurion :mellow:

Watch video 2. There's concept art of Dwemer architecture.

I don't see why it wouldn't make the cut.
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Robyn Lena
 
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Post » Wed Jan 26, 2011 12:36 am

I want to toss a Dwemmer.

:mellow:

Dwemer aren't short
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Louise
 
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Post » Tue Jan 25, 2011 11:44 pm

So, actually the evidence is looking quite positive for some dwemer related stuff to be in :D. Oh the joy *dances*
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Janeth Valenzuela Castelo
 
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Post » Wed Jan 26, 2011 3:22 am

Todd Howard:
"(...) Epic Cities that has been carving in the mountains by Dwarfs long ago (...)"

(from: Road to Skyrim: The Todd Howard Interview - Part 2 )

YES!!!


Pretty awesome. I wonder if it's Riften? Being that it's right on the border with Morrowind.
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Avril Churchill
 
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Post » Tue Jan 25, 2011 4:15 pm

Watch video 2. There's concept art of Dwemer architecture.

I don't see why it wouldn't make the cut.


It shows many pieces of concept art and promotional materials from their past games, it doesn't mean it's from Skyrim.
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John N
 
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Post » Wed Jan 26, 2011 5:29 am

I want another Puzzle Box


Haha for some reason I found that quest one of the hardest in morrowind I swear I must have been blind I just could never find it. It would be nice to see it in Skyrim, even if its just a easter egg type entry.
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lucile
 
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Post » Wed Jan 26, 2011 7:05 am

but looking at the concept art- we dont get our bronze hallways and completely alien architecture back :(


bronze halls would have been so cool in morrowind if they looked bronze and shiney
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Amy Smith
 
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Post » Wed Jan 26, 2011 2:46 am

Todd Howard:
"(...) Epic Cities that has been carving in the mountains by Dwarfs long ago (...)"

(from: Road to Skyrim: The Todd Howard Interview - Part 2 )



YES!!!


i.e. it's already confirmed there will be Dwemer related content.
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Ilona Neumann
 
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Post » Wed Jan 26, 2011 6:42 am

Notice how he made note that with their lore, they try to make it mostly said in game so that they could be wrong and can make changes later. And he said this right after/before (forget) talking about the Dwemer. Maybe this means we will hear some Dwemer retconing or more secrets revealed.
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Jonathan Montero
 
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Post » Tue Jan 25, 2011 3:11 pm

Maybe the Dwemers predicted that Morrowind would get destroyed and hid in another realm to wait until everything else died out so they could take it for themselves? :flamed: I fully expect them to reappear in some TES game.
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Robert Garcia
 
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Post » Wed Jan 26, 2011 3:37 am

Maybe the Dwemers predicted that Morrowind would get destroyed and hid in another realm to wait until everything else died out so they could take it for themselves? :flamed: I fully expect them to reappear in some TES game.



maybe as a cliche undead invasion
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Nicole Coucopoulos
 
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Post » Tue Jan 25, 2011 11:44 pm

I want another Puzzle Box

I didn't play the Morrowind MQ for a long time after getting the game. However, I had heard a lot about a mysterious Dwemer puzzle box and its elusiveness. I found it within two minutes of being in the ruin and I didn't have any directions.

I felt like a god that day.
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Micah Judaeah
 
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Post » Tue Jan 25, 2011 5:35 pm

I didn't play the Morrowind MQ for a long time after getting the game. However, I had heard a lot about a mysterious Dwemer puzzle box and its elusiveness. I found it within two minutes of being in the ruin and I didn't have any directions.

I felt like a god that day.


I also found it rather quickly.
But I didn't feel like a god. :(
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LittleMiss
 
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Post » Wed Jan 26, 2011 7:35 am

http://www.youtube.com/watch?v=kvpoR7knnI0&t=6m48sof the Road to Skyrim: The Todd Howard Interview - Part 2 Video Todd talks about how epic cities that have been carved out by dwarves long ago that these guys [Nords] have moved into. Plus in the GI article it talks about expansive dungeons and ruins, I don't think it would be a stretch to perceive these as Dwemer. Of course I have hope for some Falmer ruins as well. It is Skyrim after all.
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Rachel Tyson
 
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Post » Wed Jan 26, 2011 5:48 am

Puzzle Box is actually pretty easy if you just know what door to take. I think people had difficulty with Arkngthand because it was usually their first big dungeon in the game. Lots of rooms, a couple of early inaccessible areas, lots of enemies, etc. Usually you find it via process of elimination, but some folks just never checked the second floor.

I'm pretty excited to see the return of Dwemer architecture. Even if we aren't scouring their ruins for gems and dinnerware it's nice to see more variety.
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Grace Francis
 
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Post » Tue Jan 25, 2011 5:56 pm

seriously though- i want metal coridors made of a bronze coloured material, and totaly wacky rooftops and buildings
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Crystal Birch
 
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Post » Wed Jan 26, 2011 2:46 am

I also found it rather quickly.
But I didn't feel like a god. :(

You've just got to lower your expectations a little. You wouldn't believe the celebrations when I win a game of NFS.
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Emilie M
 
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