Dwermer technology

Post » Mon Dec 14, 2009 5:48 pm

I honestly dont see why people are so against guns
I dont want them common in the game, like 1 would be good for me
it doesnt even have to be a good weapon it could just be for the visual affect

:facepalm: yeah only 1 gun ... and 1 nuke just one :mage:

I am against any gun , no guns , no mention on guns , nono on TES no ty , my opinion :swear: NO! lol
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phillip crookes
 
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Post » Mon Dec 14, 2009 4:54 pm

:facepalm: yeah only 1 gun ... and 1 nuke just one :mage:

I am against any gun , no guns , no mention on guns , nono on TES no ty , my opinion :swear: NO! lol

gun!=nuke
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Micah Judaeah
 
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Post » Mon Dec 14, 2009 5:32 pm

I want to see some kind of glove, shaped like a cylinder, that fits over the hand. Characters can put rocks into the exposed opening, and cast a fireball spell with the hand inside it turning rocks into projectiles.
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Sarah MacLeod
 
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Post » Mon Dec 14, 2009 7:10 pm

The Dwemer steam tech seemed very magic-based to me when playing Morrowind. For example, the Steam Centurions were more golem than technic. From that, I take it that the Dwemer were very mechanically minded, but still used magic rather than science. Such as, they'd likely use a Fire Daedra rather than burning coal to run boilers on a steam contraption.

If Skyrim were to have "gun-like" Dwemer weapons, I would imagine they would be either like a magic staff or a crossbow. So either a magic weapon with "charges" used to zap enemies, or a mechanical weapon that uses ammunition. A mechanical weapon would likely just be another type of crossbow or other mechanical projectile-thrower. I think actual guns, like Fallout, would be a bad idea. A big reason for that is if it is relatively easy for sombody to harness magicka and hurl a bolt of fire, why would anybody spend the effort developing firearms? Guns on Earth have been evolving for a thosand years, but that is because we don't have magic.
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Tamika Jett
 
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Post » Mon Dec 14, 2009 12:58 pm

gun!=nuke

i mean i don't want guns or nukes or firearms , nothing like that
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Mrs shelly Sugarplum
 
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Post » Mon Dec 14, 2009 3:04 pm

I have said this 1 million times:

Proper fireball-spells require a STRONG magician. Everyone can use a musket (which, btw, has very good armour-piercing qualities).
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Kevin Jay
 
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Post » Mon Dec 14, 2009 4:36 pm

For example, the Steam Centurions were more golem than technic. From that, I take it that the Dwemer were very mechanically minded, but still used magic rather than science. Such as, they'd likely use a Fire Daedra rather than burning coal to run boilers on a steam contraption.


Hadn't ever thought of centurions as golems. Good one.
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Tanya
 
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Post » Mon Dec 14, 2009 5:04 pm

I have said this 1 million times:

Proper fireball-spells require a STRONG magician. Everyone can use a musket (which, btw, has very good armour-piercing qualities).

same with crossbows, everyone can use them, actually more powerful than a gun, and is good at piercing armor
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Mr.Broom30
 
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Post » Tue Dec 15, 2009 12:16 am

Everyone can use a musket (which, btw, has very good armour-piercing qualities).


Wrong. Muskets shoot plain lead balls. Armor-piercing ammunition for more modern arms uses things like steel, tungsten, or depleted uranium rather than lead for a reason: so it can actually pierce armor. In TES terms, a "typical" musket might reliably pierce "typical" iron armor...steel would be iffy...and once you got into things like Dwemer/Elven/Ebony/Glass/Daedric you'd be throwing that useless toy musket down and looking for something effective. :P
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sarah simon-rogaume
 
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Post » Mon Dec 14, 2009 9:02 pm

actually more powerful than a gun


Say what?
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Albert Wesker
 
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Post » Mon Dec 14, 2009 3:08 pm

Say what?

it is, a crossbow bolt can go like 8 inches into your skin, and a bullet from a handgun only goes like 3 (its been a while though so I forgot the exact numbers, but I think it is around that). guns are just more convenient these days and hold more than 1 shot. Pope innocent the second actually banned crossbows becuase they were so easy to use and deadly
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Myles
 
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Post » Mon Dec 14, 2009 10:47 pm

it is, a crossbow bolt can go like 8 inches into your skin, and a bullet from a handgun only goes like 3 (its been a while though so I forgot the exact numbers, but I think it is around that). guns are just more convenient these days and hold more than 1 shot. Pope innocent the second actually banned crossbows becuase they were so easy to use and deadly


What a load of hogwash. :rolleyes:

There is no universal caliber, therefore a bullet from "a handgun" will penetrate based on what caliber it is, and what type of bullet is used. My .44 magnum with fully-jacketed bullets will easily penetrate deeper than most manually-cocked crossbows, and will penetrate deeper than your 3 inch claim even with reduced-power target loads. Typical 9mm loads used by police across the US will also do far better than 3 inches. Part of their training is being aware of the 9mm's ability to "overpenetrate"- meaning to come out the back of the person being shot, and most people are more than 3 inches thick. Hell, assuming nothing more than standard clothing, a .22 rimfire can do 3 inches into flesh.

http://www.brassfetcher.com/index_files/Page1834.htm: Deepest Penetration Depth : 12.8 ± 0.05 Inch

http://www.brassfetcher.com/Federal%20240%20grain%20Hydra-Shok.html: Fully penetrated 16" gel block, was stopped by bullet arrestor behind gel block.

3 inches. Pfft.

Now then- the only place where crossbows will reliably and consistently outperform firearms is against a target wearing a Kevlar vest- these are designed in such a way as to use the design of a normal lead projectile against it, and a bolt from a crossbow doesn't behave in the same way. But then knives are better at penetrating kevlar than lead bullets, too so it's not anything about the crossbow.
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rebecca moody
 
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Post » Mon Dec 14, 2009 6:23 pm

STOP SUGGESTING FIREARMS FOR ELDER SCROLLS!!!!! AAAAARRRGH!!!
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Marilú
 
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Post » Mon Dec 14, 2009 6:09 pm

STOP SUGGESTING FIREARMS FOR ELDER SCROLLS!!!!! AAAAARRRGH!!!


It's all about the mega man hand tube thing :P
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saharen beauty
 
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Post » Mon Dec 14, 2009 1:11 pm

No to firearms. And no to railways. If there was a rail system, you would think that the entirety of Tamriel would have exploited it and built more. But no. So it seems silly.
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alicia hillier
 
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Post » Mon Dec 14, 2009 7:38 pm

I'm thinking mostly in the line of muskets, machines, steam power etc.

It would be cool if you could, for example, ride some primitive steam-powered railway machine or use a musket to attack your foes... What'ya think?


Why is there not a "no" option in the poll? :P I have no interest in seeing this in Skyrim or any Elder Scrolls game.

I'd pretty much be okay with a steam-operated railcar or something like that (even that's iffy), but I'm vehemently opposed to muskets and such...Doesn't feel right at *all*, even if exists.

If it was in the game, would I rage and say "IT'S A DEAL BREAKER"? Obviously not. People who rage about such things are pretty narrow-minded, mal-adjusted individuals who won't go far in life.

I'd still buy it, and I'd adjust and probably enjoy it because Bethesda *rocks* at implementing stuff well...But I'd rather not see them at all.
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Austin England
 
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Post » Mon Dec 14, 2009 11:59 am

I have said this 1 million times:

Proper fireball-spells require a STRONG magician. Everyone can use a musket (which, btw, has very good armour-piercing qualities).

The people have spoken. Guns. Have. No. Place. In. Tamriel.
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Lucy
 
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Post » Mon Dec 14, 2009 11:04 pm

Why is there not a "no" option in the poll? :P I have no interest in seeing this in Skyrim or any Elder Scrolls game.


The poll doesn't have a "no" option because the poster who created said poll doesn't really care what people want. It's all about "everybody vote yes for guns in Skyrim."

It just doesn't seem to be playing out in the OP's favor. :thumbsup:
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Danial Zachery
 
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Post » Mon Dec 14, 2009 10:41 am

I have said this 1 million times:

Proper fireball-spells require a STRONG magician. Everyone can use a musket (which, btw, has very good armour-piercing qualities).

While only a few of these points directly address your critique of magic-being-more-viable-than-firearms, I'll still leave this here anyway.

1) Dwemer didn't create technology, they created Myth wrapped in the appearance of technology. Their treatises which might be learned from were metaphysical treatises, not engineering manuals (at least, not engineering in the pyhsical science sense). Dwemer are not where to look in terms of technological advancement.

2) Magic is the massively-instated tradition for advancing one's capability or ease. Any problems that might need to be solved have a magical or divine solution. And the extreme-to-the-point-of-almost-totality portion of the population will recognize magic as the natural progression towards solving automated or higher-order tasks. Want to advance yourself beyond your current limitations? Go talk to the local mages. Buy a scroll. Or a potion. Or join the guild. Or go to Arataeum. Or talk to the church/temple. Etc, etc. It's as firmly rooted an idea as saying IRL that giving an account of the nature of something implies understanding something, and that furthering oneself is possible by learning to understand one's surroundings. Magic, in TES, can alternately be contrived as that giving an account of that something, seeing as how Nirn itself is just a giant ball of creatia.

3) There have been over 6500 years before the Oblivion Crisis and the current time period, which held periods containing far richer conditions for the production of weapons: the inaccessibility of magic, the drive of necessity, the solidification of stable empires, the turmoil and war of other empires, etc, etc. And in all honesty, despite wavering political landscapes and old conceptual organizations with new names, there is little that has drastically changed that one might point to as the catalyst for why now is a wondrous time for tech to spring out of the ground. If there was ever a time for Merv the Metallurgist to make steamworks and logic gates, etc, it would be in those times that the Mages Guild never existed and something vastly needed to be done.
The absence of anything noteworthy, from any and everyone that ever lived, from any and every culture, from any and every time period, as well as the absence of (again) any definitive catalyst speaks volumes.

3) While it is certainly possible to construe scenarios in which tech is invented, all of these scenarios contain implausible rings to them; they're virtually always chains of insanely optimistic happenstance causes that prompt "inclusion-dictates-the-explanation" versus the always-better "explanation-dictates-the-inclusion." In other words, the inventor(s) of guns in a hypothetical scenario always tend to come off like a cluster[censored] of http://tvtropes.org/pmwiki/pmwiki.php/Main/MartyStu who can do anything they want despite any insurmountable odds against and with little to no justifiable work to overcome those insurmountable odds.

4) While the Aedra, being the good parents they are, don't often mess around with Tamriel, the Daedra certainly do. And you would think that, were technology as we're discussing conceptually possible in Nirn, that the Princes whose spheres are relevant to the tech in question would...
A: Have invented such tech, and...
B: Have given it over time to mortals, so to further their games in the mortal sphere, or...
C: Have nudged mortals into making it themselves through Daedric influence.
I mean, just as an example, Mehrunes Dagon is just custom-fit to have guns or explosives or any possible warfare-tech imaginable at his disposal. His spheres are Destruction, Revolution, Energy, Change, and Ambition; there's a lot of technical advancements that fit flawlessly within those bounds. And yet Mehrunes Dagon remains pragmatically undefined when it comes to said technology. Another example would be Herma Mora, whose knowledge would also certainly encompass the limits of possibility within the very conceptual nature of the world. Yet no mention of any tech for Mora's followers, ever.

5) And speaking of the Aedra, when they arrive on their creation and go to war with each other, Gods and creators as they are, notice how they, being creators, don't use technical advancements against each other or for each other. They use nothing more than what's already been presented in the world as it is: swords, bows, etc, and insane magic. Now why exactly would that be?



So I guess that, in the light of the immensely summarized points above, tech advancement is still possible, but by the same order of magnitude of possible that pink gerbils will explode out of White-Gold tower, feast on the flesh of the living, and then poop out white lilies.

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Michelle Serenity Boss
 
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Post » Tue Dec 15, 2009 12:18 am

Say what?

now I remember, crossbows were better than black powder guns up close, yeh and Alois Hammer was right it was closer to 12 inches, its been a while though sense I heard this, it is debatable that crossbows are deadlier, becuase there are some specifically designed for the tip to open up as it enters the human body, making removing it very hard
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R.I.P
 
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Post » Mon Dec 14, 2009 9:45 pm

Dwemer muskets and sniper rifles? Only if they were rendered completely unusable and worth not much more than any other generally useless Dwemer scrap metals et al.
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Eileen Collinson
 
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Post » Mon Dec 14, 2009 7:08 pm

muskets and snopers a definite HELLLL NOOO!
the day TES series starts to have firearms of any sorts is a very sad day indeed... it almost seems like it should be one of the four horseman
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Janette Segura
 
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Post » Tue Dec 15, 2009 12:20 am

Dwemer muskets and sniper rifles? Only if they were rendered completely unusable and worth not much more than any other generally useless Dwemer scrap metals et al.

LOL that would be awesome if they had some dwemer artifact that looks like a gun, but it's labled "Useless Dwemer Artifact", or something. Just another junk item, and there's no quest associated for it. It's just a worthless easter egg.

EDIT: actually that still might make people mad... or make people say "There was a gun in Skyrim!!!! it HAS to be a gun look at it! that means there should be guns in Elder Scrolls 6!!!" or some nonsense.
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Katie Pollard
 
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Post » Mon Dec 14, 2009 8:07 pm

while i do agree there should be some level of dwemer technology being used by a few people such as alchemists the dwemer didnt have guns so why would they include them
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Matthew Barrows
 
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Post » Mon Dec 14, 2009 2:18 pm

What we need more right now is Dwemeri technologies for facial hair treatment.
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adame
 
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