DX11 on a DX10 graphics card?

Post » Mon Sep 12, 2011 3:53 pm

I have a DX10 graphics card, and if I install the DirectX 11 patch, will I get some new features? I read that graphics cards that don't support DX 11, get some new features on "Ultra".
Soo, should I download the patch, or would it be stupid, because I would just lose FPS?
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Niisha
 
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Post » Mon Sep 12, 2011 2:15 pm

I have my Geforce GT335M which is only support DX10.1 and I can have Ultra spec, but not the DX11 option.
Im planning to take off DX11 patch thought, because my com won't play well @ spec higher that Very High.
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Love iz not
 
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Post » Mon Sep 12, 2011 9:15 am

I have a DX10 graphics card, and if I install the DirectX 11 patch, will I get some new features? I read that graphics cards that don't support DX 11, get some new features on "Ultra".
Soo, should I download the patch, or would it be stupid, because I would just lose FPS?

No, only the high res pack and you need a lot of VRAM to run that smoothly.
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BRAD MONTGOMERY
 
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Post » Mon Sep 12, 2011 10:40 am

Crytek decided to lock Dx10 (.1) cards out. So you wont even get parralax occlusion mapping whether your card supports it or not.
You are able to get the added surface reflections though but for that you dont need the Dx11 patch.
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Stacey Mason
 
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Post » Mon Sep 12, 2011 8:11 pm

Crytek decided to lock Dx10 (.1) cards out. So you wont even get parralax occlusion mapping whether your card supports it or not.
You are able to get the added surface reflections though but for that you dont need the Dx11 patch.

DX10 never really had any major benefits over DX9, in Crysis 1 they locked out all the extra features that could of been enabled in DX9 to promote DX10, which people managed to unlock anyway and you wouldn't of saw any real difference between DX9 cheap very high and DX10 very high bar the framerate.
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Liii BLATES
 
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