DX11 Patch Announced for Crysis 2!

Post » Thu Dec 31, 2009 2:38 pm

People, calm down, please. It's not going to happen.
Okay. I don't play this game anyway.
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Neil
 
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Post » Thu Dec 31, 2009 2:17 pm

You trolls are going to look stupid when the DX11 patch comes out. I've been playing online just fine so you might want to pick a good server.
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Albert Wesker
 
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Post » Thu Dec 31, 2009 3:04 pm

You trolls are going to look stupid when the DX11 patch comes out. I've been playing online just fine so you might want to pick a good server.

Trolls might look stupid when/if the dx11 patch is released but us disappointed customers sure won't.

The game was released 24 Mar 2011, that's 2 months ago. I for one, could have preordered The Witcher 2 instead and have it completed before Crysis 2 is ready to be played the way it was meant to be.
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Carlitos Avila
 
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Post » Thu Dec 31, 2009 10:13 am


If they use tesselation...then DirectX 11 is not gonna improve your performance lol.

How does that apply to my post?

I specifcally wrote that there could be a performance game by maintaining current settings while running in dx11 mode but the game would benefit from tesselation and physics imo.


People need to read more thorughly before commenting.

And he wrote that if you get that kind of performance at the resolution DX11 effects would destroy what little performance you get. Tessellation effects have a huge impact on the performance of current generation of GPU's. Perhaps you should do some research before trying to flex your e-peen.

What E-peen? So I'm elitist because I think the game would benefit from tesselation and physics?

That brought his (correct) performance point about tesselation in regards to my former post and completely missed the point in the process.......... Fact is that, dx11 is more effecient than dx9 and you'll see increased performance with the API, at least if you don't actually use the new features.

That's two people commenting on how tesselation takes extra resources which I clearly never disagreed with......
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Jeneene Hunte
 
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Post » Thu Dec 31, 2009 1:19 am

You trolls are going to look stupid when the DX11 patch comes out. I've been playing online just fine so you might want to pick a good server.

Trolls might look stupid when/if the dx11 patch is released but us disappointed customers sure won't.

The game was released 24 Mar 2011, that's 2 months ago. I for one, could have preordered The Witcher 2 instead and have it completed before Crysis 2 is ready to be played the way it was meant to be.

Witcher 2 is **** awesome :D
Sell Crysis 2 and get it, its actually worth it.
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jessica breen
 
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Post » Thu Dec 31, 2009 2:54 pm

You trolls are going to look stupid when the DX11 patch comes out. I've been playing online just fine so you might want to pick a good server.

Trolls might look stupid when/if the dx11 patch is released but us disappointed customers sure won't.

The game was released 24 Mar 2011, that's 2 months ago. I for one, could have preordered The Witcher 2 instead and have it completed before Crysis 2 is ready to be played the way it was meant to be.

I got both anyway. The Witcher 2 looks better but that's DX9 and no one is complaining about it. You're silly to not play the game while waiting for the DX11 patch because it will not magically make the game look like Crysis 1.

Just use some -5 LOD, commands and the game looks a lot better than the default settings.
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Harinder Ghag
 
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Post » Thu Dec 31, 2009 2:32 am

Here's the truth:

DX11 can only do so much, which is not enough to make Crysis 2 the best looking shooter for another 3 or 4 years...or even this year.

If, that is, IF, Crytek/EA decides to fix the textures, that actually might be the only noticeable improvement of the game. The rest of Crysis 2 will be too insignificantly affected for us to see any difference.

So don't cross your fingers and hold your breath for nothing, you might as well go mod Crysis 1 for some real eye candy.
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Haley Merkley
 
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Post » Thu Dec 31, 2009 7:27 am

I REFUSE to play this game again until DX11 is released!!!
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Lizbeth Ruiz
 
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Post » Thu Dec 31, 2009 2:33 pm

You guys are all downers, the DX11 patch will be awesome and you know it.
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Dina Boudreau
 
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Post » Thu Dec 31, 2009 5:04 pm

I jizzed thinking about the potential of DX11 Crysis 2 when I saw Metro 2033 DX11 gameplay....:)
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Nitol Ahmed
 
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Post » Thu Dec 31, 2009 4:33 pm

Here's the truth:

DX11 can only do so much, which is not enough to make Crysis 2 the best looking shooter for another 3 or 4 years...or even this year.

If, that is, IF, Crytek/EA decides to fix the textures, that actually might be the only noticeable improvement of the game. The rest of Crysis 2 will be too insignificantly affected for us to see any difference.

So don't cross your fingers and hold your breath for nothing, you might as well go mod Crysis 1 for some real eye candy.

I think the lighting is better in Crysis 2, also the story and music. Granted the default looks bad but tweak it and it looks great, especially with their crappy MSAA turned off.
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Josh Dagreat
 
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Post » Thu Dec 31, 2009 6:14 am

You trolls are going to look stupid when the DX11 patch comes out. I've been playing online just fine so you might want to pick a good server.

Trolls might look stupid when/if the dx11 patch is released but us disappointed customers sure won't.

The game was released 24 Mar 2011, that's 2 months ago. I for one, could have preordered The Witcher 2 instead and have it completed before Crysis 2 is ready to be played the way it was meant to be.

I got both anyway. The Witcher 2 looks better but that's DX9 and no one is complaining about it. You're silly to not play the game while waiting for the DX11 patch because it will not magically make the game look like Crysis 1.

Just use some -5 LOD, commands and the game looks a lot better than the default settings.With The Witcher 2 noone promised the most potent graphics in computers. the last one was witth Unreal motor. Now they have create their own motor, for the game. They take care of the fanbase and the promises they made by now... are true.

The problem is not what it is done. The problem is what have been promised.
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chloe hampson
 
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Post » Thu Dec 31, 2009 4:21 am

People who say they will not play Crysis 2 untill is has DX11 are missing out on a fun kick ass game. Don't be a CryBaby and just play the game. You will thank yourself after!
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Fiori Pra
 
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Post » Thu Dec 31, 2009 4:08 am

True. They must max refine dx11, but after this they should do one big patch for all multi bugs. Its very annoying how difficult is communication with fiends in game. Look at Starcraft 2. It's perfect multiplayer game. No bugs, no problems. Very very much patches.
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Imy Davies
 
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Post » Thu Dec 31, 2009 7:08 am

Ca fait plaisir y'a quand même quelques francais qui trainent là héhé !!!! Salut les gens !!!!!
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jessica breen
 
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Post » Thu Dec 31, 2009 6:35 am

With The Witcher 2 noone promised the most potent graphics in computers. the last one was witth Unreal motor. Now they have create their own motor, for the game. They take care of the fanbase and the promises they made by now... are true.

The problem is not what it is done. The problem is what have been promised.

Crytek didn't promise DX11. There was a rumour that NVIDIA paid Crytek to make DX11 for Crysis 2 and people assumed it would be based on Crysis 1 being DX9/10, 4 years ago.

We knew Crysis 2 was going to be on the consoles, so why is it a surprise to people Crysis 2 is DX9? Crytek marketed their engine towards game houses, not users, just like Epic do with UE3. The engine can do DX11 but it doesn't mean the developers of the game that use it will use DX11.

All DX11 does is make it easier to develop features, it doesn't mean they will use it. There is also the point that there are a lot of XP users out there still use only have DX9, which is a wider audience, more sales.
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mishionary
 
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Post » Thu Dec 31, 2009 4:03 am

Sorry but your wrong it was listed as a DX11 game on Nvidia (they even used it as an advertisemant for their DX11 cards) and Steam as well as promised by the crytek developers because they said the directx11.dll file wasn't functional despite being in the leaked version so they encouraged us to buy the final version which would use DX11.
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Taylah Haines
 
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Post » Thu Dec 31, 2009 9:26 am

It's just speculation but the simple fact is that Crytek said they didn't have time to implement it and are doing so via a patch. They official announced it so Crytek are working on a patch. It's all about marketing and getting more sales and GPU sales for NVIDIA.
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Racheal Robertson
 
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Post » Thu Dec 31, 2009 7:37 am

With The Witcher 2 noone promised the most potent graphics in computers. the last one was witth Unreal motor. Now they have create their own motor, for the game. They take care of the fanbase and the promises they made by now... are true.

The problem is not what it is done. The problem is what have been promised.

Crytek didn't promise DX11. There was a rumour that NVIDIA paid Crytek to make DX11 for Crysis 2 and people assumed it would be based on Crysis 1 being DX9/10, 4 years ago.

We knew Crysis 2 was going to be on the consoles, so why is it a surprise to people Crysis 2 is DX9? Crytek marketed their engine towards game houses, not users, just like Epic do with UE3. The engine can do DX11 but it doesn't mean the developers of the game that use it will use DX11.

All DX11 does is make it easier to develop features, it doesn't mean they will use it. There is also the point that there are a lot of XP users out there still use only have DX9, which is a wider audience, more sales.

actually they did mention crysis 2 using next gen cryengine 3 ready with dx9/10/11 and nVidia also proclaimed Crysis 2 as a DX11 blockbuster and put up some(fake) benchmarks on their site.
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bimsy
 
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Post » Thu Dec 31, 2009 8:30 am

many pleading for dx11... if a dx11 patch is released, how different do you all think it'll be? we haven't seen mind boggling jumps in visuals from dx9 to dx10/11 in games period! name a recent pc game that has done so. sorry but the differences are subtle if any at all. a patch isn't going to change much visually but mods will. give the dx11 plea a rest...
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Danger Mouse
 
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Post » Thu Dec 31, 2009 1:39 pm

if you write a best seller, and sell the movie rights to hollywood you have no control over the content,EA is hollywood.get that game on the market! on as many platforms as you can for max profit and worry about the niche enthusiast market later.anyone agree i think this is how games go down these days.
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Flash
 
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Post » Thu Dec 31, 2009 4:18 pm

2 months as the game went and still no dx 11. This is sad. Сrytek fail!
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Claire Vaux
 
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Post » Thu Dec 31, 2009 1:19 am

many pleading for dx11... if a dx11 patch is released, how different do you all think it'll be? we haven't seen mind boggling jumps in visuals from dx9 to dx10/11 in games period! name a recent pc game that has done so. sorry but the differences are subtle if any at all. a patch isn't going to change much visually but mods will. give the dx11 plea a rest...
DX11 wasn't aimed at visuals, or atleast that's not what game developers are using it for...tesselation has been largely ignored, since all it does is take a massive hit on FPS for a very small visual gain (only REALLY noticeable in benchmarks like Heaven2.0).

DX11 is being used as an optimization tool to allow noticeably more FPS to be put out by the same hardware (if it supports DX11). Games like WoW, BFBC2, Rift, etc have thrown in DX11 capability and while it has a very tiny effect on visuals (compared to DX9/10), it does result in a massive FPS gain. I believe the Crysis 2 DX11 patch will be aimed at getting playable FPS for those who aren't getting it at the moment, e.g. running HD5670/5570's or GTS450/GT540's.

But those already running fairly high-end hardware in anticipation for Crysis 2 feel left out...me being one of them. My overclocked GTX580 was expecting a challenge, and Crysis 2 didn't deliver. Don't get me wrong, it's a gorgeous game, the lighting/realism is unlike ANYTHING I've ever seen, far ahead of the original Crysis or Warhead....but if I'm getting 90-120fps it means there's plenty more room for improvement, especially with higher-res textures. And when we hear that it was to allow the game to run on 6-year-old consoles like PS/Xbox, it makes us angry -_-
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Ashley Campos
 
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Post » Thu Dec 31, 2009 11:59 am

Crytek is a big stupid corporation now. They don't care about the gaming community, they just want to hang out with their friends from EA and count money. Otherwise why wouldn't they ever communicate to us. They have the worst communication ever. Crysis 3 wont even be on the PC, just watch. EA will tell them that its not good for their bottom line to produce high quality games for the PC, and instead they should create cheap shallow crap for consoles, and pump one out a year. And when EA gets what they want they will own every gaming company in the world, and there will be no more quality titles, and then video games will only be sold to little kids, and every title will be based on the latest George Lucas cartoon. fuk EA, fuk Crytek, and fuk every other company that has no respect for gaming as an art and a science.
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renee Duhamel
 
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Post » Thu Dec 31, 2009 4:28 pm

many pleading for dx11... if a dx11 patch is released, how different do you all think it'll be? we haven't seen mind boggling jumps in visuals from dx9 to dx10/11 in games period! name a recent pc game that has done so. sorry but the differences are subtle if any at all. a patch isn't going to change much visually but mods will. give the dx11 plea a rest...

Actually, there is a huge visual and effects difference between DX9 and 10/11, especially between 9 and 11. It's easily noticeable in a game that can easily switch between all 3, such as Bad Company 2.

Also, like others has said, the real power of DX11 is really not being exploited as of yet. It's more optimization than anything. The mold breaker looks like it may be Battlefield 3. The game is being made to exploit modern high-end multi-core processors, DX11 advances, and modern high-end GPU's. It will be, for all intents and purposes, a "real" PC game. I think this is what many people expected of Crysis 2.

Yes, many people were disappointed that the game was released running at console hardware and DX9 levels, when PC's are light-years ahead of any console. Many people feel they got lied too, since yes, Crysis 2 was initially being advertised as a visually stunning DX11 game.

My current stand on the matter is, well, better late than never.

I am not 100% sure why Crytek did not at least make the game full on DX10, other than multi-platform development since consoles can't do that level of graphic processing. However for being DX9 and a victim of the aforementioned multi-platform development, the game still looks pretty darn good. Do a side by side of the 360 or PS3 version vs the PC running at 1080P or HD+ resolutions, the PC version still looks "better".

I fully understand they did not have time to develop for DX11, though not sure why that would be the case since it's been out for so long and they already knew how to work with DX10. The fact is, no matter the reasons, DX11 is still on it's way, that's all that matters at this point in my opinion.

Also, just my humble opinion, that's bad karma on them for siding with Nvidia. lol
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Everardo Montano
 
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