IMO the game looks just fine now, but rather than putting out a useless dx11 patch, a high-res textures patch and bugfixes for the Damn AI might be a better use of time and resources. But nooo you guys kept shouting "WHY NO DX11" and now look what we're getting...
The team working on DX11 aren't the same team working on textures and AI
If anyone missed this post. This means they are working on improving textures and improving AI as well as implementing Direct X 11.
NO IT DOESN'T
It means whoever is working on the DX11 patch is not responsible for textures or AI. It doesn't say 'we are also working on...'. It says the DX11 people are not working on textures or AI. There's a difference...
They made THIS TOPIC because the community would shut the **** up about DirectX, do you seriously think they'd set themselves up AGAIN by being vague when they are in the exact same situation with textures?
If they were working on hi-res textures they would announce it. Nowhere have they ever said they will
patch textures...for all we know they could just be fixing any clipped/glitched textures. That could be a single 20 pixel area at point X, Y, Z on Map X.............