» Fri Dec 31, 2010 11:22 am
I never played COD, so I can't comment on the similarity in the MP, but I really enjoy it. It reminds me a lot of CS with the fast pace of the game play and you can get quite creative with the nanosuit on many of the MP maps.
The SP was not like I was expecting it to be (in comparison to C1), but I suppose you can't put that much massive amount of detail into an urban environment and still keep the game well optimized. Certainly it would be possible, but I think it would be very difficult to do, perhaps leading to more loading sequences? I still enjoyed the SP enough that I will play it again at some point.
What bothers me the most about the game, however, is the lack of tie-in with the first game. I know C2 takes places 3 years after C1, but there is very little reference to what happened to Psycho and Nomad. I also found the lack of voice acting by Alcatraz to be a bit cheesy. Maybe CryTek couldn't find an adequate voice actor for Alcatraz or really wanted to leave it all to that final line at the end of the game? Who knows. Perhaps with a bit more work on the story then the transformation from Alcatraz into Alcatraz/Prophet could have been made better? I'm not a game developer nor am I a writer of fiction - I teach English and study business and IT...