so this is my humble wish as player who want a major improvement over the world of Roleplaying in Elder Scrolls Universe, so WHAT IF: the shift of Radiant AI also focused on the bandits across SKYRIM promising a dynamic aspect of BANDIT'S DUNGEON PLUNDERING *my favorite Elder Scrolls aspect--
Im talking about Bandit daily activities, they eat-drink-and get high with Skooma during the night* (you could fight a drunken bandits with low Agility so they would staggered a LOT during the sword fight)
Those bandits have 18 hours activities like: Mugging halpless people during the day-so you couldnt find lot of bandits during day-raid, only several bandits guarding their loot on those sweet dark cave of theirs,
but during the next 6 hours,they try to rest and have a celebration in their sanctum during 07 PM or so,while sneaky player type could observe those bad guys over the dark cavern wall.and kill them one by one...
meanwhile a goblin invested cave would give player an experience that they were raiding a wrong place (Sheiittt.. its a goblin stronghold). during your fight bellow, you can free a human prisoner inside the goblin cave and he-or she could be your temporary allies during your fight to claim those Goblin loot but with your command of course.. hmmmm.... delicious
FEEL FREE TO ADD YOUR THOUGHT ABOUT THE DUNGEON PLUNDERING DREAMS IN SKYRIM with this topic