Early Game "Safe" Storage Containers?

Post » Tue Dec 06, 2011 3:30 pm

I'm looking for advice on apparently safe places to store foraged materials and such in the early game before we find a housing situation for home base.

Foraging all these ingredients for crafting, carrying an array of weaponry, aid items and the weight of ammo is keeping me perpetually laden and svcking down sarsparillas just to keep my weight down.

HAALP!
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Miranda Taylor
 
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Post » Tue Dec 06, 2011 1:21 am

You can just drop stuff on the ground, you know. The game only cleans out containers.
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Etta Hargrave
 
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Post » Tue Dec 06, 2011 12:40 pm

You can just drop stuff on the ground, you know. The game only cleans out containers.

If you do that, I assume that this game can also suffer from the deletion effect.

Oblivion had it, and Fallout 3 had it. If you were to store an excessive amount of loot in one place, one of two things would happen. The first would be that if a certain threshold of items was reached, the games would start randomly deleting objects to cope with all the extra data taking up space in the area. I first noticed this in Oblivion, where I amassed an enormous collection of shiny, shiny jewels in a corner of my house, enough to make Uriel Septim wet his pants, only to come back a few game months later to find that the jewel pile had been reduced by about 90%. I did the jewel thing in Fallout 3, only that time, I used Pre-War money. The same thing happened in Fallout 3.

The second thing that could happen, and I bet you anything it can also happen in this game, is that some items would clip into other things, and fall through map geometry, eternally being lost in the dark voids of mapping hell.

These two things would weigh quite a bit of worry on me, if I choose to just drop my items on the ground.
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Kim Bradley
 
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Post » Tue Dec 06, 2011 11:51 am

I say you stuff it on your companion.
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Kayla Keizer
 
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Post » Tue Dec 06, 2011 9:48 am

I'm looking for advice on apparently safe places to store foraged materials and such in the early game before we find a housing situation for home base.

Foraging all these ingredients for crafting, carrying an array of weaponry, aid items and the weight of ammo is keeping me perpetually laden and svcking down sarsparillas just to keep my weight down.

HAALP!


I've been using the safe inside the abandoned school in Goodsprings to store my excess loot. I've had a bunch of crap in there for several game days and haven't lost anything.
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candice keenan
 
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Post » Tue Dec 06, 2011 12:15 am

I DON'T HAVE ANY FRIENDS!

(SOB, WEEP, RUN.)


No, but seriously, I've been throwing things in Doc Mitchell's footlocker and I don't want to be a horror story, especially in hardcoe Mode.
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Christina Trayler
 
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Post » Tue Dec 06, 2011 12:48 pm

Actually, the school safe sounds like a great idea. Safes never 'refreshed' or 'restocked' in Fallout 3, so that's probably golden.

Plus there are occasionally mantises to guard it. :D
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Hot
 
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Post » Tue Dec 06, 2011 3:24 am

Since this was a problem at least as far back as ES:III Morrowind, you'd think they'd fix it.
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Kelly John
 
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Post » Tue Dec 06, 2011 9:06 am

Since this was a problem at least as far back as ES:III Morrowind, you'd think they'd fix it.


In Morrowind they had a overflow bag that the things would go into.
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Peter P Canning
 
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Post » Tue Dec 06, 2011 6:03 am

a base i used for a bit was the abandoned shack. go to the graveyard and look right in the distance and you will see a huge cross. walk towards it and you will find to the left. 2 containers for storage and there is a bed with an ammo station.
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LADONA
 
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Post » Tue Dec 06, 2011 11:35 am

Actually, the school safe sounds like a great idea. Safes never 'refreshed' or 'restocked' in Fallout 3, so that's probably golden.

Plus there are occasionally mantises to guard it. :D


I checked all the containers in the school in the GECK, and none of them are set to respawn, so they should be safe. This includes the lockers, toolbox, footlocker and metal containers.
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le GraiN
 
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Post » Tue Dec 06, 2011 3:26 pm

I checked all the containers in the school in the GECK, and none of them are set to respawn, so they should be safe. This includes the lockers, toolbox, footlocker and metal containers.


Thanks.
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stephanie eastwood
 
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Post » Tue Dec 06, 2011 3:03 pm

Novac.
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Becky Palmer
 
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Post » Tue Dec 06, 2011 4:58 am

I checked all the containers in the school in the GECK, and none of them are set to respawn, so they should be safe. This includes the lockers, toolbox, footlocker and metal containers.



Looks like I'll be moving in. Thanks for checking the GECK for us consolers.
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Mrs shelly Sugarplum
 
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Post » Tue Dec 06, 2011 11:22 am

I checked all the containers in the school in the GECK, and none of them are set to respawn, so they should be safe. This includes the lockers, toolbox, footlocker and metal containers.


Will you please check the containers in the trailer up behind the store and tavern in Goodsprings for me? I've been dumping everything in there and so far (a week in-game time) has passed and I don't appear to have lost anything. I'd like to know for sure though. It's a handy spot that doesn't involve a loading screen to use...

To get to the trailer in question, just fast travel there (Goodsprings) and then head straight between the 2 buildings. It's up next to the cornfields just behind the shooting area from part of the tutorial.
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Jessica Stokes
 
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Post » Tue Dec 06, 2011 12:18 am

I checked all the containers in the school in the GECK, and none of them are set to respawn, so they should be safe. This includes the lockers, toolbox, footlocker and metal containers.


I had been using the gas station there, but thanks for checking that. I'll move my stuff there for now.
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Ross Zombie
 
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Post » Mon Dec 05, 2011 11:10 pm

a base i used for a bit was the abandoned shack. go to the graveyard and look right in the distance and you will see a huge cross. walk towards it and you will find to the left. 2 containers for storage and there is a bed with an ammo station.


I was really wanting to know about this place too. Seems perfect to me.

Anybody know if the containers "restock" in here?
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Frank Firefly
 
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Post » Mon Dec 05, 2011 11:17 pm

It might be nice to have an ongoing list of "safe houses".
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Roberto Gaeta
 
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Post » Tue Dec 06, 2011 10:02 am

I just checked for myself - the abandoned shack's containers do not respawn.
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Nathan Risch
 
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Post » Tue Dec 06, 2011 9:34 am

I've been using Easy Pete's house, due south of the Goodsprings fast travel point. Granted I've only been playing for about 6 hours or so, but so far the cabinet and the foot locker containers are safe and whatever was in them before are not flagged as owned so they are free to take. I've progressed as far as Nipton and a nearby cell where there are raider-like gang members that are immediately aggressive towards you (I forgot the name, but it's near the NCR outpost) reset at least once.

I've been leaving unused gear for repair, ammo, food and drink that weigh 1 or more and misc items that may come in handy for crafting in both containers. There are 2 beds in the house and Easy Pete sleeps in the smaller one, leaving the larger one for you to use. (Sometimes a random Goodsprings settler sleeps there, but not always.) It also very close by to the general store and the saloon for selling off unneeded loot. There is also the ammo loading bench and workbench at the side of the General store. A campfire is also available by the Goodsprings source fast travel point.

There are also two dumpsters in front of the General Store. I'm going to throw some stuff in there to see how those work out the next time I play, since they are closer to the crafting benches.

RP wise, I'm crashing at his place until a more permanent place for me can be found. :P

Oh if anyone has gotten an "official" house like the one in Megaton/Tenpenny please let us know.
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James Potter
 
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Post » Tue Dec 06, 2011 2:06 am

Thanks for checking those two places in the GECK, guys!


Man, it'd be nice if we could officially own that Abandoned Shack, though. I know the one you're talking about, I walked in there like "Maaan, these are some sweet digs, how somebody gonna abandon this shaaaack?"

:D
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Elena Alina
 
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Post » Tue Dec 06, 2011 2:08 am

I checked all the containers in the school in the GECK, and none of them are set to respawn, so they should be safe. This includes the lockers, toolbox, footlocker and metal containers.


If someone can GECK check the containers in Easy Pete's house (due south of the Saloon), it would be greatly appreciated. Oh and the dumpsters by the General Store. Those are going to come in handy if they are "safe". :)
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Kayla Keizer
 
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Post » Tue Dec 06, 2011 6:40 am

I've been using the safe in he gas station in goodsprings
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Steph
 
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Post » Tue Dec 06, 2011 6:55 am

while its not really a safe house or anything, you could use the dropboxes that send your stuff to different citys for a safebox if you need a weapon quick. Useful in hardcoe to send a stash of food, water, ammo and weapons everywhere.
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suzan
 
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Post » Tue Dec 06, 2011 9:27 am

I think victors shack is a good place.. dont know if any of the containers there respawn but im betting they dont. Free pure water a nice radio bed and sofa.
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Adam Porter
 
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