East Coast Mutants VS West Coast Mutants

Post » Fri May 04, 2012 8:52 am

D.C. Mutants
These super mutants were created in the Evolutionary Experimentation Program, the experiment which had been assigned by Vault-Tec and the pre-Great War American government to Vault 87 as part of the clandestine Vault experimentation program. The heavily modified strain of FEV which created these mutants resulted in a new strain of super mutants which, in addition to becoming sterile, grow much larger and stronger as they age. They are different from their Core Region counterparts as they are green-yellow in skin color and less intelligent. Every super mutant's facial expression is permanently set in a sneer. However, unlike their counterparts, they are even less like pure strain humans, and after the transformation no clues on how they looked in their former lives can be found. They take human prisoners across the Capital Wasteland to transform them into more super mutants by injecting them with the FEV still found in Vault 87. Just as on the West Coast, the by-product of the Vault 87-based creations are the hideous chimeric mutants called centaurs, who act as watch/attack dogs for their super mutant masters. - Fallout wiki

Mojave Mutants
The Mariposa super mutants are a variety of super mutants common on the West Coastand in the Midwest that originated from the Mariposa Military Base in California. While some of them can be rather stupid, in general they are more intelligent and civilized than their distant Vault 87 cousins in the Capital Wasteland. Their skin is also darker than that of their east-coast counterparts.

This group also contains the Nightkin They are superior to their fellow super mutants in terms of both intellect and skill, as the FEV-IIdipping has not damaged their intelligence. While in the Master's Army, they had access to superior weapons and armor, including the use of Stealth Boys. Prolonged use of these devices led to a permanent alteration of the pigment in their skin. Instead of the usual dull green, their skin is pale blue.
The nightkin often use their equipped Stealth Boys to sneak-attack those who cross their path, remaining invisible until they come out and fight, sometimes even remaining invisible then. However, prolonged use of Stealth Boys has damaged their sanity, with them becoming incredibly aggressive, paranoid, and in some cases severely delusional. As Marcus explains, they "hate to be seen". The cause of their paranoia is schizophrenia developed from constant use of the Stealth Boys, because of this they can become very angered when stared at for a long amount of time. - Fallout Wiki



What do you think? If these two were to engage in all out war and really wanted to destroy each other no matter the cost who do you think would win?

(EDIT:) Also, a special one on one fight between Fawkes and Marcus, fists only. Who would win?
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Alba Casas
 
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Post » Fri May 04, 2012 4:26 pm

West Coast in a landslide because those mutants have a higher intelligence then the East Coast. Although the East Coast does have the behemoths but again they lose due to lack of intelligence.
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Leanne Molloy
 
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Post » Fri May 04, 2012 12:34 pm

West Coast because there are far more of them and they are far smarter. The East Coast are dumb as rocks and only get dumber and there aren't even that many of them.
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Neil
 
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Post » Fri May 04, 2012 5:05 pm

This was never posted
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Chelsea Head
 
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Post » Fri May 04, 2012 4:41 am

There seems to be a lot less mutants in Fallout New Vegas than there was in Fallout 3 :/
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Spaceman
 
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Post » Fri May 04, 2012 1:26 pm

There seems to be a lot less mutants in Fallout New Vegas than there was in Fallout 3 :/

But what is your point? Are you debating if the Super Mutants in the Mojave could take the ones in DC? Or all the Mariposa Super Mutants Vs all the DC ones?

Cause even if it is Mojave vs DC the Mojave would win. They are smarter, well organized and have large numbers of nightkin and the DC was are all morons but for the rare ones like Fawkes and Uncle Leo and Behemoths are easy to kill.
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YO MAma
 
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Post » Fri May 04, 2012 1:49 am

It was Mojave vs D.C. Sorry I'll correct that.
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Romy Welsch
 
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Post » Fri May 04, 2012 11:42 am

There are all the super mutants in Jacobstown and all the Nightkin at Black Mountain, Jacobstown and Repconn. Then there are a couple loners about the game world. Add all them up and you have a sizable force. They are all smarter and more organized than the ones in DC and the Nightkin can go invisible.
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Wayne W
 
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Post » Fri May 04, 2012 7:37 am

The Nightkin are also crazy as hell. There are around 5 behemoths in Capital wasteland, send a few into Jacobstown and watch the gore, they don't have any mini nukes to kill the bastards.
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Rozlyn Robinson
 
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Post » Fri May 04, 2012 5:39 am

The Nightkin are also crazy as hell. There are around 5 behemoths in Capital wasteland, send a few into Jacobstown and watch the gore, they don't have any mini nukes to kill the bastards.

Nightkin are crazy but they are geniuses compared to the DC super mutants and behemoths are a joke, I can kill them simply by running around them shooting a 10mm. Wouldn't be that hard for some Nightkin to shoot at them with miniguns are attack them with bumper swords.

Behemoths also attack and kill their own. So if you they would be a threat to their own guys on the battlefield and to themselves. So if you are assuming they wouldn't attack their own kind in a hypothetical battle, then you have to do the same for Nightkin.
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Lisa
 
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Post » Fri May 04, 2012 2:53 pm

Point taken, what if Fawkes and Marcus had a one on one fight to the death with hands only?
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Poetic Vice
 
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Post » Fri May 04, 2012 2:06 am

Point taken, what if Fawkes and Marcus had a one on one fight to the death with hands only?

Marcus :tops:

He fought Jacob a member of the Brotherhood of Steel for days. He has lived a long life in the Wasteland and learned a thing or two, while Fawkes spent most of his super mutant life in a cell.
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Antony Holdsworth
 
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Post » Fri May 04, 2012 2:24 pm

Yes... in the cell growing stronger :biggrin:
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Margarita Diaz
 
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Post » Fri May 04, 2012 6:32 am

You won't see anything but "east coast mutants svck" on this forum. But in all honesty I do believe the original Master's FEV mutants are the superior mutant army. Too bad he wasn't able to make mutants that could reproduce. I would have loved for there to be more super muties out in the wasteland.
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Kira! :)))
 
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Post » Fri May 04, 2012 5:19 pm

I live in the Mojave, and let me tell you something, most Arizona/Nevada residents are a bit strange. Probably cause were three miles from the sun :). And I said most:). So the sun effects the mutants more than radiation I think.

Cheers
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SWagg KId
 
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Post » Fri May 04, 2012 7:29 am

I think DC mutants, there are more, mutants don't have to be intelligent, they just fight, not like any but the nightkin actually use tactics, and then the only tactic a nightkin uses is invivibility camping, and bam they're in your face.

but if we're basing this all on in game stats, hp and such a 1 behemoth to 7nightkin easily, and there are around 18-24 nightkin in game, not couting respawns, so three behemoth could drop the kin, whilst the other 2 behemoths go to town, then you have the DC muties, from in game- Vault 87 has around 15 mutants patrolling, with around 20 inside, we have the chevy chase area with around 12 in, and that place just out the map with the named ghoul reaver, and on of the behemoth spawns, then there are 3 churches with around 5-6 in them, german town 5 patrolling, about 8-10 inside, random huts with overlords and masters in, (the ones where they have captives) then we have project purity, which has around 6 on the outside, 8 inside.

Patrols across the captial wasteland, lets not forget the 30+ easily around the lincoln memorial area. I also defo know I missed a few of the mutie places in DC but I think we can all be rational and agree, the mojave mutants would be munched down like old twixes y'know.

then we have the mojave, they have black mountain, not counting resawns cause I never for DC.
There are around 20-25 max at black mountain. If that maybe between 10-20 actually, then jacobs town, with around 20 there.

so to say, oh the mojave cause they're smarter is daft, the BOS smarter and better equiped, lost to the NCR due to overwhelming numbers, what do think would happen if it were DC muties vs Mojave, overwhlemed and slapped around.

I now rest my case.

Edit and Fawkes, he's a beast, just a him vs. Marcus whilst the others fight, would be an epic fight, but if we are gonna use intelligence, fawkes could beat marcus, based on that aspect, marcus has survival skills sure, not disputing that, but fawkes would tear him a new one. Especially based on the weaponry they use. Buuut fists only, is a tough one, based on stats I think maybe marcus, if we're not talking a fawkes follower edition, 18k hp.
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DAVId MArtInez
 
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Post » Fri May 04, 2012 5:37 pm

..
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maddison
 
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Post » Fri May 04, 2012 12:27 pm

sorry quoted myself for some reason.
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Jennifer Rose
 
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Post » Fri May 04, 2012 1:13 pm

EAST COAST.
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Genocidal Cry
 
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Post » Fri May 04, 2012 3:11 pm

Marcus :tops:

He fought Jacob a member of the Brotherhood of Steel for days. He has lived a long life in the Wasteland and learned a thing or two, while Marcus spent most of his super mutant life in a cell.
Tired styles?
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GEo LIme
 
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Post » Fri May 04, 2012 1:26 pm

Tired styles?

[censored] happens :tops:
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~Amy~
 
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Post » Fri May 04, 2012 7:43 am

the master's army my a thousand miles. Because they are AN ACTUAL ARMY. Not only are they superiour mutants but they use superior tactics as well. Plus if yo uwant to get technical Frank horrigan was a Second gen west coast mutie so he coudl kick the entire east coast factions butt single handed!
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Roberta Obrien
 
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Post » Fri May 04, 2012 7:11 am

The East coast would be more interesting if we had a sense of what their command structure is. I'm assuming they aren't some collective hivemind that just decides to do what it wants and then everyone obeys and automatically knows what to do. Someone must be giving the orders and organizing the raiding parties/forays into DC etc. We know their pecking order, (regular muties, brutes, masters, overlords), but we don't know how they manage to organize themselves.

Is it some kind of super-mutant general assembly? Is there some sort of master-figure?
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Benji
 
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Post » Fri May 04, 2012 3:49 pm

IT's never shown/explained/or hinted at. Plus you personally go into the one and only base and get to see everything. I'm betting it simply works liek the WH40K ork system of government. The little ones listen to the bigger ones or they get stomped. So you have the biggest toughest overlord of master mutie.
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Mario Alcantar
 
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Post » Fri May 04, 2012 2:22 pm

Frank
Horrigan is dead, he doesn't count, the mojave has 50mutants max, not counting respawns, if you take the lincoln memorial, and those inside the big building at the back, always forget the name...
You have an even battle in numbers, then the rest of the DC army sweeps in and bam, it's over, there is no way you can try and justify superior tactics, when you see none in NV...
I'd assume we're talking from a complete gameplay only perspective, which is why I say 0 tactics.
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Klaire
 
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