Easy Question - AI Packages for custom NPC follower

Post » Wed Jul 30, 2014 3:28 am

I created a custom follower and can't get them to both (1) Sandbox at the location I put them in the world, and (2) also return to their home location if I dismiss them away from their starting point.

defaultSandboxEditorLocationXXX - my follower will return to their starting point when dismissed, but will not sandbox. Once they get home, they just stand in one spot and don't move around.

defaultSandboxCurrentLocationXXX - my follower will sandbox in their starting location but when dismissed away from that location, they just move around a bit in current location and won't return home.

I downloaded a mod from nexus to see how others do it (e.g. Alendra Snowfoot follower), and got the same result. This mod uses defaultSandboxCurrentLocation AI Package. I took Alendra on a trip and when I dismissed her, she just moved around a bit in her current location and wouldn't return home.

I read some tutorials and they suggest using one of the above default AI packages with no mention of needing to do anything else for a simple follower to sandbox a bit at their home location and also return home when dismissed.

I am sure this is an easy fix that I am missing. Thanks for any help or advice. I apologize in advance if I have overlooked the answer to this elsewhere.

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Rebecca Dosch
 
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