Economy affects arrows? um so archers maybe build own

Post » Sat Dec 04, 2010 4:02 pm

so i love the idea of more economics but i just wanna know how it's going to work for people who use lots of arrows(ideas). Um also does that mean if i want to be self suficiant i can chop wood and then make then with some mined metal. Also is money going to actually matter in this one. Cause i want stuff to be expensive and worth selling. But not like NV because i found after so long i was like why would i go to store other than for bullets. Thanks please give feedback
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Wayland Neace
 
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Post » Sat Dec 04, 2010 1:53 pm

Making arrows would be great but ... nothing has yet been sead about it :(

But money should be usefull, EXAMPLE: Biggest house in game = 1000000 dollars. (One Million)
No seriously it should take time and effort to get the best house in the game even for level 50's and up.
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Isabella X
 
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Post » Sat Dec 04, 2010 2:02 pm

conjurable arrows ftw
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Kahli St Dennis
 
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Post » Sat Dec 04, 2010 11:53 am

Thats NOT what they mean.. they mean you will have alot harder time finding or carting around a ton of arrows.. thus each arrow is more vital and costly.
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!beef
 
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Post » Sat Dec 04, 2010 11:01 am

Arrows will become a valuable commodity because of their scarcity. Makes me wonder if playing a pure archer will become impractical.
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Jessica Nash
 
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Post » Sat Dec 04, 2010 11:24 pm

they made them harder to find. but also worth more and deadlier
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Chris Guerin
 
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Post » Sat Dec 04, 2010 7:20 pm

It makes more sense to have a few arrows in your quiver not 200 or 300. This will be more realistic and they will do a lot more damage. I hope we can craft our own arrows and poison them. If they are so scarce and the economy is alive, we could make good money from selling our own crafted arrows in the cities that don't have the materials and then steal them from the trader :evil:
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Jessica Colville
 
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Post » Sat Dec 04, 2010 10:56 am

so i love the idea of more economics but i just wanna know how it's going to work for people who use lots of arrows(ideas). Um also does that mean if i want to be self suficiant i can chop wood and then make then with some mined metal. Also is money going to actually matter in this one. Cause i want stuff to be expensive and worth selling. But not like NV because i found after so long i was like why would i go to store other than for bullets. Thanks please give feedback

The world is devoid of info about that. You'll have to wait for Beth to divulge something related or until the actual game ships.
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Rachel Briere
 
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Post » Sat Dec 04, 2010 6:23 pm

I think with smithing you will be able to build anything so if you have wood and stone or iron you can build an arrow then take it to an enchanter to enchant it.
Also, I like the suggestion of conjurable arrows that somebody said so you basically would have a free unlimited supply of powerful enchanted arrows.
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xxLindsAffec
 
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Post » Sat Dec 04, 2010 8:26 pm

:goodjob: WHY HAVENT ANYONE THOUGHT OF THIS BEFORE :goodjob:
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Facebook me
 
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Post » Sat Dec 04, 2010 8:26 pm

i seriously doubt you'll actually be running short of arrows. the difficulty of past Beth games have always been more casual than hardcoe. even in a post apocalyptic game world you're never really allowed to be short of money, food or ammo. :P
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louise fortin
 
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Post » Sat Dec 04, 2010 1:59 pm

Fletching arrows can be an perk for characters who have levels in armorer and marksman skill or you can buy arrows from smiths or fletcher
Or there will be mod like
Breakable Arrows 2dot0Beta
http://tesnexus.com/downloads/file.php?id=31470
Thats will allow reuse arrows again.
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Bethany Short
 
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Post » Sat Dec 04, 2010 9:09 pm

You really should only be allowed to have 20-25 arrows in your quiver at once. Caves shouldn't be littered with arrows in barrels and such like morrowinds random loot. Also I think that if you kill a goblin with arrows he should only have 3-4 on him instead of a bundle! This is a change I'm really excited for as it will mean archers need to become much more methodical in who they kill with arrows, and also making sure they pick up missed arrows and take arrows out of dead bodies.
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Harinder Ghag
 
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Post » Sat Dec 04, 2010 8:57 pm

Arrows will become a valuable commodity because of their scarcity. Makes me wonder if playing a pure archer will become impractical.


^this

Hoepfully pure archer types that decide they don't want to be sneaky aren't too penalized for the arrow change. Although if arrows were powerful enough that they one or two shotting mobs at their level, then stealth bow types would always be one shoting same level mobs...which would be awesome for me seeing as I played a Khajiit assassin and I hated how it took like 10-15 arrows to kill something sometimes.

I offered the idea before; players should be able to fletch their own arrows.
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Louise Dennis
 
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Post » Sat Dec 04, 2010 4:35 pm

They said there will be a crafting system, so i'd imagine arrows would be among the items you can create.
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Danial Zachery
 
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Post » Sat Dec 04, 2010 8:24 pm

I like the idea that arrows are a scarce commodity, but at the same time it feels odd. I mean Skyrim is littered with trees and rock. You'd think the fletching business would be booming. This is all confusing.
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Charlotte Henderson
 
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Post » Sat Dec 04, 2010 7:12 pm

arrows should break if say hit a shield that's made of an harder metal than the tip of your arrows. but other than that i think you need to be able to pick all of the arrows you fire
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REVLUTIN
 
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Post » Sun Dec 05, 2010 1:01 am

Arrows will become a valuable commodity because of their scarcity. Makes me wonder if playing a pure archer will become impractical.


I think to an extent, it makes the pure archer impractical. I dont think thats a bad thing, since pure archers simply dont exist outside battlefields (and even they have swords to charge with).

But thats what makes the archer far more interesting.
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louise tagg
 
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Post » Sun Dec 05, 2010 12:48 am

Arrows will become a valuable commodity because of their scarcity. Makes me wonder if playing a pure archer will become impractical.

I'm wondering the same thing. I've never played pure archer, but with the new combat with the bow it would certainly make it a lot more interesting to try. An archer should definitely carry a melee weapon of choice regardless. But running out of arrows frequently during combat would mess up someones strategy a little bit. I remember trying to recover arrows in Oblivion in the grass sometimes, and they can be hard to find.
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Karen anwyn Green
 
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Post » Sat Dec 04, 2010 1:54 pm

Haha yeah I hope so.
Responding to people talking about money should be worth more.. On FO:NV I had 3000 caps by the time I got to new vegas and I was like level 8... It's way too easy to get money in NV.
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Thomas LEON
 
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Post » Sun Dec 05, 2010 5:15 am

Wouldn't being able to craft arrows defeat the purpose of making them rarer?
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sharon
 
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Post » Sat Dec 04, 2010 4:04 pm

Knowing how much loot Bethesda's games usually have lying around (even in Fallout 3, a post apocalyptic world), I doubt arrows will be very rare. Maybe more rare than in Oblivion, but that doesn't say much. :P
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Flash
 
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Post » Sun Dec 05, 2010 4:06 am

Knowing how much loot Bethesda's games usually have lying around (even in Fallout 3, a post apocalyptic world), I doubt arrows will be very rare. Maybe more rare than in Oblivion, but that doesn't say much. :P

That's true rare relative to oblivion could still mean not that rare :P
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butterfly
 
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Post » Sun Dec 05, 2010 3:16 am

As a hunter I desperately want to be able to create my own (cheap) arrows from wood and stone. For *good* arrows they should probably have to be crafted at your own forge or at a blackswith if you have the ingredients (metal ore or whatever fancy material). *Decent* arrows should be possible to obtain at stores, even if even those are at limited stock.
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Bee Baby
 
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Post » Sat Dec 04, 2010 5:16 pm

Knowing how much loot Bethesda's games usually have lying around (even in Fallout 3, a post apocalyptic world), I doubt arrows will be very rare. Maybe more rare than in Oblivion, but that doesn't say much. :P


well they said arrows will be very rare, it doesnt make sense saying something like that and not seeing it through
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Vera Maslar
 
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