EDIT: I was wrong and you were right

Post » Sun Dec 11, 2011 12:23 am

EDIT: After reading your replies and researching more, you are absolutely 100% right. When I read that a patch from awhile back actually disabled mod support, I was disgusted. That's like chopping the balls off a PC game. Crytek completely BSed everyone when they said they were making a PC game first and console game second.

First, before you call me a troll, I'm not here to start a flame war. I'm trying to defend Crytek's decision, not out of fanboyism (I actually don't care for Crytek's games except the Crysis series) but for the sake of every other developer out there who makes games for PC first. Consoles did not kill the Crysis PC games like they did the CoD series.

Remember when Crysis 1 was released? Specifically, remember the forums? Think waaaaaay back at what people were saying. The chief complaint, obviously, was not that the graphics were bad. On the contrary, they were brilliant by today's standards. No, you got on the forums and read:

"OMFG I just bought a new 8800 GTX and it won't max Crysis at 60FPS!!!"
"Poor optimization? Way 2 go crytek see if i buy ur games anymore."
"crytek doesn't listen to anything their PAYING CUSTAMARZ say they just want $$$"

Crytek, on the other hand, listens to the complaints and makes Crysis Warhead run better. People still complain that it isn't optimized enough. So how does Crytek respond? Crytek responds by making Crysis 2 the most well-optimized PC game of all time, able to look really gorgeous on rigs that should barely be able to run it at all. And all PC gamers do is ***** and moan about how there's no DX11 support?

I'm not saying Crytek hasn't made mistakes. I think the first thing they need to do is follow CD Projekt Red in their footsteps and start giving the community updates and estimated release dates even if they aren't sure they can meet them. Crytek, like Blizzard and Valve, doesn't understand that people aren't going to get mad if you tell them when you think new features are coming and then delay it a week. They'll just be happy you told them about your progress.

But I've lurked around these forums, and the attention the community gets is way, way more extensive than I see for most games. They just aren't permitted to talk about ETA for the DX11 patch, which is a real shame, but it's not like our community management is lazy in the slightest *coughcoughSteamcoughcough*. I feel like I'm playing a PC game when I play Crysis 2 (except for the part where the voice acting makes me want to vomit). I feel like I'm on a PC forum when I read official responses here. Lack of tesselation does not mean you're looking at a console port.

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Shaylee Shaw
 
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Post » Sun Dec 11, 2011 12:29 am

i agree.
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Abi Emily
 
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Post » Sun Dec 11, 2011 4:08 am

Either way Crytek has done a hell of a job ignoring all the glaring faults connected to multiplayer. I bet you over half the player-base can't even play multiplayer (I am one of them). For a product in a business world of this day and age it is inexcusable for the PC port of Crysis2 to be so poorly put together.

I mean for crying out loud, when I am in the multiplayer character load-out screen. The music that plays in the background doubles so I'm hearing the same song, and they are a couple seconds apart from each other to boot. It's very annoying.

I haven't even had the opportunity to comment on the multiplayer aspect yet. Which I've been hearing there are a ton of problems. People getting kicked because they are doing well. Players abusing various systems during matches.

For Crytek to focus on the consoles and to release a substandard port to the PC (which was it's main platform from the beginning) with all it's glaring faults, and game breaking bugs is complete and irrefutable injustice.

Best part is I don't think I can even ask for a refund, as Impulse (the digital download company that I bought this from) doesn't allow for EA games to be refunded. It's like they know. That if they allowed refunding of Crysis2 more then half of what was bought would be returned.
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Killah Bee
 
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Post » Sat Dec 10, 2011 10:09 pm

It wasn't that it did not have DX11. There were so many bugs in the game at launch (insane flickering making the game unplayable, crashes, audio issues, etc.). Even after that it took them over 2 months to even touch on fixing the biggest issues. Even more so they released paid DLC for the multiplayer before this fix which wasn't a good sign.

While the game is fun, it is obvious this isn't the PC game that Crysis 1 was. That isn't necessarily a bad thing but it should've been delayed more to fix all these ridiculous issues. Crysis 2 is very well optimized but a customer, like myself, couldn't enjoy it for months due to the issues. So basically I paid 50 or 60 dollars for a preorder 2 months before the game came out but couldn't enjoy it until over 2 months after the release.

Regardless, lesson learned: for their next game I'll just wait months and months until after their game is released to buy it and hopefully it will be on sale on Steam by then. I'm waiting to buy AC: Brotherhood until that goes on sale!
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Stu Clarke
 
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Post » Sun Dec 11, 2011 3:16 am

Most people judged it on Crysis 1 not as a PC game on it's own. The simple fact is that it's not that much better than the Xbox360 version which just shows how bad it is. If you compared it to Crysis 1 in the graphics department, yeah it's a big step down in many areas and people didn't expect that at all. The defaults with all the blur and MSAA are terrible, even for a console port.

Yes, people did expect it to be a hardware killer and why people are upgrading for Battlefield 3 for that exact reason. We were all blown away when we heard it was only going to be DX9, it's just not something we expected from Crytek. What made it even worse was the fact they released the demo to the 360 first and that demo was awful, it truely was.

PC gamers are impossible to please? Well no, not if you put out a good and finished game and then don't say anything about DX11 for 2 months. Console users get something graphically new, but PC gamers get something that's actually worse than 2006, so PC gamers have a point.
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*Chloe*
 
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Post » Sun Dec 11, 2011 2:46 am

I agree also

Mainly with Crysis 2 graphics

they surpass consoles in every area, no other game looks the same

but they still complained about the lack of DX11

but then, games with DX11 that look amazing: . . .

. . .
. . .
. . .
. . .
Metro 2033

but wait, Screenshot's reveal that the DX9 vs DX11 looks almost the same, the only small difference are little details like googles on random people head's being more round, and tesselation to world made useless with Parallax Occlusion mapping, which deliver somewhat same depth to textures that interacts with lighting, obviously it stays flat, so if you see from a side you won't the the bricks/rocks pooping out, but if looked from the frontside, it looks almost the same as tesselation, with A LOT less performance issue

Metro 2033 DX11 can give you 20-75% less framerate for minor pointless details



but even after DX11 has been proven to not be that "awesome"

People still complained and said crysis 2 graphics svcked compared to ?????????

Yes, they said Crysis 1, but in one of the only thing crysis 1 looks better than the 2 is 1024x1024 ground textures (which can infact be modded into crysis 2)
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ShOrty
 
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Post » Sun Dec 11, 2011 6:47 am

Actually, Crysis 2 on the PC and Xbox360 are pretty close and it's a target of game developers to make them the same, even though the PC has superior hardware. Basically PC gamers got a slightly enhanced version than the Xbox360 version.
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Danielle Brown
 
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Post » Sun Dec 11, 2011 1:18 pm

no quicksaves, press start to continue, no advance graphics options, tactical options aka retard mode, stupid AI, excessive Bloom, poor textures, bad UI clearly designed for controller, linear levels, no visual difference between pc and consoles.......should I continue.

not gonna buy any future product unless they can top BF3 graphics with d11 patch......anything less is not good enough
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D IV
 
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Post » Sun Dec 11, 2011 8:32 am

Crytek didnt make a mistake, they perfectly well knew what they were doing and how to market a false prestige release of DX11 when Crysis 2 was launched. nVidia was also duked by them.

They mislead people, we who dumped thousands of dallars in our PCs to get the max out fo Crysis 2 have a darn right to explode.

Once burnt twice shy....
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Lawrence Armijo
 
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Post » Sun Dec 11, 2011 3:46 am

People are complaining about Direct11 because we were promised a DirectX11 patch. They promised it to us before the game was launched, they promised it again after it launched, and now it's been two months since they mentioned it at all.

Now look at Dragon Age 2. The developers promised an HD texture pack, and they released it the day after the game launched.

People who bought this game on the PC payed $60, which is a premium price. We expected a premium game with premium support. What we got was some of the worst support I've ever seen.

We're also complaining about some other issues, but the console guys are all complaining about the same stuff. Spawns are broken in Assault mode, orbital strike causes lag, multiple menu music bug, etc.
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CxvIII
 
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Post » Sun Dec 11, 2011 12:59 pm

When I bought Crysis 2 I was naive in thinking that this game could bounce back and become something great. After only these couple days what I have seen is beyond words. I'm honestly starting to think that there is no hope for Crysis2. Especially since we have such an amazing line up later this year.

Crytek would need to pull out 2 and a half miracles like making the game free to play, making all DLC content free, or re-working the engine from the ground up for PC which we all know will never happen
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Siobhan Wallis-McRobert
 
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Post » Sat Dec 10, 2011 11:16 pm

Ok. I edited the post to reflect that I listened to you and looked up stuff on my own, and I was wrong.
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Nathan Risch
 
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Post » Sun Dec 11, 2011 1:38 pm

Crytek has their stand point, and did an average job on Crysis 2, but left so many PC hardcoes disappointed.

Some reasons led me to think Crytek just developed all 3 platforms simultaneously because all 3 platforms are near identical, and the PC version even said "adjust brightness of TV" until they patched that silently. The lack of graphics tweaking really gave it away though, any PC developed game will have plenty of graphical options. And Crysis 2 only had one tab with 3 settings, which all looked no different from each other in game, what a joke. And the whole deal with SLI and CrossFire flickering also exposes the lack of support and development for advanced PC configurations. What PC developers of the modern age would be so ignorant about multi-GPU setups? And Crytek was supposed to be a new leader? After "Advanced Graphics" was patched into the game, players still could not turn off motion blur or adjust AA and anistrophic filters, just unblievable. Crysis 2 isn't the result of superb optimization, it's just made so it can be played by an Xbox 360, which we all know the Xbox is very ancient equipment by now, and maybe as powerful as my cell phone. And when you put that into a machine that is 10 times more powerful, you aren't going to have much problems with performance.

The fact that there were no PC footage until within a month before release should've been a good enough indication for me to cancel pre order, but I kept my faith in Crytek and trusted them, and this is where I've ended up, becoming one of the Crytek haters and never seem to be able to make enough hate comments.
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Rachie Stout
 
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Post » Sun Dec 11, 2011 8:38 am

Yes, they said Crysis 1, but in one of the only thing crysis 1 looks better than the 2 is 1024x1024 ground textures (which can infact be modded into crysis 2)
Lol no. Crysis doesn't have anything which comes close to this:
Image
This is compressed on a steam library and, apart from the surface in the foreground, is damn-near photo-realism. Nothing in C2 looks that good.
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Ria dell
 
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Post » Sun Dec 11, 2011 10:23 am

Yes, they said Crysis 1, but in one of the only thing crysis 1 looks better than the 2 is 1024x1024 ground textures (which can infact be modded into crysis 2)
Lol no. Crysis doesn't have anything which comes close to this:
[img=480x270]http://cloud.steampowered.com/ugc/540643488909896404/BBC0F987131CEF5CE1C14BCD2D96E2B5DF9598C2/[/img]
This is compressed on a steam library and, apart from the surface in the foreground, is damn-near photo-realism. Nothing in C2 looks that good.
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Monika Krzyzak
 
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Post » Sun Dec 11, 2011 11:58 am

Hmm.. image resize fail.. mod help with cleanup plz :D
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trisha punch
 
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Post » Sat Dec 10, 2011 11:45 pm

Is that modded? Because Crysis on max doesn't look anywhere near as good as that, and mods don't count.
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Pixie
 
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