I'm trying to edit an existing armor add-on - I'm happy with everything about the MOD except I'd like to boost the armor's stats.
I have the GECK downloaded and I found were to edit the stats in question - what I need to know is the procedure for saving the .ESP. Specifically:
1. When opening the armor add-on, do I only make the add-on .ESP active, or do I need to make the main Fallout3.esm file active as well?
2. Can I just save the changes to the existing .ESP file, or do I need to/should I save a copy in a different file name?
3. Editing the armor stats only and making no other changes does not affect the original author's vendor placement or anything else not directly related to the armor as an item, correct?
Thanks in advance for any help!